Player Matchup

Izanami
Izanami
CraigEagles
Izanami
Level 82
God Stats
1W - 1L
1,215 SR
Queue Stats
11W - 21L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
Crescent020201
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 2
Pele
Pele
UnderAgeMexican
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
Wolfhunter125
Cthulhu
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,523 Elo+
Solo
Anubis
Anubis
eastbondanddown
Anubis
Level 124
God Stats
1W - 0L
1,506 SR
Queue Stats
41W - 44L
1,497 Elo+
Party 2
Team Averages
Level 55
1,444 SR
1,446 Elo+

VS

Team Averages
Level 48
1,521 SR
1,445 Elo+
Jing Wei
Jing Wei
BarryAllen52
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 101L
1,419 Elo+
Party 1
Atlas
Atlas
BusseySlayer
Atlas
Level 18
God Stats
5W - 3L
1,692 SR
Queue Stats
26W - 32L
1,465 Elo+
Party 3
Yu Huang
Yu Huang
DarthLynx420
Yu Huang
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 98L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
DeathlessShinobi
Cliodhna
Level 95
God Stats
9W - 9L
1,585 SR
Queue Stats
316W - 352L
1,487 Elo+
Party 3
Tyr
Tyr
HattoriMyWaifu
Tyr
Level 38
God Stats
2W - 3L
1,326 SR
Queue Stats
61W - 64L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CraigEagles
Izanami
11
3 / 0 / 0
6,608
601
6,853
6,075
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
10
2 / 0 / 1
5,702
518
5,428
4,177
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 2
6,017
547
5,858
9,525
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
8
0 / 0 / 4
5,807
528
3,836
6,255
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 1
6,938
631
8,168
6,847
3,735

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BarryAllen52
Jing Wei
9
0 / 2 / 1
5,108
464
1,323
10,380
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
5,097
463
3,215
9,230
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
DarthLynx420
Yu Huang
9
0 / 1 / 0
5,447
495
4,505
7,859
3,127
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,302
482
3,171
9,043
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,104
464
3,875
10,476
7,019
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BarryAllen52
Jing Wei
0
2
1
0.25
L
0
3
1
0.17
W
Izanami
CraigEagles
Izanami
3
0
0
3
W
Kukulkan
2
0
1
2.5
L
Yu Huang
DarthLynx420
Yu Huang
0
1
0
0
L
1
2
0
0.5
L
0
2
0
0
W
2
2
2
1.5
W
Cthulhu
0
0
4
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,143
Damage
16,089
32,879
Taken
46,988
16,053
Mitigated
23,390
15,012
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BarryAllen52
Jing Wei
1,323
767
0
3,311
10,380
3,293
0
2,375
7,961
0
29,147
L
3,215
1,547
0
725
9,230
6,851
0
4,125
5,013
14,438
0
W
Izanami
CraigEagles
Izanami
6,853
5,788
0
4,995
6,075
2,083
0
738
5,337
0
57,510
W
Kukulkan
5,428
801
0
0
4,177
1,687
0
2,296
1,881
27,458
2,095
L
Yu Huang
DarthLynx420
Yu Huang
4,505
544
0
1,260
7,859
3,127
0
3,542
4,059
42,395
0
L
3,171
713
0
1,747
9,043
3,100
0
2,460
6,575
0
31,874
L
3,875
556
0
2,566
10,476
7,019
0
4,491
5,985
56
29,603
W
5,858
2,143
0
3,864
9,525
3,323
0
2,075
7,450
0
41,219
W
Cthulhu
3,836
737
0
1,055
6,255
5,225
0
1,649
4,606
15,935
0
W
8,168
692
0
5,098
6,847
3,735
450
1,018
5,829
51,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
26,058
345
Minions Killed
235
0
Camps Cleared
0
1,042,843
Distance Traveled
1,089,937
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,108
464
44
4
0
211,510
2
L
Atlas
5,097
463
19
2
0
194,379
2
W
Izanami
6,608
601
96
9
0
197,893
1
W
Kukulkan
5,702
518
60
5
0
191,357
0
L
Yu Huang
5,447
495
66
6
0
208,425
0
L
Cliodhna
5,302
482
55
5
0
246,566
3
L
Tyr
5,104
464
51
5
0
229,057
1
W
Pele
6,017
547
67
6
0
242,935
1
W
Cthulhu
5,807
528
20
2
0
227,463
0
W
Anubis
6,938
631
102
9
0
183,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role