Player Matchup

Khepri
Khepri
KitsuVa1712
Khepri
Level 20
God Stats
4W - 4L
1,491 SR
Queue Stats
18W - 64L
1,189 Elo+
Party 1
Loki
Loki
N3TEZ3N
Loki
Level 126
God Stats
82W - 110L
1,468 SR
Queue Stats
342W - 464L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Skipling
Kukulkan
Level 128
God Stats
0W - 4L
1,214 SR
Queue Stats
52W - 101L
1,360 Elo+
Party 1
Team Averages
Level 91
1,391 SR
1,315 Elo+

VS

Team Averages
Level 62
1,511 SR
1,284 Elo+
Ymir
Ymir
CraftySchwartz
Ymir
Level 61
God Stats
3W - 0L
1,639 SR
Queue Stats
5W - 10L
1,198 Elo+
Party 2
Sol
Sol
Fox5in
Sol
Level 104
God Stats
17W - 13L
1,641 SR
Queue Stats
591W - 682L
1,392 Elo+
Solo
Loki
Loki
Midgetkiller401
Loki
Level 22
God Stats
2W - 2L
1,254 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 3 / 2
6,648
665
1,726
7,566
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
N3TEZ3N
Loki
10
0 / 2 / 2
6,019
602
2,031
4,145
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Skipling
Kukulkan
11
2 / 3 / 0
6,712
671
6,787
6,089
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
7,134
713
3,252
5,362
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Fox5in
Sol
12
1 / 1 / 7
7,478
748
5,043
3,743
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
6 / 1 / 1
7,843
784
7,313
6,498
2,989
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Sol
Fox5in
Sol
1
1
7
4.5
L
Khepri
1
3
2
0.67
W
6
1
1
6.5
L
Loki
N3TEZ3N
Loki
0
2
2
0.5
L
Kukulkan
Skipling
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,544
Damage
15,608
17,800
Taken
15,603
10,334
Mitigated
8,362
1,112
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,252
1,262
0
925
5,362
3,825
0
2,625
2,737
12,172
0
W
Sol
Fox5in
Sol
5,043
2,139
0
1,868
3,743
1,548
1,251
1,157
2,586
27,259
3,797
L
Khepri
1,726
181
0
300
7,566
5,832
0
2,423
5,143
4,097
0
W
7,313
2,828
0
250
6,498
2,989
0
4,974
1,524
0
20,799
L
Loki
N3TEZ3N
Loki
2,031
882
0
812
4,145
1,698
0
2,684
1,461
0
8,338
L
Kukulkan
Skipling
Kukulkan
6,787
448
0
0
6,089
2,804
0
2,546
3,543
32,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,379
Gold Earned
22,455
93
Minions Killed
119
4
Camps Cleared
6
417,371
Distance Traveled
539,388
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,134
713
25
3
1
178,706
3
W
Sol
7,478
748
60
6
2
146,590
1
L
Khepri
6,648
665
5
1
0
157,956
1
W
Loki
7,843
784
34
3
3
214,092
3
L
Loki
6,019
602
9
1
2
109,306
1
L
Kukulkan
6,712
671
79
8
2
150,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role