Player Matchup

Sun Wukong
Sun Wukong
Cotorrito09
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 2
Lancelot
Lancelot
KHopscotch
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,522 Elo+
Party 3
Janus
Janus
Luckygiant1606
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,429 Elo+
Party 2
Merlin
Merlin
ThisIsFineReally
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,445 Elo+
Party 3
Horus
Horus
naruto0404x2
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,270 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,421 Elo+

VS

Team Averages
Level 76
1,557 SR
1,554 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DionysusLO
Chiron
Level 122
God Stats
10W - 4L
1,538 SR
Queue Stats
506W - 522L
1,505 Elo+
Solo
Ne Zha
Ne Zha
PutYourDAwayWalt
Ne Zha
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 36L
1,497 Elo+
Solo
Horus
Horus
XxRunAwayxX
Horus
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 54L
1,681 Elo+
Party 1
Camazotz
Camazotz
Zedin
Camazotz
Level 145
God Stats
3W - 1L
1,747 SR
Queue Stats
528W - 496L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cotorrito09
Sun Wukong
15
3 / 7 / 4
8,667
722
6,193
16,087
9,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
KHopscotch
Lancelot
14
1 / 7 / 5
7,780
648
11,636
14,303
8,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 6 / 3
9,253
771
11,227
12,592
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 6
8,878
740
12,354
12,592
4,351
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 8 / 7
8,384
699
6,700
16,773
9,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
4 / 2 / 23
9,967
831
8,855
15,156
9,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
DionysusLO
Chiron
18
10 / 2 / 12
10,671
889
13,206
11,272
5,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
12 / 6 / 13
11,326
944
24,765
17,396
8,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 25
9,985
832
5,998
21,433
23,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Zedin
Camazotz
17
6 / 2 / 23
10,316
860
16,747
25,831
20,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
131
14
Kills
35
35
Deaths
16
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
23
7.75
L
Sun Wukong
Cotorrito09
Sun Wukong
3
7
4
0.71
W
Chiron
DionysusLO
Chiron
10
2
12
8
L
Lancelot
KHopscotch
Lancelot
1
7
5
0.5
L
6
6
3
1.25
W
12
6
13
3.08
L
2
7
6
0.71
W
3
4
25
3.88
W
Camazotz
Zedin
Camazotz
6
2
23
8.75
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
69,571
72,347
Taken
91,088
37,049
Mitigated
66,451
13,448
Healing
53,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,855
2,367
1,251
6,160
15,156
9,608
1,710
3,642
11,514
22,536
0
L
Sun Wukong
Cotorrito09
Sun Wukong
6,193
1,339
381
2,435
16,087
9,746
0
1,078
15,009
0
9,791
W
Chiron
DionysusLO
Chiron
13,206
5,693
3,910
4,385
11,272
5,394
3,918
2,120
9,152
0
29,869
L
Lancelot
KHopscotch
Lancelot
11,636
2,967
580
1,519
14,303
8,586
0
1,233
13,070
0
18,157
L
11,227
1,319
245
1,587
12,592
4,400
0
1,711
10,881
25,076
0
W
24,765
5,401
1,216
5,224
17,396
8,047
1,220
5,474
10,951
0
40,409
L
12,354
429
378
451
12,592
4,351
0
2,204
10,388
25,595
0
W
5,998
2,807
6,436
6,937
21,433
23,133
198
7,331
12,788
207
10,237
W
Camazotz
Zedin
Camazotz
16,747
5,130
2,167
15,316
25,831
20,269
1,559
5,014
20,817
0
28,303
L
6,700
4,358
2,742
3,130
16,773
9,966
0
2,836
13,937
0
11,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
52,265
94
Minions Killed
110
0
Camps Cleared
0
935,968
Distance Traveled
1,117,901
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,967
831
17
1
0
211,998
0
L
Sun Wukong
8,667
722
6
1
0
188,736
0
W
Chiron
10,671
889
46
4
0
218,034
0
L
Lancelot
7,780
648
12
1
0
202,185
1
L
Janus
9,253
771
34
3
0
184,730
0
W
Ne Zha
11,326
944
27
2
0
213,249
0
L
Merlin
8,878
740
31
3
0
180,714
0
W
Horus
9,985
832
3
0
0
232,624
0
W
Camazotz
10,316
860
17
1
0
241,996
0
L
Horus
8,384
699
11
1
0
179,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role