Player Matchup

Pele
Pele
IloveCerberus
Pele
Level 28
God Stats
3W - 4L
1,680 SR
Queue Stats
140W - 129L
1,489 Elo+
Party 3
Ymir
Ymir
Jackub1479
Ymir
Level 112
God Stats
3W - 7L
1,421 SR
Queue Stats
10W - 14L
1,509 Elo+
Party 2
Agni
Agni
LuisOSO95
Agni
Level 89
God Stats
6W - 6L
1,658 SR
Queue Stats
171W - 158L
1,497 Elo+
Party 3
Artio
Artio
Tyterra
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,433 Elo+
Party 2
Neith
Neith
bekbek01
Neith
Level 121
God Stats
0W - 4L
1,590 SR
Queue Stats
12W - 20L
1,459 Elo+
Party 2
Team Averages
Level 75
1,570 SR
1,477 Elo+

VS

Team Averages
Level 73
1,545 SR
1,532 Elo+
Ravana
Ravana
Akuma561
Ravana
Level 45
God Stats
5W - 9L
1,448 SR
Queue Stats
71W - 97L
1,438 Elo+
Solo
Merlin
Merlin
Grievousz
Merlin
Level 153
God Stats
12W - 9L
1,796 SR
Queue Stats
420W - 355L
1,650 Elo+
Party 1
Rama
Rama
HorizonLines
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
MannBarr
Guan Yu
Level 116
God Stats
18W - 13L
1,597 SR
Queue Stats
261W - 212L
1,630 Elo+
Party 1
Artio
Artio
indigo888
Artio
Level 44
God Stats
5W - 10L
1,381 SR
Queue Stats
35W - 49L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,877
575
63
2,924
859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,119
624
871
4,329
1,549
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Agni
1
0 / 1 / 0
2,460
492
0
674
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Tyterra
Artio
4
0 / 0 / 1
3,282
656
1,142
2,855
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
bekbek01
Neith
5
1 / 1 / 0
3,097
619
3,455
2,660
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Akuma561
Ravana
6
3 / 0 / 0
3,978
796
1,112
1,277
451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
Grievousz
Merlin
6
0 / 0 / 1
3,797
759
1,633
1,051
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 1
3,172
634
2,123
3,877
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
MannBarr
Guan Yu
6
0 / 0 / 1
3,773
755
2,197
2,678
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
indigo888
Artio
5
0 / 0 / 1
3,456
691
797
3,492
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
Akuma561
Ravana
3
0
0
3
W
Merlin
Grievousz
Merlin
0
0
1
0.5
W
0
1
1
0.5
L
0
0
0
0
L
0
1
0
0
L
Agni
0
1
0
0
W
Guan Yu
MannBarr
Guan Yu
0
0
1
0.5
L
Artio
Tyterra
Artio
0
0
1
0.5
L
Neith
bekbek01
Neith
1
1
0
1
W
Artio
indigo888
Artio
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,531
Damage
7,862
13,442
Taken
12,375
4,885
Mitigated
4,873
3,885
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Akuma561
Ravana
1,112
290
0
263
1,277
451
0
0
1,277
0
16,723
W
Merlin
Grievousz
Merlin
1,633
519
0
460
1,051
269
708
30
1,021
18,775
0
W
2,123
1,970
0
1,579
3,877
863
0
643
3,234
0
15,421
L
63
0
0
389
2,924
859
0
982
1,942
0
8,991
L
871
314
0
1,316
4,329
1,549
0
0
3,980
12,035
0
L
Agni
0
0
0
0
674
193
0
268
406
180
0
W
Guan Yu
MannBarr
Guan Yu
2,197
267
0
1,496
2,678
1,861
0
871
1,807
0
16,579
L
Artio
Tyterra
Artio
1,142
421
300
1,281
2,855
1,338
0
474
2,381
3,865
0
L
Neith
bekbek01
Neith
3,455
968
0
599
2,660
946
0
487
2,173
0
16,452
W
Artio
indigo888
Artio
797
109
345
2,210
3,492
1,429
0
469
3,023
5,773
2,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,835
Gold Earned
18,176
73
Minions Killed
141
0
Camps Cleared
0
362,510
Distance Traveled
456,368
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,978
796
35
7
0
121,245
1
W
Merlin
3,797
759
36
7
0
76,065
1
W
Rama
3,172
634
23
5
0
78,411
2
L
Pele
2,877
575
17
3
0
82,143
1
L
Ymir
3,119
624
21
4
0
85,702
1
L
Agni
2,460
492
1
0
0
17,589
0
W
Guan Yu
3,773
755
34
7
0
96,582
2
L
Artio
3,282
656
6
1
0
92,369
1
L
Neith
3,097
619
28
6
0
84,707
3
W
Artio
3,456
691
13
3
0
84,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role