Player Matchup

Guan Yu
Guan Yu
Piyonaisto
Guan Yu
Level 119
God Stats
8W - 7L
1,672 SR
Queue Stats
176W - 158L
1,660 Elo+
Solo
Neith
Neith
Smite0682
Neith
Level 118
God Stats
248W - 301L
1,455 SR
Queue Stats
358W - 476L
1,448 Elo+
Solo
Anubis
Anubis
αℓσнα
Anubis
Level 89
God Stats
3W - 0L
1,607 SR
Queue Stats
48W - 36L
1,556 Elo+
Solo
Team Averages
Level 109
1,578 SR
1,555 Elo+

VS

Team Averages
Level 100
1,493 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Noneks
Cernunnos
Level 50
God Stats
30W - 41L
1,478 SR
Queue Stats
149W - 195L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Piyonaisto
Guan Yu
16
4 / 0 / 5
11,268
805
10,359
16,301
19,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Smite0682
Neith
13
1 / 3 / 6
9,117
651
8,722
9,814
3,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
16
4 / 4 / 5
10,474
748
16,886
12,665
6,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 4 / 2
9,024
645
8,357
15,595
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
 
Chang'e
13
0 / 3 / 6
8,455
604
9,691
13,449
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Noneks
Cernunnos
14
3 / 2 / 4
9,021
644
9,405
14,816
3,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
9
Kills
7
7
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
2
1.25
L
Chang'e
 
Chang'e
0
3
6
1
L
Cernunnos
Noneks
Cernunnos
3
2
4
2.5
W
Guan Yu
Piyonaisto
Guan Yu
4
0
5
6.5
W
Neith
Smite0682
Neith
1
3
6
1.33
W
Anubis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
27,453
38,780
Taken
43,860
29,949
Mitigated
13,419
17,381
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,357
2,732
0
1,373
15,595
5,889
41
6,245
9,350
0
29,170
L
Chang'e
 
Chang'e
9,691
1,052
1,429
3,125
13,449
3,580
46
5,725
7,724
33,125
0
L
Cernunnos
Noneks
Cernunnos
9,405
4,265
0
1,188
14,816
3,950
0
5,441
9,375
0
24,709
W
Guan Yu
Piyonaisto
Guan Yu
10,359
799
2,312
6,568
16,301
19,827
562
4,268
11,553
0
25,258
W
Neith
Smite0682
Neith
8,722
1,550
201
2,971
9,814
3,452
1,411
2,268
7,426
0
33,607
W
Anubis
16,886
880
0
5,329
12,665
6,670
0
2,687
9,714
58,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
26,500
166
Minions Killed
145
8
Camps Cleared
5
753,069
Distance Traveled
691,301
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,024
645
40
3
3
219,730
1
L
Chang'e
8,455
604
66
5
2
232,738
4
L
Cernunnos
9,021
644
39
3
0
238,833
4
W
Guan Yu
11,268
805
26
2
0
284,681
3
W
Neith
9,117
651
50
4
4
227,167
4
W
Anubis
10,474
748
90
6
4
241,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role