Player Matchup

Sol
Sol
Platinum II
Herrerator
Sol
Platinum II
Level 105
God Stats
7W - 0L
2,013 SR
Queue Stats
27W - 4L
2,260 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
Killip24
Xing Tian
Platinum II
Level 69
God Stats
4W - 1L
1,867 SR
Queue Stats
27W - 4L
2,217 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
MercyMain7811
Sun Wukong
Platinum II
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 11L
2,260 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 72
1,793 SR
2,246 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,501 SR
1,966 MMR
Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond II
DubFlavors
Achilles
Diamond II
Level 125
God Stats
0W - 1L
1,239 SR
Queue Stats
154W - 95L
2,220 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
OsakaKanjoo
Morgan Le Fay
Diamond III
Level 116
God Stats
19W - 10L
1,765 SR
Queue Stats
152W - 92L
2,177 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 4
11,891
661
20,550
9,074
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Killip24
Xing Tian
16
1 / 2 / 9
11,943
664
9,550
23,959
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MercyMain7811
Sun Wukong
18
4 / 0 / 5
11,984
666
13,095
20,792
17,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabCu ChulainnBaba YagaGuan YuBaron Samedi

VS

Bans
AphroditeAtlasGebAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
0 / 3 / 2
10,275
571
15,081
16,851
10,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
DubFlavors
Achilles
15
0 / 2 / 2
11,352
631
11,789
21,109
37,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
OsakaKanjoo
Morgan Le Fay
14
2 / 5 / 0
10,567
587
17,137
11,385
6,172
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
2
0.33
L
Achilles
DubFlavors
Achilles
0
2
2
0.5
W
5
0
4
7
W
Xing Tian
Killip24
Xing Tian
1
2
9
2.75
W
Sun Wukong
MercyMain7811
Sun Wukong
4
0
5
6.5
L
Morgan Le Fay
OsakaKanjoo
Morgan Le Fay
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,195
Damage
44,007
53,825
Taken
49,345
46,191
Mitigated
54,072
18,542
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
15,081
2,375
0
3,472
16,851
10,435
0
11,735
5,116
0
54,402
L
Achilles
DubFlavors
Achilles
11,789
2,204
0
7,225
21,109
37,465
0
11,469
9,640
0
21,349
W
20,550
7,398
0
5,930
9,074
5,381
2,016
1,468
7,606
63,565
6,716
W
Xing Tian
Killip24
Xing Tian
9,550
346
548
4,647
23,959
23,294
22
8,098
15,693
29,998
0
W
Sun Wukong
MercyMain7811
Sun Wukong
13,095
2,147
0
7,417
20,792
17,516
329
8,361
12,173
0
58,628
L
Morgan Le Fay
OsakaKanjoo
Morgan Le Fay
17,137
1,988
0
1,007
11,385
6,172
0
5,061
6,324
55,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
32,194
236
Minions Killed
189
9
Camps Cleared
6
1,042,261
Distance Traveled
1,031,068
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,275
571
93
5
3
344,302
7
L
Achilles
11,352
631
13
1
1
371,373
5
W
Sol
11,891
661
111
6
5
342,257
3
W
Xing Tian
11,943
664
42
2
2
341,372
3
W
Sun Wukong
11,984
666
83
5
2
358,632
3
L
Morgan Le Fay
10,567
587
83
5
2
315,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role