Player Matchup

Skadi
Skadi
 
Skadi
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DJara14
Sun Wukong
Level 43
God Stats
9W - 8L
1,385 SR
Queue Stats
72W - 97L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
J-sanchez98
Cthulhu
Level 69
God Stats
4W - 0L
1,773 SR
Queue Stats
15W - 21L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
L1neoo
Ao Kuang
Level 88
God Stats
5W - 0L
1,685 SR
Queue Stats
107W - 104L
1,509 Elo+
Party 1
Hera
Hera
RG_Calvicho
Hera
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 41L
1,534 Elo+
Party 1
Team Averages
Level 76
1,569 SR
1,462 Elo+

VS

Team Averages
Level 50
1,604 SR
1,432 Elo+
Terra
Terra
AntiBanned
Terra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,267 Elo+
Party 3
Vamana
Vamana
KrustyKoomer
Vamana
Level 83
God Stats
15W - 8L
1,494 SR
Queue Stats
385W - 382L
1,478 Elo+
Party 3
Chernobog
Chernobog
L0RD3
Chernobog
Level 64
God Stats
5W - 6L
1,523 SR
Queue Stats
227W - 159L
1,567 Elo+
Party 3
Nu Wa
Nu Wa
ZeroNoHoles
Nu Wa
Level 39
God Stats
1W - 1L
1,799 SR
Queue Stats
33W - 57L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
helovesgore
Hun Batz
Level 37
God Stats
5W - 7L
1,705 SR
Queue Stats
36W - 61L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
7 / 1 / 4
10,638
560
14,849
11,396
5,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DJara14
Sun Wukong
15
2 / 3 / 3
9,873
520
12,461
18,949
16,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
J-sanchez98
Cthulhu
14
1 / 0 / 8
9,732
512
9,448
14,346
16,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
L1neoo
Ao Kuang
19
11 / 0 / 6
12,007
632
10,528
19,233
9,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
7 / 2 / 7
11,867
625
20,092
11,969
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 4 / 1
7,425
391
5,186
20,241
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vamana
15
2 / 4 / 2
9,154
482
15,019
24,374
15,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
L0RD3
Chernobog
14
1 / 4 / 0
8,470
446
6,001
13,733
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 8 / 1
8,558
450
10,717
15,429
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
helovesgore
Hun Batz
13
1 / 8 / 2
8,058
424
8,291
19,637
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
28
Kills
6
6
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
1
4
9
L
Terra
0
4
1
0.13
W
Sun Wukong
DJara14
Sun Wukong
2
3
3
1.17
W
Cthulhu
J-sanchez98
Cthulhu
1
0
8
5
L
Vamana
2
4
2
0.75
L
Chernobog
L0RD3
Chernobog
1
4
0
0.25
W
Ao Kuang
L1neoo
Ao Kuang
11
0
6
14
W
7
2
7
5.25
L
2
8
1
0.31
L
Hun Batz
helovesgore
Hun Batz
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,378
Damage
45,214
75,893
Taken
93,414
53,038
Mitigated
55,557
27,900
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,849
6,989
0
2,514
11,396
5,399
2,235
2,310
9,086
0
79,870
L
Terra
5,186
358
1,429
5,101
20,241
19,080
0
10,930
9,311
31,896
3,815
W
Sun Wukong
DJara14
Sun Wukong
12,461
3,548
0
7,223
18,949
16,275
1,552
1,733
17,216
0
66,585
W
Cthulhu
J-sanchez98
Cthulhu
9,448
1,108
494
3,981
14,346
16,660
393
3,354
10,992
35,918
0
L
Vamana
15,019
8,150
0
8,306
24,374
15,852
0
4,969
19,405
0
75,894
L
Chernobog
L0RD3
Chernobog
6,001
3,419
0
4,956
13,733
5,680
0
2,904
10,829
0
65,382
W
Ao Kuang
L1neoo
Ao Kuang
10,528
3,299
0
10,017
19,233
9,567
779
2,239
16,994
109,182
2,044
W
20,092
6,836
0
3,671
11,969
5,137
3,701
6,498
5,471
107,896
0
L
10,717
2,572
0
0
15,429
6,566
75
11,226
4,203
47,834
0
L
Hun Batz
helovesgore
Hun Batz
8,291
2,796
0
1,300
19,637
8,379
0
9,799
9,838
0
58,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,117
Gold Earned
41,665
609
Minions Killed
429
0
Camps Cleared
0
1,813,436
Distance Traveled
1,721,097
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,638
560
137
7
0
344,055
3
L
Terra
7,425
391
59
3
0
367,561
2
W
Sun Wukong
9,873
520
104
5
0
342,268
2
W
Cthulhu
9,732
512
35
2
0
361,084
2
L
Vamana
9,154
482
123
6
0
356,666
4
L
Chernobog
8,470
446
106
6
0
334,934
6
W
Ao Kuang
12,007
632
157
8
0
416,759
5
W
Hera
11,867
625
176
9
0
349,270
3
L
Nu Wa
8,558
450
62
3
0
295,223
0
L
Hun Batz
8,058
424
79
4
0
366,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role