Player Matchup

Freya
Freya
AcidBeaveritis
Freya
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 51L
1,327 Elo+
Party 3
Ratatoskr
Ratatoskr
B0rd4_017
Ratatoskr
Level 85
God Stats
7W - 7L
1,520 SR
Queue Stats
258W - 324L
1,405 Elo+
Party 1
Hercules
Hercules
JobNid
Hercules
Level 127
God Stats
121W - 94L
1,509 SR
Queue Stats
182W - 164L
1,409 Elo+
Solo
Horus
Horus
VOR13X
Horus
Level 48
God Stats
4W - 5L
1,487 SR
Queue Stats
195W - 213L
1,473 Elo+
Party 3
Sol
Sol
sk66zy
Sol
Level 86
God Stats
5W - 4L
1,375 SR
Queue Stats
316W - 396L
1,402 Elo+
Party 1
Team Averages
Level 83
1,478 SR
1,403 Elo+

VS

Team Averages
Level 52
1,334 SR
1,312 Elo+
Jing Wei
Jing Wei
Giacomo1032
Jing Wei
Level 68
God Stats
0W - 4L
1,241 SR
Queue Stats
21W - 25L
1,272 Elo+
Party 2
Atlas
Atlas
IamCheefBeef
Atlas
Level 6
God Stats
5W - 10L
1,241 SR
Queue Stats
7W - 15L
1,128 Elo+
Party 2
Hercules
Hercules
Volunti
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 172L
1,423 Elo+
Solo
Scylla
Scylla
momosmonkeylab
Scylla
Level 27
God Stats
12W - 11L
1,244 SR
Queue Stats
19W - 26L
1,336 Elo+
Party 2
Awilix
Awilix
seanbeegee
Awilix
Level 110
God Stats
9W - 13L
1,448 SR
Queue Stats
43W - 42L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,350
519
11,220
7,689
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
B0rd4_017
Ratatoskr
16
6 / 2 / 8
10,129
563
8,491
11,396
4,903
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JobNid
Hercules
17
8 / 1 / 3
10,777
599
18,109
19,769
11,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
VOR13X
Horus
14
4 / 2 / 8
9,628
535
5,934
16,940
15,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
sk66zy
Sol
15
4 / 1 / 1
9,300
517
8,466
6,271
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Giacomo1032
Jing Wei
12
2 / 5 / 2
8,443
469
5,653
14,757
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 7 / 2
7,104
395
2,917
13,322
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Volunti
Hercules
13
0 / 6 / 0
7,965
443
8,004
20,591
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 4 / 3
9,061
503
4,231
8,558
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
seanbeegee
Awilix
13
3 / 5 / 2
8,659
481
11,112
15,749
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
7
7
Deaths
27
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Ratatoskr
B0rd4_017
Ratatoskr
6
2
8
5
L
Jing Wei
Giacomo1032
Jing Wei
2
5
2
0.6
L
0
7
2
0.14
W
Hercules
JobNid
Hercules
8
1
3
9.5
W
Horus
VOR13X
Horus
4
2
8
4
L
Hercules
Volunti
Hercules
0
6
0
0
L
2
4
3
0.88
L
Awilix
seanbeegee
Awilix
3
5
2
0.8
W
Sol
sk66zy
Sol
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,220
Damage
31,917
62,065
Taken
72,977
38,214
Mitigated
38,917
26,683
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,220
3,687
0
4,686
7,689
3,355
1,291
1,638
5,922
52,295
0
W
Ratatoskr
B0rd4_017
Ratatoskr
8,491
1,164
0
1,424
11,396
4,903
0
1,510
9,779
0
77,810
L
Jing Wei
Giacomo1032
Jing Wei
5,653
4,183
0
3,290
14,757
5,800
903
6,975
7,222
0
42,140
L
2,917
1,095
0
1,388
13,322
10,277
218
5,340
7,598
20,704
0
W
Hercules
JobNid
Hercules
18,109
11,045
0
12,676
19,769
11,913
3,580
1,099
17,618
0
73,287
W
Horus
VOR13X
Horus
5,934
3,250
1,100
4,516
16,940
15,490
36
2,798
13,570
0
45,815
L
Hercules
Volunti
Hercules
8,004
2,822
0
4,984
20,591
13,245
450
857
19,668
0
43,442
L
4,231
216
0
676
8,558
2,995
265
3,187
4,925
43,959
0
L
Awilix
seanbeegee
Awilix
11,112
5,158
0
390
15,749
6,600
0
2,057
13,500
0
60,717
W
Sol
sk66zy
Sol
8,466
2,157
0
2,281
6,271
2,553
978
818
5,355
62,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,184
Gold Earned
41,232
476
Minions Killed
337
0
Camps Cleared
0
1,749,489
Distance Traveled
1,550,835
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,350
519
88
5
0
345,556
0
W
Ratatoskr
10,129
563
118
7
0
412,852
1
L
Jing Wei
8,443
469
61
3
0
295,977
1
L
Atlas
7,104
395
22
1
0
293,414
0
W
Hercules
10,777
599
121
7
0
301,563
0
W
Horus
9,628
535
52
3
0
343,697
1
L
Hercules
7,965
443
72
4
0
319,178
5
L
Scylla
9,061
503
92
5
0
320,634
4
L
Awilix
8,659
481
90
5
0
321,632
0
W
Sol
9,300
517
97
5
0
345,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role