Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CowTippingDwarf
Geb
Level 124
God Stats
10W - 4L
1,615 SR
Queue Stats
112W - 110L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
DaddyRys
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,594 Elo+
Solo
Awilix
Awilix
HoosierNation
Awilix
Level 148
God Stats
0W - 1L
1,680 SR
Queue Stats
133W - 119L
1,552 Elo+
Party 2
Nike
Nike
JonDastarb_ofGRu
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,493 Elo+
Solo
Team Averages
Level 118
1,559 SR
1,532 Elo+

VS

Team Averages
Level 80
1,715 SR
1,600 Elo+
Yemoja
Yemoja
DinoBoy3141
Yemoja
Level 18
God Stats
11W - 1L
1,957 SR
Queue Stats
24W - 12L
1,612 Elo+
Party 1
Medusa
Medusa
J3Flyboy
Medusa
Level 41
God Stats
9W - 1L
1,934 SR
Queue Stats
38W - 17L
1,647 Elo+
Party 1
Hercules
Hercules
Laggysama
Hercules
Level 157
God Stats
1W - 1L
1,467 SR
Queue Stats
56W - 33L
1,627 Elo+
Party 1
Ravana
Ravana
Mymomisman
Ravana
Level 26
God Stats
7W - 2L
1,811 SR
Queue Stats
48W - 28L
1,585 Elo+
Party 1
Ra
Ra
WilliamSauve
Ra
Level 158
God Stats
3W - 7L
1,408 SR
Queue Stats
496W - 512L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
3 / 4 / 5
10,972
731
19,492
17,695
8,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 4
10,463
698
11,775
21,531
25,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
DaddyRys
Amaterasu
17
1 / 8 / 6
10,081
672
12,629
24,320
24,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 7 / 3
10,481
699
13,446
19,444
10,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 8 / 6
10,299
687
18,031
27,408
29,048
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 1 / 24
11,450
763
5,036
16,737
15,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
J3Flyboy
Medusa
20
8 / 4 / 15
12,402
827
24,062
20,245
11,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Laggysama
Hercules
19
10 / 1 / 14
12,280
819
26,470
27,408
28,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Mymomisman
Ravana
18
5 / 3 / 18
11,391
759
16,801
15,171
11,324
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 1 / 15
12,382
825
22,827
14,741
8,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
10
Kills
31
31
Deaths
10
24
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
5
1.38
L
1
4
4
0.75
L
Amaterasu
DaddyRys
Amaterasu
1
8
6
0.5
W
Yemoja
1
1
24
13
L
3
7
3
0.64
W
Medusa
J3Flyboy
Medusa
8
4
15
3.88
L
2
8
6
0.63
W
Hercules
Laggysama
Hercules
10
1
14
17
W
Ravana
Mymomisman
Ravana
5
3
18
4.67
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,373
Damage
95,196
110,398
Taken
94,302
98,731
Mitigated
75,698
13,402
Healing
46,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
19,492
5,022
0
2,656
17,695
8,779
0
3,028
14,089
36,219
0
L
11,775
832
358
3,341
21,531
25,875
0
6,436
14,842
27,832
0
L
Amaterasu
DaddyRys
Amaterasu
12,629
4,152
0
3,926
24,320
24,772
0
4,937
19,037
0
29,941
W
Yemoja
5,036
3,129
11,360
5,619
16,737
15,472
530
5,683
10,427
11,162
0
L
13,446
5,358
0
438
19,444
10,257
0
6,005
13,200
0
35,860
W
Medusa
J3Flyboy
Medusa
24,062
13,349
0
2,762
20,245
11,936
1,552
4,576
15,154
0
79,424
L
18,031
1,664
0
2,683
27,408
29,048
0
7,457
19,674
448
45,873
W
Hercules
Laggysama
Hercules
26,470
9,910
305
10,367
27,408
28,046
104
10,624
15,984
0
40,418
W
Ravana
Mymomisman
Ravana
16,801
6,357
0
1,468
15,171
11,324
1,011
5,552
9,042
0
33,779
W
22,827
1,302
8,797
5,373
14,741
8,920
1,146
3,770
10,678
79,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,296
Gold Earned
59,905
228
Minions Killed
308
0
Camps Cleared
0
1,416,947
Distance Traveled
1,548,280
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,972
731
30
2
0
293,079
3
L
Geb
10,463
698
25
2
0
261,170
2
L
Amaterasu
10,081
672
48
3
0
297,320
2
W
Yemoja
11,450
763
7
0
0
259,308
4
L
Awilix
10,481
699
57
4
0
291,527
1
W
Medusa
12,402
827
107
7
0
317,839
2
L
Nike
10,299
687
68
5
0
273,851
0
W
Hercules
12,280
819
38
3
0
332,685
1
W
Ravana
11,391
759
27
2
0
306,087
1
W
Ra
12,382
825
129
9
0
332,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role