Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
Aviesc
Ishtar
Masters
Level 120
God Stats
32W - 23L
1,644 SR
Queue Stats
146W - 125L
2,357 MMR
Solo
Sylvanus
Sylvanus
Masters
KalaniKai
Sylvanus
Masters
Level 135
God Stats
50W - 26L
1,793 SR
Queue Stats
414W - 419L
2,270 MMR
Solo
Bastet
Bastet
Gold II
MinhomerS
Bastet
Gold II
Level 131
God Stats
4W - 2L
1,636 SR
Queue Stats
419W - 419L
1,580 MMR
Solo
Cernunnos
Cernunnos
Gold III
TheGuyUNeverMet
Cernunnos
Gold III
Level 88
God Stats
28W - 25L
1,600 SR
Queue Stats
344W - 351L
1,656 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,635 SR
1,873 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,517 SR
1,634 MMR
Izanami
Izanami
Masters
 
Izanami
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
F7WARRI0R
Ah Puch
Platinum IV
Level 129
God Stats
0W - 2L
1,262 SR
Queue Stats
427W - 426L
1,878 MMR
Solo
Cerberus
Cerberus
Gold I
Thevectorcraft
Cerberus
Gold I
Level 151
God Stats
27W - 27L
1,575 SR
Queue Stats
506W - 501L
1,701 MMR
Solo
Camazotz
Camazotz
Gold III
poows
Camazotz
Gold III
Level 108
God Stats
12W - 15L
1,615 SR
Queue Stats
80W - 85L
1,493 MMR
Solo
King Arthur
King Arthur
Gold IV
xWinterQueen
King Arthur
Gold IV
Level 160
God Stats
5W - 7L
1,635 SR
Queue Stats
37W - 32L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 9
7,883
563
4,791
11,630
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
Aviesc
Ishtar
16
10 / 0 / 1
10,009
715
14,859
10,271
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
KalaniKai
Sylvanus
15
2 / 0 / 6
9,465
676
10,108
12,466
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
MinhomerS
Bastet
13
5 / 0 / 7
8,488
606
13,977
12,009
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
TheGuyUNeverMet
Cernunnos
12
0 / 2 / 1
7,052
504
6,455
11,176
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
LancelotNe ZhaHadesGuan Yu

VS

Bans
Ao KuangDa JiThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 0
7,567
541
10,191
10,102
3,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
F7WARRI0R
Ah Puch
12
0 / 4 / 0
6,837
488
7,251
10,766
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
8
0 / 3 / 0
5,921
423
4,453
14,460
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
poows
Camazotz
11
0 / 5 / 0
6,390
456
4,031
16,461
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
xWinterQueen
King Arthur
12
0 / 5 / 0
6,860
490
8,562
16,623
11,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
18
Kills
2
2
Deaths
18
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
9
5.5
L
Izanami
 
Izanami
2
1
0
2
W
Ishtar
Aviesc
Ishtar
10
0
1
10.5
L
Ah Puch
F7WARRI0R
Ah Puch
0
4
0
0
W
Sylvanus
KalaniKai
Sylvanus
2
0
6
5
W
Bastet
MinhomerS
Bastet
5
0
7
8.5
W
Cernunnos
TheGuyUNeverMet
Cernunnos
0
2
1
0.25
L
Cerberus
0
3
0
0
L
Camazotz
poows
Camazotz
0
5
0
0
L
King Arthur
xWinterQueen
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,190
Damage
34,488
57,552
Taken
68,412
31,619
Mitigated
31,502
33,781
Healing
20,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,791
1,950
2,748
5,901
11,630
9,010
138
3,812
7,654
0
17,387
L
Izanami
 
Izanami
10,191
6,957
0
3,758
10,102
3,568
234
0
10,102
0
81,604
W
Ishtar
Aviesc
Ishtar
14,859
7,604
0
7,135
10,271
4,571
2,344
3,396
6,675
0
96,070
L
Ah Puch
F7WARRI0R
Ah Puch
7,251
0
0
3,100
10,766
2,888
0
0
10,766
56,770
0
W
Sylvanus
KalaniKai
Sylvanus
10,108
2,806
1,356
7,502
12,466
9,306
0
109
12,357
62,560
13,627
W
Bastet
MinhomerS
Bastet
13,977
4,534
0
3,787
12,009
5,034
18
3,156
8,711
0
55,235
W
Cernunnos
TheGuyUNeverMet
Cernunnos
6,455
3,527
0
5,352
11,176
3,698
120
725
10,451
0
62,676
L
Cerberus
4,453
296
0
3,988
14,460
8,925
0
311
14,149
21,614
0
L
Camazotz
poows
Camazotz
4,031
1,506
0
7,140
16,461
5,034
0
868
15,593
0
48,900
L
King Arthur
xWinterQueen
King Arthur
8,562
1,264
0
2,896
16,623
11,087
0
7,733
8,890
0
51,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
33,575
529
Minions Killed
477
0
Camps Cleared
0
1,499,131
Distance Traveled
1,389,101
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,883
563
22
2
0
328,374
4
L
Izanami
7,567
541
135
10
0
266,293
5
W
Ishtar
10,009
715
190
14
0
285,741
1
L
Ah Puch
6,837
488
112
8
0
272,171
5
W
Sylvanus
9,465
676
160
11
0
262,600
3
W
Bastet
8,488
606
76
5
0
364,442
4
W
Cernunnos
7,052
504
81
6
0
257,974
6
L
Cerberus
5,921
423
49
4
0
267,431
2
L
Camazotz
6,390
456
102
7
0
307,430
7
L
King Arthur
6,860
490
79
6
0
275,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role