Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AbelBlade
Guan Yu
Level 83
God Stats
3W - 1L
1,570 SR
Queue Stats
33W - 28L
1,518 Elo+
Party 2
Lancelot
Lancelot
MihawkPR
Lancelot
Level 106
God Stats
36W - 31L
1,565 SR
Queue Stats
393W - 358L
1,514 Elo+
Party 1
Raijin
Raijin
SwaiFish
Raijin
Level 104
God Stats
1W - 0L
1,551 SR
Queue Stats
37W - 32L
1,500 Elo+
Party 2
Medusa
Medusa
iTzEdgar
Medusa
Level 47
God Stats
7W - 6L
1,544 SR
Queue Stats
168W - 133L
1,530 Elo+
Party 1
Team Averages
Level 85
1,546 SR
1,513 Elo+

VS

Team Averages
Level 31
1,480 SR
1,482 Elo+
Scylla
Scylla
AsylumMadman
Scylla
Level 55
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Frankferdinand
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FungalParanoia
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
Goofygrass024
Chaac
Level 69
God Stats
23W - 13L
1,579 SR
Queue Stats
58W - 53L
1,412 Elo+
Solo
Ra
Ra
Z0IVIBi3
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 2 / 6
5,223
522
3,753
6,256
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
AbelBlade
Guan Yu
10
0 / 1 / 0
5,653
565
1,999
5,010
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
MihawkPR
Lancelot
9
3 / 2 / 1
5,570
557
3,091
7,542
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
SwaiFish
Raijin
11
3 / 0 / 1
6,501
650
2,830
4,176
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iTzEdgar
Medusa
11
8 / 0 / 0
6,638
664
9,709
7,852
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 3 / 1
4,003
400
2,039
4,307
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
Frankferdinand
Xbalanque
7
2 / 3 / 2
4,977
498
4,989
8,239
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 0
4,310
431
2,376
7,962
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 1
5,367
537
3,767
5,609
2,993
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 5 / 2
4,237
424
1,688
5,463
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
5
5
Deaths
15
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
6
1.5
W
Guan Yu
AbelBlade
Guan Yu
0
1
0
0
L
Scylla
0
3
1
0.17
L
Xbalanque
Frankferdinand
Xbalanque
2
3
2
1
L
1
4
0
0.25
L
2
0
1
2.5
W
Lancelot
MihawkPR
Lancelot
3
2
1
1.75
W
Raijin
SwaiFish
Raijin
3
0
1
3.5
L
0
5
2
0.2
W
Medusa
iTzEdgar
Medusa
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
14,859
30,836
Taken
31,580
15,040
Mitigated
11,111
13,192
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,753
655
0
1,513
6,256
3,394
0
1,764
4,492
16,108
441
W
Guan Yu
AbelBlade
Guan Yu
1,999
238
0
1,434
5,010
3,763
189
0
5,010
0
30,603
L
Scylla
2,039
654
0
614
4,307
672
0
304
4,003
11,050
0
L
Xbalanque
Frankferdinand
Xbalanque
4,989
3,389
0
850
8,239
2,155
0
1,393
6,846
0
24,905
L
2,376
625
0
575
7,962
3,507
0
403
7,559
10,623
0
L
3,767
395
0
2,196
5,609
2,993
0
1,234
3,979
0
26,224
W
Lancelot
MihawkPR
Lancelot
3,091
469
0
3,414
7,542
3,204
0
612
6,930
0
28,864
W
Raijin
SwaiFish
Raijin
2,830
286
0
500
4,176
1,589
765
828
3,348
45,272
0
L
1,688
405
0
276
5,463
1,784
0
3,117
2,346
11,832
0
W
Medusa
iTzEdgar
Medusa
9,709
5,327
0
6,331
7,852
3,090
0
2,811
4,953
0
48,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
22,894
310
Minions Killed
136
0
Camps Cleared
0
956,039
Distance Traveled
850,460
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,223
522
9
1
0
197,564
3
W
Guan Yu
5,653
565
62
6
0
203,146
1
L
Scylla
4,003
400
17
2
0
149,159
0
L
Xbalanque
4,977
498
42
4
0
186,939
1
L
Cthulhu
4,310
431
14
1
0
154,711
2
L
Chaac
5,367
537
44
4
0
181,208
0
W
Lancelot
5,570
557
66
7
0
194,772
0
W
Raijin
6,501
650
90
9
0
188,454
3
L
Ra
4,237
424
19
2
0
178,443
1
W
Medusa
6,638
664
83
8
0
172,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role