Player Matchup

Bacchus
Bacchus
Diamond III
CallMeC0SMIC
Bacchus
Diamond III
Level 148
God Stats
65W - 44L
1,635 SR
Queue Stats
482W - 469L
2,226 MMR
Party 1
Poseidon
Poseidon
Diamond II
CrazyKickaz
Poseidon
Diamond II
Level 158
God Stats
30W - 19L
1,684 SR
Queue Stats
373W - 350L
2,327 MMR
Party 2
Cernunnos
Cernunnos
Diamond II
Iatn3M
Cernunnos
Diamond II
Level 130
God Stats
24W - 16L
1,598 SR
Queue Stats
477W - 462L
2,257 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
KsFliper
Guan Yu
Diamond II
Level 146
God Stats
5W - 2L
1,828 SR
Queue Stats
279W - 267L
2,249 MMR
Solo
Nemesis
Nemesis
Diamond III
TheeJaeger
Nemesis
Diamond III
Level 158
God Stats
7W - 9L
1,419 SR
Queue Stats
230W - 235L
2,219 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,633 SR
2,255 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,682 SR
2,259 MMR
Danzaburou
Danzaburou
Diamond III
GodMagmaBullet
Danzaburou
Diamond III
Level 146
God Stats
26W - 22L
1,655 SR
Queue Stats
271W - 257L
2,238 MMR
Solo
Thanatos
Thanatos
Diamond II
SunnyLDragon
Thanatos
Diamond II
Level 160
God Stats
0W - 1L
1,767 SR
Queue Stats
59W - 39L
2,297 MMR
Solo
Hades
Hades
Diamond IV
TheTrueMaui
Hades
Diamond IV
Level 148
God Stats
0W - 2L
1,737 SR
Queue Stats
81W - 61L
2,277 MMR
Solo
Serqet
Serqet
Diamond III
vDecay-l
Serqet
Diamond III
Level 149
God Stats
9W - 7L
1,725 SR
Queue Stats
399W - 365L
2,241 MMR
Solo
He Bo
He Bo
Diamond II
verled
He Bo
Diamond II
Level 104
God Stats
6W - 10L
1,526 SR
Queue Stats
211W - 191L
2,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMeC0SMIC
Bacchus
19
2 / 6 / 18
13,790
530
11,564
28,556
42,671
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
CrazyKickaz
Poseidon
20
5 / 6 / 9
14,116
543
16,918
19,346
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Iatn3M
Cernunnos
20
8 / 2 / 7
16,471
634
20,765
24,546
13,509
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
KsFliper
Guan Yu
20
1 / 6 / 4
13,256
510
12,005
35,216
46,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
TheeJaeger
Nemesis
20
7 / 7 / 8
14,229
547
14,309
27,799
13,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliThorLancelot

VS

Bans
OdinSusanoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodMagmaBullet
Danzaburou
20
2 / 3 / 6
13,765
529
16,196
17,220
7,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
SunnyLDragon
Thanatos
20
10 / 5 / 11
14,169
545
20,422
21,479
10,145
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 4 / 15
14,092
542
22,422
30,113
28,370
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
vDecay-l
Serqet
18
6 / 6 / 9
11,577
445
11,997
19,497
8,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
verled
He Bo
20
6 / 6 / 10
13,648
525
23,721
18,565
7,208
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
77
23
Kills
26
27
Deaths
24
46
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CallMeC0SMIC
Bacchus
2
6
18
1.83
W
Poseidon
CrazyKickaz
Poseidon
5
6
9
1.58
L
Danzaburou
GodMagmaBullet
Danzaburou
2
3
6
1.67
W
Cernunnos
Iatn3M
Cernunnos
8
2
7
5.75
W
Guan Yu
KsFliper
Guan Yu
1
6
4
0.5
L
Thanatos
SunnyLDragon
Thanatos
10
5
11
3.1
L
2
4
15
2.38
W
Nemesis
TheeJaeger
Nemesis
7
7
8
1.57
L
Serqet
vDecay-l
Serqet
6
6
9
1.75
L
He Bo
verled
He Bo
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,561
Damage
94,758
135,463
Taken
106,874
124,527
Mitigated
61,806
49,986
Healing
47,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CallMeC0SMIC
Bacchus
11,564
1,098
2,551
4,367
28,556
42,671
204
9,041
19,109
34,492
7,008
W
Poseidon
CrazyKickaz
Poseidon
16,918
1,970
388
4,909
19,346
8,570
1,028
9,506
9,077
125,952
0
L
Danzaburou
GodMagmaBullet
Danzaburou
16,196
9,416
0
5,516
17,220
7,964
1,658
3,831
13,274
0
131,008
W
Cernunnos
Iatn3M
Cernunnos
20,765
10,390
0
13,241
24,546
13,509
4,919
5,631
18,325
0
183,722
W
Guan Yu
KsFliper
Guan Yu
12,005
2,827
3,990
16,307
35,216
46,694
1,065
13,890
21,190
93
101,868
L
Thanatos
SunnyLDragon
Thanatos
20,422
6,901
0
24,637
21,479
10,145
3,347
4,870
16,504
0
115,535
L
22,422
3,450
1,141
15,270
30,113
28,370
913
6,804
22,165
122,268
0
W
Nemesis
TheeJaeger
Nemesis
14,309
6,441
0
4,233
27,799
13,083
1,208
9,778
17,220
0
125,368
L
Serqet
vDecay-l
Serqet
11,997
2,522
0
490
19,497
8,119
319
5,389
14,051
0
62,559
L
He Bo
verled
He Bo
23,721
610
0
944
18,565
7,208
932
7,132
11,433
106,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,862
Gold Earned
67,251
772
Minions Killed
858
0
Camps Cleared
0
2,454,377
Distance Traveled
2,438,595
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,790
530
47
2
0
472,658
6
W
Poseidon
14,116
543
189
7
0
513,306
9
L
Danzaburou
13,765
529
214
8
0
449,804
2
W
Cernunnos
16,471
634
238
9
0
442,883
10
W
Guan Yu
13,256
510
156
6
0
513,477
3
L
Thanatos
14,169
545
162
6
0
558,504
5
L
Hades
14,092
542
229
9
0
437,197
2
W
Nemesis
14,229
547
142
5
0
512,053
6
L
Serqet
11,577
445
90
3
0
506,419
4
L
He Bo
13,648
525
163
6
0
486,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role