Player Matchup

Geb
Geb
Hyobusa
Geb
Level 145
God Stats
1W - 2L
1,761 SR
Queue Stats
3W - 9L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Iceball448
Nu Wa
Level 54
God Stats
3W - 2L
1,745 SR
Queue Stats
91W - 98L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Sandy_Dogleg
Gilgamesh
Level 154
God Stats
8W - 5L
1,654 SR
Queue Stats
243W - 263L
1,374 Elo+
Solo
Cernunnos
Cernunnos
Sharl3x
Cernunnos
Level 65
God Stats
3W - 5L
1,457 SR
Queue Stats
57W - 61L
1,429 Elo+
Solo
Camazotz
Camazotz
Unhollistic
Camazotz
Level 77
God Stats
4W - 1L
1,473 SR
Queue Stats
454W - 490L
1,528 Elo+
Solo
Team Averages
Level 99
1,618 SR
1,418 Elo+

VS

Team Averages
Level 112
1,513 SR
1,387 Elo+
Bastet
Bastet
LaStMOhIcaN0
Bastet
Level 160
God Stats
6W - 5L
1,521 SR
Queue Stats
380W - 383L
1,472 Elo+
Solo
Maui
Maui
Soto2204
Maui
Level 127
God Stats
0W - 2L
1,188 SR
Queue Stats
98W - 110L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
WildGhoull
Amaterasu
Level 69
God Stats
16W - 16L
1,630 SR
Queue Stats
94W - 104L
1,486 Elo+
Solo
Agni
Agni
danielkyj
Agni
Level 101
God Stats
2W - 3L
1,472 SR
Queue Stats
125W - 136L
1,339 Elo+
Party 1
Skadi
Skadi
isamartm130
Skadi
Level 105
God Stats
2W - 1L
1,754 SR
Queue Stats
62W - 55L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 5 / 3
9,794
445
6,958
20,319
24,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
18
9 / 4 / 6
11,884
540
20,990
15,644
6,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Sandy_Dogleg
Gilgamesh
17
6 / 2 / 7
11,438
520
8,718
16,733
9,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Sharl3x
Cernunnos
16
1 / 2 / 4
9,713
442
12,841
13,241
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Unhollistic
Camazotz
18
4 / 4 / 1
11,123
506
18,836
25,688
16,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
10 / 4 / 2
11,059
503
15,924
18,880
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
13
0 / 4 / 8
8,929
406
6,230
22,126
26,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
WildGhoull
Amaterasu
16
2 / 4 / 5
10,337
470
13,463
22,042
24,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
13
0 / 6 / 0
8,687
395
6,146
12,813
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 4
10,404
473
17,704
12,448
5,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
22
Kills
17
17
Deaths
22
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
2
5
3
0.7
W
Nu Wa
9
4
6
3
L
Bastet
10
4
2
2.75
W
Gilgamesh
Sandy_Dogleg
Gilgamesh
6
2
7
4.75
W
Cernunnos
Sharl3x
Cernunnos
1
2
4
1.5
L
Maui
0
4
8
1
W
Camazotz
Unhollistic
Camazotz
4
4
1
1.13
L
Amaterasu
WildGhoull
Amaterasu
2
4
5
1.13
L
Agni
0
6
0
0
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,343
Damage
59,467
91,625
Taken
88,309
63,798
Mitigated
69,505
28,357
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,958
724
0
2,607
20,319
24,368
668
3,980
16,339
41,096
0
W
Nu Wa
20,990
5,166
122
3,161
15,644
6,599
2,246
4,190
11,454
73,886
0
L
Bastet
15,924
3,823
0
4,987
18,880
7,051
0
7,024
11,325
30
66,774
W
Gilgamesh
Sandy_Dogleg
Gilgamesh
8,718
2,512
0
2,494
16,733
9,721
306
1,290
15,443
0
91,894
W
Cernunnos
Sharl3x
Cernunnos
12,841
5,827
0
4,534
13,241
6,339
1,914
1,372
11,869
0
89,118
L
Maui
6,230
1,585
0
2,770
22,126
26,946
27
6,923
14,798
32,691
0
W
Camazotz
Unhollistic
Camazotz
18,836
5,811
0
15,439
25,688
16,771
0
1,574
24,114
0
87,134
L
Amaterasu
WildGhoull
Amaterasu
13,463
5,206
0
7,943
22,042
24,994
0
2,777
17,508
0
58,986
L
Agni
6,146
354
0
750
12,813
4,809
444
5,098
7,226
66,409
0
L
17,704
8,470
0
306
12,448
5,705
820
4,803
7,495
0
89,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
49,416
602
Minions Killed
484
0
Camps Cleared
0
1,951,653
Distance Traveled
1,953,869
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,794
445
41
2
0
377,725
5
W
Nu Wa
11,884
540
119
5
0
373,975
4
L
Bastet
11,059
503
85
4
0
471,067
2
W
Gilgamesh
11,438
520
133
6
0
434,095
4
W
Cernunnos
9,713
442
150
7
0
376,995
6
L
Maui
8,929
406
35
2
0
363,647
3
W
Camazotz
11,123
506
159
7
0
388,863
3
L
Amaterasu
10,337
470
97
4
0
444,594
5
L
Agni
8,687
395
114
5
0
299,511
6
L
Skadi
10,404
473
153
7
0
375,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role