Player Matchup

Merlin
Merlin
Justbam
Merlin
Level 145
God Stats
5W - 2L
1,635 SR
Queue Stats
48W - 20L
1,761 Elo+
Party 2
Ymir
Ymir
MYBYPOLARBEAR
Ymir
Level 25
God Stats
19W - 4L
1,832 SR
Queue Stats
38W - 14L
1,734 Elo+
Party 2
Ullr
Ullr
Pyr0Whiskers
Ullr
Level 126
God Stats
3W - 1L
1,918 SR
Queue Stats
24W - 12L
1,732 Elo+
Party 2
Team Averages
Level 99
1,795 SR
1,742 Elo+

VS

Team Averages
Level 61
1,534 SR
1,489 Elo+
Anubis
Anubis
HAEADGAMEBOY
Anubis
Level 110
God Stats
3W - 4L
1,528 SR
Queue Stats
95W - 106L
1,553 Elo+
Party 1
Shiva
Shiva
NonvariableTrash
Shiva
Level 33
God Stats
2W - 1L
1,575 SR
Queue Stats
56W - 38L
1,611 Elo+
Party 1
Sobek
Sobek
xSanSan
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 81L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Justbam
Merlin
16
5 / 1 / 6
11,053
737
17,965
9,084
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 11
11,714
781
7,807
12,342
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 7
11,556
770
19,028
10,961
4,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 7 / 2
10,402
693
8,242
16,012
7,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 2
10,188
679
12,496
18,573
8,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
xSanSan
Sobek
12
0 / 4 / 2
8,504
567
3,668
17,430
23,105
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
2
0.43
W
Merlin
Justbam
Merlin
5
1
6
8
W
2
1
11
7.5
L
2
3
2
1
W
7
2
7
5.25
L
Sobek
xSanSan
Sobek
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,800
Damage
24,406
32,387
Taken
52,015
23,466
Mitigated
39,278
5,479
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,242
267
0
3,556
16,012
7,954
0
9,504
5,936
37,299
0
W
Merlin
Justbam
Merlin
17,965
1,387
0
747
9,084
3,044
621
2,416
6,668
55,551
0
W
7,807
923
0
3,145
12,342
16,057
422
5,483
6,859
20,827
0
L
12,496
2,305
713
3,711
18,573
8,219
0
7,351
10,784
0
42,323
W
19,028
9,906
0
1,587
10,961
4,365
1,867
4,246
6,715
0
53,254
L
Sobek
xSanSan
Sobek
3,668
348
0
1,692
17,430
23,105
0
7,586
9,194
13,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
29,094
181
Minions Killed
157
7
Camps Cleared
5
805,479
Distance Traveled
725,162
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,402
693
63
4
2
210,624
2
W
Merlin
11,053
737
91
6
4
254,999
1
W
Ymir
11,714
781
34
2
0
261,889
1
L
Shiva
10,188
679
78
5
2
290,642
3
W
Ullr
11,556
770
56
4
3
288,591
1
L
Sobek
8,504
567
16
1
1
223,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role