Player Matchup

Artemis
Artemis
DynoDan24
Artemis
Level 156
God Stats
6W - 2L
1,682 SR
Queue Stats
381W - 359L
1,609 Elo+
Solo
Hou Yi
Hou Yi
I am Dham
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 116L
1,596 Elo+
Solo
Sol
Sol
destroyer5381
Sol
Level 157
God Stats
3W - 1L
1,589 SR
Queue Stats
355W - 291L
1,535 Elo+
Party 1
Horus
Horus
headSh0tzR free
Horus
Level 143
God Stats
6W - 2L
1,711 SR
Queue Stats
245W - 185L
1,570 Elo+
Party 1
Maui
Maui
reckless_ttxc
Maui
Level 129
God Stats
3W - 0L
1,866 SR
Queue Stats
241W - 249L
1,592 Elo+
Solo
Team Averages
Level 138
1,670 SR
1,581 Elo+

VS

Team Averages
Level 136
1,445 SR
1,574 Elo+
Danzaburou
Danzaburou
Darmak33
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 201L
1,577 Elo+
Solo
Chernobog
Chernobog
Furi_S_Poi
Chernobog
Level 132
God Stats
3W - 6L
1,331 SR
Queue Stats
153W - 157L
1,595 Elo+
Solo
He Bo
He Bo
ShakaSmurf
He Bo
Level 114
God Stats
0W - 5L
1,102 SR
Queue Stats
165W - 198L
1,512 Elo+
Solo
Ullr
Ullr
ThreeGoodStudent
Ullr
Level 157
God Stats
1W - 4L
1,791 SR
Queue Stats
215W - 220L
1,606 Elo+
Solo
Sylvanus
Sylvanus
Turley_666
Sylvanus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DynoDan24
Artemis
15
3 / 4 / 13
9,061
824
22,105
14,262
7,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
I am Dham
Hou Yi
14
3 / 3 / 6
8,602
782
10,529
10,415
5,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 1 / 7
10,282
935
15,019
14,371
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 12
9,510
865
5,679
20,647
22,905
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 2 / 11
8,469
770
3,486
13,640
14,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darmak33
Danzaburou
15
3 / 4 / 5
9,353
850
15,100
13,697
7,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
Furi_S_Poi
Chernobog
14
1 / 4 / 7
8,244
749
12,599
13,430
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
12
2 / 7 / 2
7,656
696
9,076
10,987
4,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 4
9,100
827
10,888
10,642
5,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Turley_666
Sylvanus
14
1 / 3 / 7
8,715
792
7,128
19,521
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
19
Kills
12
12
Deaths
20
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Darmak33
Danzaburou
3
4
5
1.38
W
Artemis
DynoDan24
Artemis
3
4
13
2.38
L
Chernobog
Furi_S_Poi
Chernobog
1
4
7
1.13
W
Hou Yi
I am Dham
Hou Yi
3
3
6
2
L
He Bo
2
7
2
0.43
L
5
2
4
3.5
L
Sylvanus
Turley_666
Sylvanus
1
3
7
1.5
W
9
1
7
12.5
W
3
2
12
4.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,818
Damage
54,791
73,335
Taken
68,277
57,116
Mitigated
44,530
37,558
Healing
29,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Darmak33
Danzaburou
15,100
6,416
0
3,128
13,697
7,686
245
4,438
9,259
0
25,389
W
Artemis
DynoDan24
Artemis
22,105
8,755
718
3,294
14,262
7,806
3,192
3,870
10,392
0
36,599
L
Chernobog
Furi_S_Poi
Chernobog
12,599
4,960
1,323
3,294
13,430
7,205
684
2,951
10,479
0
31,666
W
Hou Yi
I am Dham
Hou Yi
10,529
3,576
1,393
1,323
10,415
5,557
1,239
2,459
7,956
0
22,269
L
He Bo
9,076
1,029
1,345
687
10,987
4,912
0
4,528
6,459
14,670
0
L
10,888
3,923
986
858
10,642
5,909
961
3,521
7,121
0
20,339
L
Sylvanus
Turley_666
Sylvanus
7,128
719
9,742
8,209
19,521
18,818
210
3,067
16,454
9,718
0
W
15,019
5,290
540
5,747
14,371
6,727
2,584
2,909
10,975
38,961
0
W
5,679
2,347
11,101
11,084
20,647
22,905
609
2,891
17,756
0
10,925
W
3,486
849
1,064
1,294
13,640
14,121
610
3,388
10,052
9,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
43,068
137
Minions Killed
99
0
Camps Cleared
0
1,025,999
Distance Traveled
950,779
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,353
850
18
2
0
186,796
3
W
Artemis
9,061
824
23
2
0
194,833
0
L
Chernobog
8,244
749
40
4
0
185,584
4
W
Hou Yi
8,602
782
31
3
0
200,570
0
L
He Bo
7,656
696
13
1
0
179,478
0
L
Ullr
9,100
827
22
2
0
211,906
2
L
Sylvanus
8,715
792
6
1
0
187,015
3
W
Sol
10,282
935
63
6
0
189,282
0
W
Horus
9,510
865
7
1
0
244,950
3
W
Maui
8,469
770
13
1
0
196,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role