Player Matchup

Neith
Neith
Rennegammer
Neith
Level 32
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 7L
1,283 Elo+
Solo
Xing Tian
Xing Tian
X5_Plex
Xing Tian
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 94L
1,442 Elo+
Party 2
Nemesis
Nemesis
andytucandy029
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 128L
1,457 Elo+
Party 2
Chaac
Chaac
iSplxzh_Israel_
Chaac
Level 37
God Stats
9W - 14L
1,430 SR
Queue Stats
66W - 89L
1,398 Elo+
Party 2
Freya
Freya
rucat080506
Freya
Level 127
God Stats
10W - 8L
1,530 SR
Queue Stats
245W - 229L
1,485 Elo+
Solo
Team Averages
Level 76
1,528 SR
1,413 Elo+

VS

Team Averages
Level 95
1,491 SR
1,438 Elo+
Ao Kuang
Ao Kuang
KINDATOXICC
Ao Kuang
Level 4
God Stats
11W - 12L
1,329 SR
Queue Stats
317W - 301L
1,257 Elo+
Party 1
Anubis
Anubis
Stud94
Anubis
Level 160
God Stats
13W - 14L
1,569 SR
Queue Stats
783W - 692L
1,569 Elo+
Party 1
Achilles
Achilles
TheKidPaper
Achilles
Level 107
God Stats
9W - 3L
1,463 SR
Queue Stats
235W - 215L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
alex375875
Sylvanus
Level 137
God Stats
40W - 26L
1,593 SR
Queue Stats
148W - 137L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
johnRocks7
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 138L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,120
408
6,472
10,233
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
X5_Plex
Xing Tian
14
1 / 3 / 1
8,201
547
7,158
12,770
9,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 2
7,413
494
7,354
11,013
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,335
422
4,517
13,131
8,585
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 1
7,191
479
6,380
10,176
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KINDATOXICC
Ao Kuang
12
5 / 2 / 2
7,827
522
9,570
10,965
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Stud94
Anubis
16
3 / 0 / 2
9,337
622
5,801
6,220
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TheKidPaper
Achilles
14
3 / 1 / 1
8,530
569
8,014
13,041
10,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
alex375875
Sylvanus
11
0 / 1 / 7
7,183
479
8,358
13,595
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
johnRocks7
Xbalanque
13
3 / 3 / 4
7,610
507
7,111
12,695
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
KINDATOXICC
Ao Kuang
5
2
2
3
L
0
4
2
0.25
W
Anubis
Stud94
Anubis
3
0
2
4
W
Achilles
TheKidPaper
Achilles
3
1
1
3.5
L
Xing Tian
X5_Plex
Xing Tian
1
3
1
0.5
W
Sylvanus
alex375875
Sylvanus
0
1
7
3.5
L
3
2
2
2
L
0
2
1
0.25
W
Xbalanque
johnRocks7
Xbalanque
3
3
4
1.67
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
38,854
57,323
Taken
56,516
30,666
Mitigated
37,425
13,281
Healing
26,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
KINDATOXICC
Ao Kuang
9,570
2,875
0
5,217
10,965
5,133
0
1,353
9,442
37,063
10,466
L
6,472
2,420
0
2,556
10,233
4,338
0
6,360
3,873
0
35,930
W
Anubis
Stud94
Anubis
5,801
331
0
4,194
6,220
3,410
747
810
5,240
99,487
888
W
Achilles
TheKidPaper
Achilles
8,014
2,372
0
3,636
13,041
10,408
1,296
6,254
6,257
0
55,307
L
Xing Tian
X5_Plex
Xing Tian
7,158
732
0
2,325
12,770
9,882
0
1,263
11,507
49,727
0
W
Sylvanus
alex375875
Sylvanus
8,358
1,523
1,523
8,329
13,595
13,429
0
1,921
11,540
22,234
3,919
L
7,354
3,437
0
1,938
11,013
4,110
0
4,687
6,326
0
44,142
L
4,517
445
174
2,913
13,131
8,585
0
5,300
7,831
0
40,459
W
Xbalanque
johnRocks7
Xbalanque
7,111
3,971
0
3,960
12,695
5,045
0
2,112
10,499
0
46,330
L
6,380
1,649
0
3,375
10,176
3,751
0
4,593
5,583
41,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
40,487
358
Minions Killed
444
0
Camps Cleared
0
1,523,846
Distance Traveled
1,412,009
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,827
522
61
4
0
343,491
1
L
Neith
6,120
408
68
5
0
251,616
4
W
Anubis
9,337
622
173
12
0
272,848
6
W
Achilles
8,530
569
102
7
0
290,813
1
L
Xing Tian
8,201
547
90
6
0
282,025
3
W
Sylvanus
7,183
479
31
2
0
256,762
2
L
Nemesis
7,413
494
72
5
0
402,416
4
L
Chaac
6,335
422
56
4
0
305,638
1
W
Xbalanque
7,610
507
77
5
0
248,095
1
L
Freya
7,191
479
72
5
0
282,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role