Player Matchup

Sol
Sol
Joecripple69
Sol
Level 15
God Stats
1W - 1L
1,707 SR
Queue Stats
72W - 47L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
bushwacker_11
Erlang Shen
Level 126
God Stats
8W - 6L
1,525 SR
Queue Stats
209W - 167L
1,488 Elo+
Party 1
Rama
Rama
potatoemancer
Rama
Level 147
God Stats
4W - 6L
1,583 SR
Queue Stats
717W - 610L
1,540 Elo+
Party 1
Team Averages
Level 96
1,605 SR
1,512 Elo+

VS

Team Averages
Level 72
1,575 SR
1,500 Elo+
Anubis
Anubis
Electro Twinky
Anubis
Level 99
God Stats
28W - 18L
1,606 SR
Queue Stats
42W - 27L
1,543 Elo+
Party 2
Bacchus
Bacchus
llIllllIlIlv
Bacchus
Level 62
God Stats
19W - 14L
1,653 SR
Queue Stats
56W - 45L
1,507 Elo+
Party 2
Charybdis
Charybdis
zTeufeelx II
Charybdis
Level 56
God Stats
3W - 2L
1,468 SR
Queue Stats
24W - 26L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
10,864
639
15,924
21,483
6,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
bushwacker_11
Erlang Shen
15
2 / 8 / 8
10,841
638
16,625
24,659
25,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 5 / 3
11,720
689
16,240
15,843
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 7
13,960
821
22,799
18,900
11,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
llIllllIlIlv
Bacchus
19
7 / 3 / 10
14,065
827
10,226
19,569
32,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
zTeufeelx II
Charybdis
16
2 / 6 / 8
11,675
687
19,095
20,219
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
20
20
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
L
2
7
5
0.64
L
Erlang Shen
bushwacker_11
Erlang Shen
2
8
8
0.75
W
Bacchus
llIllllIlIlv
Bacchus
7
3
10
4
L
7
5
3
1.7
W
Charybdis
zTeufeelx II
Charybdis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,789
Damage
52,120
61,985
Taken
58,688
38,520
Mitigated
53,614
14,599
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,799
1,176
433
11,074
18,900
11,621
1,275
3,689
14,530
63,508
0
L
15,924
6,803
0
8,902
21,483
6,632
35
11,770
9,713
53,950
0
L
Erlang Shen
bushwacker_11
Erlang Shen
16,625
7,009
0
5,277
24,659
25,625
0
12,697
11,962
0
35,375
W
Bacchus
llIllllIlIlv
Bacchus
10,226
1,693
487
3,391
19,569
32,543
296
6,454
12,590
15,698
0
L
16,240
10,272
0
420
15,843
6,263
258
9,539
6,304
0
48,114
W
Charybdis
zTeufeelx II
Charybdis
19,095
10,466
0
5,161
20,219
9,450
1,323
5,995
13,724
0
58,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
39,700
174
Minions Killed
186
9
Camps Cleared
7
811,756
Distance Traveled
902,121
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,960
821
87
5
3
278,513
4
L
Sol
10,864
639
78
5
3
252,354
2
L
Erlang Shen
10,841
638
34
2
6
305,818
3
W
Bacchus
14,065
827
12
1
0
363,440
1
L
Rama
11,720
689
62
4
0
253,584
0
W
Charybdis
11,675
687
87
5
4
260,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role