Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CeaseFireAlec
Atlas
Level 85
God Stats
51W - 39L
1,527 SR
Queue Stats
275W - 325L
1,384 Elo+
Party 1
Cernunnos
Cernunnos
ChefSol
Cernunnos
Level 40
God Stats
21W - 24L
1,428 SR
Queue Stats
155W - 163L
1,439 Elo+
Party 1
Serqet
Serqet
Seanethan
Serqet
Level 153
God Stats
15W - 9L
1,731 SR
Queue Stats
135W - 120L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
Sweartome
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,602 Elo+
Party 2
Team Averages
Level 83
1,537 SR
1,496 Elo+

VS

Team Averages
Level 92
1,501 SR
1,451 Elo+
Susano
Susano
KokoBeware
Susano
Level 121
God Stats
4W - 2L
1,734 SR
Queue Stats
56W - 62L
1,510 Elo+
Party 3
Ra
Ra
NiculousB
Ra
Level 28
God Stats
2W - 10L
1,294 SR
Queue Stats
4W - 20L
1,353 Elo+
Party 3
Maui
Maui
Schnimbob
Maui
Level 160
God Stats
26W - 34L
1,560 SR
Queue Stats
506W - 553L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
TheHobovillage
Sun Wukong
Level 108
God Stats
9W - 11L
1,476 SR
Queue Stats
48W - 56L
1,470 Elo+
Party 3
Ishtar
Ishtar
Tristeratops
Ishtar
Level 41
God Stats
5W - 9L
1,441 SR
Queue Stats
169W - 169L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 0 / 2
6,560
596
5,117
7,677
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,025
457
4,000
7,475
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
ChefSol
Cernunnos
10
0 / 1 / 2
5,486
499
2,609
5,909
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
Seanethan
Serqet
12
3 / 0 / 1
6,961
633
5,570
7,356
3,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Sweartome
Cthulhu
8
2 / 0 / 1
5,452
496
3,319
8,457
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KokoBeware
Susano
9
1 / 5 / 0
5,133
467
3,780
9,552
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,901
446
4,296
2,459
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
8
0 / 1 / 2
5,273
479
5,110
9,276
5,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TheHobovillage
Sun Wukong
9
0 / 3 / 0
4,967
452
2,205
7,649
4,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
9
1 / 1 / 0
5,301
482
4,109
5,732
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
2
7
W
0
1
1
0.5
W
Cernunnos
ChefSol
Cernunnos
0
1
2
1
L
Susano
KokoBeware
Susano
1
5
0
0.2
L
0
1
0
0
L
Maui
0
1
2
1
W
Serqet
Seanethan
Serqet
3
0
1
3.5
W
Cthulhu
Sweartome
Cthulhu
2
0
1
2.5
L
Sun Wukong
TheHobovillage
Sun Wukong
0
3
0
0
L
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
19,500
36,874
Taken
34,668
17,246
Mitigated
15,864
16,772
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,117
1,576
0
3,376
7,677
2,869
0
357
7,314
0
37,004
W
4,000
1,346
0
1,850
7,475
3,205
0
3,491
3,706
29,426
0
W
Cernunnos
ChefSol
Cernunnos
2,609
1,141
0
3,551
5,909
1,824
0
1,126
4,765
0
33,301
L
Susano
KokoBeware
Susano
3,780
615
0
2,724
9,552
3,173
0
1,065
8,487
0
27,774
L
4,296
135
609
417
2,459
904
0
1,160
1,299
29,923
0
L
Maui
5,110
2,456
607
2,935
9,276
5,456
0
3,986
5,290
23,186
1,263
W
Serqet
Seanethan
Serqet
5,570
1,291
0
3,681
7,356
3,476
68
0
7,356
0
44,541
W
Cthulhu
Sweartome
Cthulhu
3,319
475
542
3,772
8,457
5,872
0
3,655
4,622
19,271
0
L
Sun Wukong
TheHobovillage
Sun Wukong
2,205
573
0
1,507
7,649
4,291
0
0
7,056
0
27,173
L
Ishtar
4,109
3,137
0
2,438
5,732
2,040
495
1,108
4,624
0
34,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
25,575
301
Minions Killed
247
0
Camps Cleared
0
1,062,670
Distance Traveled
992,476
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,560
596
69
6
0
244,642
7
W
Atlas
5,025
457
41
4
0
213,720
1
W
Cernunnos
5,486
499
69
6
0
182,979
2
L
Susano
5,133
467
65
6
0
198,484
0
L
Ra
4,901
446
56
5
0
206,323
0
L
Maui
5,273
479
18
2
0
213,208
7
W
Serqet
6,961
633
93
8
0
214,394
0
W
Cthulhu
5,452
496
29
3
0
206,935
3
L
Sun Wukong
4,967
452
42
4
0
199,416
1
L
Ishtar
5,301
482
66
6
0
175,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role