Player Matchup

Baba Yaga
Baba Yaga
KreamyCenters
Baba Yaga
Level 158
God Stats
4W - 2L
1,476 SR
Queue Stats
158W - 146L
1,560 Elo+
Party 1
Serqet
Serqet
Tinymanz4
Serqet
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,605 Elo+
Party 1
Da Ji
Da Ji
Warning03
Da Ji
Level 156
God Stats
3W - 2L
1,535 SR
Queue Stats
92W - 86L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
blaidge
Hun Batz
Level 148
God Stats
2W - 1L
1,412 SR
Queue Stats
43W - 37L
1,525 Elo+
Party 1
Scylla
Scylla
fohrestte
Scylla
Level 158
God Stats
4W - 1L
1,661 SR
Queue Stats
205W - 193L
1,534 Elo+
Party 1
Team Averages
Level 135
1,517 SR
1,550 Elo+

VS

Team Averages
Level 100
1,489 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
EpsilonKS
Maui
Level 53
God Stats
0W - 1L
1,167 SR
Queue Stats
139W - 159L
1,471 Elo+
Party 2
Ullr
Ullr
J3ster Th0mas
Ullr
Level 154
God Stats
0W - 1L
1,901 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Stark5169
Kuzenbo
Level 144
God Stats
1W - 5L
1,284 SR
Queue Stats
59W - 56L
1,512 Elo+
Party 3
Chernobog
Chernobog
renyy19
Chernobog
Level 40
God Stats
3W - 3L
1,593 SR
Queue Stats
137W - 159L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KreamyCenters
Baba Yaga
17
6 / 1 / 15
9,949
904
19,662
8,471
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Serqet
Tinymanz4
Serqet
14
1 / 3 / 22
8,433
767
9,627
16,251
20,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
Warning03
Da Ji
16
12 / 4 / 10
10,117
920
15,305
13,214
8,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
blaidge
Hun Batz
16
4 / 3 / 13
9,170
834
11,252
12,271
7,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
fohrestte
Scylla
15
1 / 1 / 16
8,724
793
7,696
6,248
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 7 / 2
8,797
800
9,343
14,207
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Maui
13
0 / 4 / 8
7,938
722
4,317
15,050
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 6
7,692
699
8,169
11,503
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Stark5169
Kuzenbo
14
1 / 5 / 6
8,277
752
8,720
16,481
23,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
renyy19
Chernobog
15
3 / 4 / 5
8,140
740
7,722
10,954
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
24
Kills
11
12
Deaths
24
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
7
2
0.86
L
Maui
0
4
8
1
L
2
4
6
1.25
W
Baba Yaga
KreamyCenters
Baba Yaga
6
1
15
13.5
L
Kuzenbo
Stark5169
Kuzenbo
1
5
6
0.8
W
Serqet
Tinymanz4
Serqet
1
3
22
4
W
Da Ji
Warning03
Da Ji
12
4
10
4.25
W
Hun Batz
blaidge
Hun Batz
4
3
13
3.5
W
Scylla
fohrestte
Scylla
1
1
16
9
L
Chernobog
renyy19
Chernobog
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,542
Damage
38,271
56,455
Taken
68,195
44,199
Mitigated
59,921
19,385
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,343
1,772
607
1,304
14,207
9,666
0
4,841
8,714
134
11,743
L
Maui
4,317
1,038
1,672
1,911
15,050
16,985
0
5,930
8,696
10,076
0
L
8,169
2,809
1,683
2,902
11,503
5,008
0
4,642
6,473
0
21,510
W
Baba Yaga
KreamyCenters
Baba Yaga
19,662
976
617
3,269
8,471
4,851
1,168
2,137
6,334
45,284
0
L
Kuzenbo
Stark5169
Kuzenbo
8,720
3,749
2,052
1,849
16,481
23,281
0
7,115
8,827
14,998
0
W
Serqet
Tinymanz4
Serqet
9,627
1,669
1,929
4,663
16,251
20,341
199
3,614
12,393
0
9,296
W
Da Ji
Warning03
Da Ji
15,305
4,360
928
697
13,214
8,546
783
2,656
10,389
0
19,949
W
Hun Batz
blaidge
Hun Batz
11,252
1,698
1,823
4,132
12,271
7,168
1,670
2,753
9,311
0
23,109
W
Scylla
fohrestte
Scylla
7,696
998
596
731
6,248
3,293
1,418
2,011
4,237
18,922
0
L
Chernobog
renyy19
Chernobog
7,722
4,143
1,387
1,465
10,954
4,981
0
4,830
5,826
0
17,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
40,844
133
Minions Killed
85
0
Camps Cleared
0
1,129,947
Distance Traveled
1,056,048
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,797
800
10
1
0
190,349
0
L
Maui
7,938
722
3
0
0
217,358
0
L
Ullr
7,692
699
18
2
0
231,287
1
W
Baba Yaga
9,949
904
54
5
0
244,405
0
L
Kuzenbo
8,277
752
22
2
0
233,612
0
W
Serqet
8,433
767
7
1
0
239,919
1
W
Da Ji
10,117
920
10
1
0
207,438
1
W
Hun Batz
9,170
834
30
3
0
215,740
4
W
Scylla
8,724
793
32
3
0
222,445
0
L
Chernobog
8,140
740
32
3
0
183,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role