Player Matchup

Thanatos
Thanatos
Daveinski
Thanatos
Level 140
God Stats
1W - 7L
1,535 SR
Queue Stats
314W - 329L
1,442 Elo+
Party 1
Freya
Freya
Lokrim
Freya
Level 129
God Stats
8W - 9L
1,309 SR
Queue Stats
127W - 112L
1,467 Elo+
Solo
Agni
Agni
SKELLY444
Agni
Level 153
God Stats
11W - 13L
1,505 SR
Queue Stats
790W - 769L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
faultykeyblade
Cernunnos
Level 144
God Stats
4W - 2L
2,003 SR
Queue Stats
162W - 175L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
therift is here
Erlang Shen
Level 116
God Stats
4W - 3L
1,635 SR
Queue Stats
77W - 88L
1,478 Elo+
Solo
Team Averages
Level 136
1,597 SR
1,483 Elo+

VS

Team Averages
Level 104
1,548 SR
1,462 Elo+
Thanatos
Thanatos
ChrxsVD
Thanatos
Level 66
God Stats
10W - 8L
1,460 SR
Queue Stats
110W - 125L
1,449 Elo+
Solo
Cthulhu
Cthulhu
dasilva-_
Cthulhu
Level 134
God Stats
57W - 34L
1,610 SR
Queue Stats
377W - 371L
1,496 Elo+
Solo
Vulcan
Vulcan
supremeBeanr
Vulcan
Level 88
God Stats
22W - 16L
1,552 SR
Queue Stats
204W - 208L
1,529 Elo+
Solo
Hercules
Hercules
tooltime624
Hercules
Level 108
God Stats
1W - 3L
1,431 SR
Queue Stats
266W - 265L
1,403 Elo+
Solo
Cupid
Cupid
zeus_vibrant
Cupid
Level 123
God Stats
2W - 0L
1,687 SR
Queue Stats
691W - 727L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daveinski
Thanatos
17
2 / 11 / 1
12,219
436
8,688
27,359
12,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Lokrim
Freya
20
11 / 5 / 5
16,281
581
34,925
31,147
15,419
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
17
2 / 7 / 9
12,432
444
22,988
25,393
11,622
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
faultykeyblade
Cernunnos
20
2 / 4 / 4
13,564
484
15,000
23,185
11,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
therift is here
Erlang Shen
20
5 / 7 / 4
14,818
529
24,060
36,767
28,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChrxsVD
Thanatos
20
22 / 7 / 4
16,997
607
32,248
38,437
21,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
dasilva-_
Cthulhu
18
3 / 3 / 9
12,950
463
16,618
28,726
29,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
19
1 / 5 / 12
12,948
462
19,031
16,004
8,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
tooltime624
Hercules
20
4 / 5 / 11
13,676
488
16,591
41,824
48,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
4 / 4 / 8
14,301
511
16,147
23,088
10,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
22
Kills
34
34
Deaths
24
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChrxsVD
Thanatos
22
7
4
3.43
L
Thanatos
Daveinski
Thanatos
2
11
1
0.23
L
Freya
Lokrim
Freya
11
5
5
2.7
L
Agni
2
7
9
0.93
W
Cthulhu
dasilva-_
Cthulhu
3
3
9
2.5
L
Cernunnos
faultykeyblade
Cernunnos
2
4
4
1
W
Vulcan
1
5
12
1.4
L
Erlang Shen
therift is here
Erlang Shen
5
7
4
1
W
Hercules
tooltime624
Hercules
4
5
11
1.9
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,661
Damage
100,635
143,851
Taken
148,079
79,158
Mitigated
117,697
60,298
Healing
64,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChrxsVD
Thanatos
32,248
11,393
0
31,502
38,437
21,151
3,557
15,531
22,343
0
155,271
L
Thanatos
Daveinski
Thanatos
8,688
2,745
0
15,672
27,359
12,087
444
4,861
22,419
0
96,558
L
Freya
Lokrim
Freya
34,925
13,962
0
17,135
31,147
15,419
301
10,442
20,498
135,182
0
L
Agni
22,988
2,003
1,255
6,786
25,393
11,622
23
7,432
17,612
76,783
1,393
W
Cthulhu
dasilva-_
Cthulhu
16,618
586
2,878
6,062
28,726
29,059
300
12,531
15,930
75,569
0
L
Cernunnos
faultykeyblade
Cernunnos
15,000
5,643
0
6,505
23,185
11,114
1,663
4,234
18,893
0
126,679
W
Vulcan
19,031
3,463
0
1,000
16,004
8,260
1,512
10,571
5,089
117,291
0
L
Erlang Shen
therift is here
Erlang Shen
24,060
15,784
0
12,945
36,767
28,916
3,789
9,772
25,635
0
134,726
W
Hercules
tooltime624
Hercules
16,591
5,078
0
13,457
41,824
48,306
624
12,687
28,899
0
76,532
W
16,147
7,738
1,874
7,322
23,088
10,921
2,701
5,110
17,938
0
130,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,314
Gold Earned
70,872
790
Minions Killed
695
0
Camps Cleared
0
2,545,500
Distance Traveled
2,700,152
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,997
607
135
5
0
556,629
0
L
Thanatos
12,219
436
125
4
0
494,792
3
L
Freya
16,281
581
192
7
0
485,145
1
L
Agni
12,432
444
83
3
0
515,013
3
W
Cthulhu
12,950
463
91
3
0
529,353
6
L
Cernunnos
13,564
484
189
7
0
542,645
10
W
Vulcan
12,948
462
176
6
0
539,938
8
L
Erlang Shen
14,818
529
201
7
0
507,905
4
W
Hercules
13,676
488
119
4
0
533,484
2
W
Cupid
14,301
511
174
6
0
540,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role