Player Matchup

Achilles
Achilles
DOCBLUDDUDE
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,198 Elo+
Solo
Cerberus
Cerberus
Gaymer-bt-u
Cerberus
Level 41
God Stats
2W - 1L
1,527 SR
Queue Stats
50W - 82L
1,331 Elo+
Solo
Xbalanque
Xbalanque
MrJamesCharles
Xbalanque
Level 15
God Stats
1W - 0L
1,303 SR
Queue Stats
30W - 10L
1,500 Elo+
Party 1
Agni
Agni
TheKingCoomer
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,500 Elo+
Party 1
Neith
Neith
lordships-_-
Neith
Level 44
God Stats
2W - 2L
1,678 SR
Queue Stats
145W - 172L
1,383 Elo+
Solo
Team Averages
Level 40
1,502 SR
1,382 Elo+

VS

Team Averages
Level 75
1,424 SR
1,435 Elo+
Vulcan
Vulcan
 
Vulcan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GeminiTheGuy
Hou Yi
Level 87
God Stats
6W - 6L
1,477 SR
Queue Stats
224W - 241L
1,371 Elo+
Solo
Jormungandr
Jormungandr
SHORTI-ROQ
Jormungandr
Level 109
God Stats
3W - 5L
1,374 SR
Queue Stats
396W - 377L
1,350 Elo+
Solo
Skadi
Skadi
Wodahsdrol
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
sundela
Kuzenbo
Level 80
God Stats
0W - 1L
1,270 SR
Queue Stats
223W - 247L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DOCBLUDDUDE
Achilles
12
0 / 1 / 9
7,182
718
1,537
7,778
7,584
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
Gaymer-bt-u
Cerberus
14
1 / 2 / 12
7,829
783
6,006
10,699
9,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
MrJamesCharles
Xbalanque
17
10 / 2 / 9
9,751
975
21,546
9,374
4,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 1 / 10
9,145
915
11,518
5,836
2,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 16
8,900
890
4,701
8,624
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 3 / 3
7,800
780
7,731
7,371
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
8
1 / 5 / 0
6,082
608
2,685
7,507
2,847
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SHORTI-ROQ
Jormungandr
14
0 / 5 / 2
6,803
680
6,773
14,352
16,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
14
0 / 3 / 1
6,987
699
8,094
8,014
3,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
sundela
Kuzenbo
11
0 / 4 / 2
6,576
658
5,678
11,911
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
20
Kills
3
6
Deaths
20
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
3
1.17
W
Achilles
DOCBLUDDUDE
Achilles
0
1
9
4.5
W
Cerberus
Gaymer-bt-u
Cerberus
1
2
12
3.5
L
Hou Yi
1
5
0
0.2
W
Xbalanque
MrJamesCharles
Xbalanque
10
2
9
7.25
L
Jormungandr
SHORTI-ROQ
Jormungandr
0
5
2
0.2
W
8
1
10
13
L
Skadi
0
3
1
0.17
W
1
0
16
9
L
Kuzenbo
sundela
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
30,961
42,311
Taken
49,155
31,068
Mitigated
42,035
14,023
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,731
2,489
34
1,142
7,371
3,567
0
2,151
5,220
23,145
0
W
Achilles
DOCBLUDDUDE
Achilles
1,537
341
0
85
7,778
7,584
272
3,245
4,533
0
3,560
W
Cerberus
Gaymer-bt-u
Cerberus
6,006
172
1,389
3,778
10,699
9,958
0
4,820
5,879
18,880
0
L
Hou Yi
2,685
1,317
0
0
7,507
2,847
63
2,200
5,307
0
4,867
W
Xbalanque
MrJamesCharles
Xbalanque
21,546
5,759
1,850
860
9,374
4,838
2,694
3,893
5,481
0
40,597
L
Jormungandr
SHORTI-ROQ
Jormungandr
6,773
1,669
530
997
14,352
16,200
78
5,887
8,465
12,374
0
W
11,518
1,145
1,421
475
5,836
2,762
967
2,645
3,191
21,891
0
L
Skadi
8,094
2,933
1,536
950
8,014
3,477
248
3,451
4,563
0
18,455
W
4,701
1,387
1,064
3,101
8,624
5,926
1,092
5,579
3,045
0
16,511
L
Kuzenbo
sundela
Kuzenbo
5,678
2,039
318
1,662
11,911
15,944
45
3,835
8,076
8,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
34,248
155
Minions Killed
78
0
Camps Cleared
0
972,461
Distance Traveled
836,830
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,800
780
43
4
0
186,461
1
W
Achilles
7,182
718
6
1
0
195,933
0
W
Cerberus
7,829
783
43
4
0
215,065
0
L
Hou Yi
6,082
608
5
1
0
108,393
0
W
Xbalanque
9,751
975
54
5
0
191,372
2
L
Jormungandr
6,803
680
6
1
0
160,181
2
W
Agni
9,145
915
33
3
0
186,053
1
L
Skadi
6,987
699
22
2
0
179,287
2
W
Neith
8,900
890
19
2
0
184,038
0
L
Kuzenbo
6,576
658
2
0
0
202,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role