Player Matchup

Nu Wa
Nu Wa
CDHTwins
Nu Wa
Level 149
God Stats
3W - 0L
1,912 SR
Queue Stats
144W - 52L
1,881 Elo+
Party 1
Maui
Maui
Godsεnd
Maui
Level 160
God Stats
16W - 4L
1,797 SR
Queue Stats
247W - 95L
1,890 Elo+
Party 1
Rama
Rama
UpbeatBeau
Rama
Level 160
God Stats
7W - 1L
1,831 SR
Queue Stats
241W - 94L
1,835 Elo+
Party 1
Thor
Thor
Wαddles
Thor
Level 160
God Stats
33W - 4L
1,804 SR
Queue Stats
244W - 98L
1,874 Elo+
Party 1
Ne Zha
Ne Zha
xConno
Ne Zha
Level 142
God Stats
4W - 1L
1,954 SR
Queue Stats
284W - 100L
1,901 Elo+
Party 1
Team Averages
Level 154
1,859 SR
1,876 Elo+

VS

Team Averages
Level 149
1,675 SR
1,686 Elo+
Rama
Rama
CamelTurd
Rama
Level 149
God Stats
2W - 2L
1,498 SR
Queue Stats
56W - 68L
1,642 Elo+
Solo
King Arthur
King Arthur
JUANPI22
King Arthur
Level 128
God Stats
5W - 4L
1,680 SR
Queue Stats
119W - 99L
1,633 Elo+
Party 2
Maui
Maui
Royalty
Maui
Level 146
God Stats
11W - 6L
1,832 SR
Queue Stats
16W - 18L
1,596 Elo+
Solo
Susano
Susano
Wynti
Susano
Level 160
God Stats
4W - 2L
1,865 SR
Queue Stats
60W - 19L
1,888 Elo+
Party 2
Kukulkan
Kukulkan
puberto
Kukulkan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 99L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CDHTwins
Nu Wa
15
4 / 4 / 9
10,291
542
11,495
9,504
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
14
4 / 3 / 11
10,109
532
6,730
18,461
16,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 3 / 6
11,972
630
19,497
19,661
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
17
6 / 4 / 4
10,982
578
11,901
16,015
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ne Zha
xConno
Ne Zha
17
6 / 0 / 9
12,039
634
19,605
20,720
21,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 5 / 3
9,330
491
7,143
19,574
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JUANPI22
King Arthur
12
1 / 7 / 2
8,132
428
7,043
22,616
17,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
Royalty
Maui
12
1 / 4 / 6
8,690
457
6,462
18,226
15,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Wynti
Susano
16
8 / 3 / 2
10,210
537
15,686
16,819
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
puberto
Kukulkan
14
1 / 6 / 4
8,662
456
8,494
14,218
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
25
Kills
14
14
Deaths
25
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CDHTwins
Nu Wa
4
4
9
2.13
L
Rama
3
5
3
0.9
W
Maui
4
3
11
3.17
L
King Arthur
JUANPI22
King Arthur
1
7
2
0.29
L
Maui
Royalty
Maui
1
4
6
1
W
5
3
6
2.67
L
Susano
Wynti
Susano
8
3
2
3
W
Thor
6
4
4
2
L
Kukulkan
puberto
Kukulkan
1
6
4
0.5
W
Ne Zha
xConno
Ne Zha
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,228
Damage
44,828
84,361
Taken
91,453
56,117
Mitigated
52,098
32,349
Healing
23,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CDHTwins
Nu Wa
11,495
1,218
0
315
9,504
3,703
2,121
2,696
6,808
63,886
0
L
Rama
7,143
5,888
0
8,278
19,574
6,480
3,636
2,306
17,160
0
79,451
W
Maui
6,730
1,736
3,262
4,036
18,461
16,032
191
3,685
13,804
21,992
0
L
King Arthur
JUANPI22
King Arthur
7,043
838
0
2,701
22,616
17,422
253
6,114
15,244
0
48,270
L
Maui
Royalty
Maui
6,462
1,557
2,724
3,938
18,226
15,815
0
3,974
14,147
24,443
3,628
W
19,497
13,036
0
11,368
19,661
8,004
879
3,690
15,971
0
131,568
L
Susano
Wynti
Susano
15,686
4,252
0
5,182
16,819
6,530
0
2,881
13,700
0
79,647
W
Thor
11,901
3,416
0
740
16,015
6,822
824
1,680
14,335
0
90,387
L
Kukulkan
puberto
Kukulkan
8,494
1,137
0
410
14,218
5,851
0
3,464
10,502
75,325
0
W
Ne Zha
xConno
Ne Zha
19,605
6,535
0
12,628
20,720
21,556
248
2,825
17,895
514
89,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,393
Gold Earned
45,024
595
Minions Killed
505
0
Camps Cleared
0
1,809,992
Distance Traveled
1,779,922
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,291
542
103
5
0
360,300
4
L
Rama
9,330
491
130
7
0
322,303
3
W
Maui
10,109
532
17
1
0
367,756
7
L
King Arthur
8,132
428
79
4
0
334,323
4
L
Maui
8,690
457
41
2
0
378,340
8
W
Rama
11,972
630
175
9
0
325,171
4
L
Susano
10,210
537
134
7
0
429,877
5
W
Thor
10,982
578
135
7
0
403,224
6
L
Kukulkan
8,662
456
121
6
0
315,079
1
W
Ne Zha
12,039
634
165
9
0
353,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role