Player Matchup

Mercury
Mercury
Isallen
Mercury
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,461 Elo+
Party 2
Maui
Maui
PhilPhil14
Maui
Level 44
God Stats
1W - 2L
1,766 SR
Queue Stats
22W - 28L
1,561 Elo+
Party 2
Anubis
Anubis
SunnyxSide
Anubis
Level 17
God Stats
1W - 1L
1,786 SR
Queue Stats
6W - 7L
1,716 Elo+
Party 2
Team Averages
Level 36
1,684 SR
1,579 Elo+

VS

Team Averages
Level 77
1,468 SR
1,454 Elo+
Thanatos
Thanatos
Aprath
Thanatos
Level 109
God Stats
2W - 2L
1,563 SR
Queue Stats
18W - 19L
1,534 Elo+
Party 1
Maui
Maui
George Bush9000
Maui
Level 14
God Stats
3W - 4L
1,545 SR
Queue Stats
17W - 16L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
ToraiasBlack
Cernunnos
Level 109
God Stats
1W - 0L
1,296 SR
Queue Stats
5W - 15L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Isallen
Mercury
14
3 / 5 / 1
9,085
649
6,658
13,346
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 3
9,784
699
4,192
17,359
18,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
SunnyxSide
Anubis
13
0 / 6 / 2
8,105
579
6,780
11,639
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aprath
Thanatos
16
11 / 2 / 3
11,367
812
18,687
13,951
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 1 / 11
10,488
749
4,198
13,370
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
ToraiasBlack
Cernunnos
15
3 / 3 / 10
10,385
742
12,757
13,658
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aprath
Thanatos
11
2
3
6.25
W
0
1
11
5.5
L
Mercury
Isallen
Mercury
3
5
1
0.7
L
2
3
3
1.17
L
Anubis
SunnyxSide
Anubis
0
6
2
0.17
W
Cernunnos
ToraiasBlack
Cernunnos
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
35,642
42,344
Taken
40,979
30,048
Mitigated
29,397
6,956
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aprath
Thanatos
18,687
5,458
0
14,194
13,951
7,133
964
3,265
9,328
0
53,396
W
4,198
463
0
3,850
13,370
15,920
437
4,221
8,733
15,433
0
L
Mercury
Isallen
Mercury
6,658
2,236
0
2,515
13,346
6,460
0
1,084
11,949
0
28,543
L
4,192
868
0
2,352
17,359
18,790
0
2,424
14,412
11,798
0
L
Anubis
SunnyxSide
Anubis
6,780
470
0
2,089
11,639
4,798
0
1,035
10,371
28,791
0
W
Cernunnos
ToraiasBlack
Cernunnos
12,757
5,084
0
6,274
13,658
6,344
525
3,628
9,880
0
53,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
32,240
115
Minions Killed
164
3
Camps Cleared
9
740,468
Distance Traveled
741,141
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,367
812
61
4
6
264,712
1
W
Maui
10,488
749
17
1
0
246,770
0
L
Mercury
9,085
649
43
3
3
277,672
3
L
Maui
9,784
699
16
1
0
255,848
7
L
Anubis
8,105
579
56
4
0
206,948
5
W
Cernunnos
10,385
742
86
6
3
229,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role