Player Matchup

Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
XanerMan
Ymir
Level 107
God Stats
6W - 4L
1,538 SR
Queue Stats
482W - 521L
1,456 Elo+
Solo
Chaac
Chaac
shortbus2448
Chaac
Level 83
God Stats
2W - 0L
1,805 SR
Queue Stats
56W - 59L
1,494 Elo+
Solo
Xbalanque
Xbalanque
tyrant000
Xbalanque
Level 124
God Stats
1W - 0L
1,289 SR
Queue Stats
28W - 20L
1,640 Elo+
Solo
Team Averages
Level 116
1,526 SR
1,518 Elo+

VS

Team Averages
Level 75
1,575 SR
1,485 Elo+
Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
EvieSenpai13
Discordia
Level 40
God Stats
12W - 12L
1,517 SR
Queue Stats
43W - 50L
1,429 Elo+
Party 1
Hachiman
Hachiman
TheMexican79
Hachiman
Level 89
God Stats
114W - 120L
1,579 SR
Queue Stats
120W - 125L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
brownboy2u2
Nu Wa
Level 68
God Stats
28W - 28L
1,575 SR
Queue Stats
79W - 88L
1,531 Elo+
Party 2
Susano
Susano
jewwboi
Susano
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
28W - 32L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 0 / 11
12,457
1,132
8,889
4,743
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
 
Vamana
17
2 / 0 / 12
10,792
981
9,381
14,137
14,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
17
3 / 0 / 14
11,167
1,015
8,199
14,329
12,806
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 14
11,491
1,045
14,926
17,098
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
tyrant000
Xbalanque
18
8 / 1 / 7
12,582
1,144
18,110
11,431
4,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
0 / 3 / 1
11,239
1,022
5,341
19,825
23,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
EvieSenpai13
Discordia
15
0 / 3 / 0
9,594
872
6,112
7,402
3,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TheMexican79
Hachiman
15
0 / 5 / 0
9,820
893
9,956
12,120
6,211
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 1
11,035
1,003
23,743
8,901
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
jewwboi
Susano
15
1 / 7 / 1
10,113
919
10,719
15,469
7,752
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
20
Kills
2
2
Deaths
20
58
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
11
10.5
W
Vamana
 
Vamana
2
0
12
8
L
Maui
 
Maui
0
3
1
0.17
L
Discordia
EvieSenpai13
Discordia
0
3
0
0
L
Hachiman
TheMexican79
Hachiman
0
5
0
0
W
Ymir
3
0
14
10
L
1
2
1
0.75
L
Susano
jewwboi
Susano
1
7
1
0.21
W
2
1
14
9
W
Xbalanque
tyrant000
Xbalanque
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,505
Damage
55,871
61,738
Taken
63,717
48,787
Mitigated
45,810
16,840
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,889
962
0
468
4,743
2,151
0
2,994
1,749
39,644
0
W
Vamana
 
Vamana
9,381
3,630
0
2,704
14,137
14,989
0
6,979
7,158
0
21,601
L
Maui
 
Maui
5,341
1,017
359
3,359
19,825
23,558
0
6,376
13,111
15,175
0
L
Discordia
EvieSenpai13
Discordia
6,112
914
44
236
7,402
3,406
0
1,834
5,482
19,989
0
L
Hachiman
TheMexican79
Hachiman
9,956
6,211
0
0
12,120
6,211
0
2,381
9,347
0
32,598
W
Ymir
8,199
1,637
0
178
14,329
12,806
0
9,169
5,160
19,566
0
L
23,743
7,107
435
2,056
8,901
4,883
0
1,442
7,343
61,284
0
L
Susano
jewwboi
Susano
10,719
2,164
0
72
15,469
7,752
0
5,055
10,191
0
16,950
W
14,926
1,328
0
8,721
17,098
14,109
0
9,794
7,304
0
46,134
W
Xbalanque
tyrant000
Xbalanque
18,110
10,605
0
4,769
11,431
4,732
0
6,260
5,171
0
55,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,489
Gold Earned
51,801
282
Minions Killed
195
12
Camps Cleared
6
1,097,359
Distance Traveled
923,181
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,457
1,132
101
9
1
212,532
0
W
Vamana
10,792
981
22
2
0
212,952
0
L
Maui
11,239
1,022
23
2
0
201,100
0
L
Discordia
9,594
872
29
3
2
173,626
2
L
Hachiman
9,820
893
40
4
0
167,204
0
W
Ymir
11,167
1,015
28
3
0
212,889
0
L
Nu Wa
11,035
1,003
85
8
4
195,677
3
L
Susano
10,113
919
18
2
0
185,574
2
W
Chaac
11,491
1,045
47
4
3
230,427
0
W
Xbalanque
12,582
1,144
84
8
8
228,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role