Player Matchup

Zhong Kui
Zhong Kui
BlazeitBel
Zhong Kui
Level 49
God Stats
3W - 3L
1,498 SR
Queue Stats
91W - 105L
1,438 Elo+
Solo
Ares
Ares
GODFIST26
Ares
Level 156
God Stats
1W - 1L
1,621 SR
Queue Stats
14W - 21L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
GrandHero1
Guan Yu
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 5L
1,485 Elo+
Party 2
Neith
Neith
K1NGxTA
Neith
Level 5
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Arachne
Arachne
clipclop13
Arachne
Level 146
God Stats
21W - 16L
1,526 SR
Queue Stats
273W - 265L
1,506 Elo+
Solo
Team Averages
Level 77
1,430 SR
1,413 Elo+

VS

Team Averages
Level 103
1,564 SR
1,470 Elo+
Achilles
Achilles
 
Achilles
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Bellamorte1994
Chang'e
Level 146
God Stats
30W - 22L
1,553 SR
Queue Stats
296W - 321L
1,419 Elo+
Solo
Aphrodite
Aphrodite
DuckSquad97
Aphrodite
Level 104
God Stats
10W - 8L
1,584 SR
Queue Stats
366W - 395L
1,509 Elo+
Solo
Kukulkan
Kukulkan
SENORlTA
Kukulkan
Level 138
God Stats
210W - 232L
1,495 SR
Queue Stats
298W - 323L
1,462 Elo+
Solo
Cupid
Cupid
alex_jet70
Cupid
Level 85
God Stats
9W - 2L
1,690 SR
Queue Stats
584W - 565L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlazeitBel
Zhong Kui
16
0 / 4 / 2
10,411
946
11,517
26,397
29,273
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
16
2 / 5 / 1
10,760
978
11,431
22,878
33,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
GrandHero1
Guan Yu
16
1 / 3 / 2
10,426
948
7,804
19,831
25,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
K1NGxTA
Neith
15
0 / 1 / 1
10,080
916
7,251
8,251
5,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Arachne
clipclop13
Arachne
15
0 / 1 / 0
9,483
862
405
1,804
1,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

166

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 0 / 3
12,012
1,092
12,278
11,603
16,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 8
11,147
1,013
13,357
11,025
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
DuckSquad97
Aphrodite
16
0 / 0 / 7
10,524
957
1,705
3,702
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
SENORlTA
Kukulkan
17
0 / 1 / 13
11,037
1,003
17,289
8,011
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
17
4 / 1 / 10
11,740
1,067
27,665
9,923
4,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
14
14
Deaths
3
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
3
9.5
W
2
1
8
6
L
Zhong Kui
BlazeitBel
Zhong Kui
0
4
2
0.25
W
Aphrodite
DuckSquad97
Aphrodite
0
0
7
3.5
L
Ares
2
5
1
0.5
L
Guan Yu
GrandHero1
Guan Yu
1
3
2
0.67
L
Neith
K1NGxTA
Neith
0
1
1
0.5
W
Kukulkan
SENORlTA
Kukulkan
0
1
13
6.5
W
Cupid
4
1
10
9
L
Arachne
clipclop13
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,408
Damage
72,294
79,161
Taken
44,264
93,802
Mitigated
33,283
12,791
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,278
2,315
0
1,741
11,603
16,958
0
6,590
5,013
0
22,770
W
13,357
1,291
4,440
4,636
11,025
5,051
0
6,008
5,017
33,161
0
L
Zhong Kui
BlazeitBel
Zhong Kui
11,517
1,305
506
4,906
26,397
29,273
0
8,121
17,872
49,816
0
W
Aphrodite
DuckSquad97
Aphrodite
1,705
87
6,950
2,851
3,702
2,446
0
1,498
2,204
23,305
0
L
Ares
11,431
285
0
1,295
22,878
33,096
0
7,746
14,590
22,529
0
L
Guan Yu
GrandHero1
Guan Yu
7,804
349
1,723
2,701
19,831
25,230
0
9,817
9,612
0
17,464
L
Neith
K1NGxTA
Neith
7,251
1,541
0
1,529
8,251
5,137
0
5,623
2,530
0
27,942
W
Kukulkan
SENORlTA
Kukulkan
17,289
1,091
0
1,140
8,011
3,978
0
4,459
3,552
45,449
0
W
Cupid
27,665
15,346
1,997
2,207
9,923
4,850
0
4,393
5,530
0
42,913
L
Arachne
clipclop13
Arachne
405
369
0
131
1,804
1,066
0
1,044
760
0
9,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
56,460
189
Minions Killed
251
4
Camps Cleared
12
838,602
Distance Traveled
1,072,477
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,012
1,092
30
3
1
238,541
0
W
Chang'e
11,147
1,013
34
3
4
205,710
2
L
Zhong Kui
10,411
946
79
7
2
179,840
0
W
Aphrodite
10,524
957
68
6
4
214,315
3
L
Ares
10,760
978
9
1
0
198,684
1
L
Guan Yu
10,426
948
24
2
0
184,755
0
L
Neith
10,080
916
57
5
0
178,336
1
W
Kukulkan
11,037
1,003
69
6
1
217,357
0
W
Cupid
11,740
1,067
50
5
2
196,554
3
L
Arachne
9,483
862
20
2
2
96,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role