Player Matchup

Bacchus
Bacchus
Crayplayer
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,585 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
G_o_WTomio
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,807 Elo+
Party 3
Thanatos
Thanatos
RafeKupa
Thanatos
Level 102
God Stats
2W - 1L
1,585 SR
Queue Stats
9W - 10L
1,546 Elo+
Party 4
Gilgamesh
Gilgamesh
Yumikochiskai
Gilgamesh
Level 10
God Stats
4W - 7L
1,499 SR
Queue Stats
4W - 8L
1,650 Elo+
Party 3
Baron Samedi
Baron Samedi
thefeetclan
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,484 Elo+
Party 4
Team Averages
Level 51
1,517 SR
1,614 Elo+

VS

Team Averages
Level 66
1,452 SR
1,655 Elo+
Zeus
Zeus
EL_DEMONIO808
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,742 Elo+
Party 2
Pele
Pele
KyonRF
Pele
Level 86
God Stats
2W - 0L
1,314 SR
Queue Stats
23W - 17L
1,804 Elo+
Party 2
Ares
Ares
MargerineGlob
Ares
Level 68
God Stats
8W - 13L
1,419 SR
Queue Stats
281W - 268L
1,481 Elo+
Party 1
Vamana
Vamana
Thorgamin
Vamana
Level 65
God Stats
6W - 0L
1,743 SR
Queue Stats
193W - 175L
1,524 Elo+
Party 1
Cupid
Cupid
iCr1ziX
Cupid
Level 83
God Stats
1W - 0L
1,283 SR
Queue Stats
22W - 18L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crayplayer
Bacchus
15
0 / 4 / 8
9,364
669
7,911
20,968
30,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
G_o_WTomio
Ah Muzen Cab
18
3 / 3 / 2
10,204
729
14,362
13,529
7,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
RafeKupa
Thanatos
15
5 / 9 / 2
9,722
694
12,281
19,225
10,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Yumikochiskai
Gilgamesh
15
0 / 5 / 4
8,565
612
10,758
17,442
13,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
thefeetclan
Baron Samedi
15
1 / 6 / 7
8,922
637
5,374
15,101
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
10,588
756
13,436
10,391
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
KyonRF
Pele
20
12 / 0 / 5
12,340
881
13,655
13,982
11,193
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 6 / 10
10,101
722
9,380
20,970
26,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
Thorgamin
Vamana
19
8 / 0 / 10
12,212
872
20,038
19,053
19,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
iCr1ziX
Cupid
19
3 / 0 / 8
11,628
831
12,115
14,356
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
9
Kills
27
27
Deaths
9
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Crayplayer
Bacchus
0
4
8
1
W
3
3
12
3
L
Ah Muzen Cab
G_o_WTomio
Ah Muzen Cab
3
3
2
1.33
W
Pele
KyonRF
Pele
12
0
5
14.5
W
1
6
10
1
L
Thanatos
RafeKupa
Thanatos
5
9
2
0.67
W
Vamana
Thorgamin
Vamana
8
0
10
13
L
Gilgamesh
Yumikochiskai
Gilgamesh
0
5
4
0.4
W
Cupid
iCr1ziX
Cupid
3
0
8
7
L
Baron Samedi
thefeetclan
Baron Samedi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,686
Damage
68,624
86,265
Taken
78,752
70,849
Mitigated
68,424
19,390
Healing
25,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Crayplayer
Bacchus
7,911
1,000
671
2,971
20,968
30,112
0
7,012
13,956
22,259
0
W
13,436
1,683
0
320
10,391
4,490
735
3,358
7,033
25,666
0
L
Ah Muzen Cab
G_o_WTomio
Ah Muzen Cab
14,362
5,198
0
2,060
13,529
7,819
70
4,061
9,388
0
59,734
W
Pele
KyonRF
Pele
13,655
3,378
0
4,446
13,982
11,193
1,507
1,969
12,013
0
56,948
W
9,380
877
974
2,468
20,970
26,687
631
4,932
16,038
15,529
0
L
Thanatos
RafeKupa
Thanatos
12,281
3,801
0
9,094
19,225
10,838
0
2,444
16,763
0
35,763
W
Vamana
Thorgamin
Vamana
20,038
10,204
2,188
6,129
19,053
19,122
1,565
4,019
15,034
77
35,759
L
Gilgamesh
Yumikochiskai
Gilgamesh
10,758
1,306
10
577
17,442
13,850
0
4,858
12,584
4,846
18,843
W
Cupid
iCr1ziX
Cupid
12,115
6,445
150
8,618
14,356
6,932
3,936
516
13,840
0
65,358
L
Baron Samedi
thefeetclan
Baron Samedi
5,374
1,496
1,525
2,482
15,101
8,230
0
4,421
10,680
20,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
56,869
222
Minions Killed
265
0
Camps Cleared
0
1,333,978
Distance Traveled
1,532,303
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,364
669
20
1
0
291,228
0
W
Zeus
10,588
756
41
3
0
286,648
0
L
Ah Muzen Cab
10,204
729
98
7
0
276,663
0
W
Pele
12,340
881
71
5
0
328,531
0
W
Ares
10,101
722
17
1
0
297,666
4
L
Thanatos
9,722
694
41
3
0
252,739
1
W
Vamana
12,212
872
38
3
0
353,693
0
L
Gilgamesh
8,565
612
22
2
0
287,837
0
W
Cupid
11,628
831
98
7
0
265,765
1
L
Baron Samedi
8,922
637
41
3
0
225,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role