Player Matchup

Ullr
Ullr
Dave6745
Ullr
Level 129
God Stats
4W - 1L
1,566 SR
Queue Stats
113W - 125L
1,577 Elo+
Party 2
Ra
Ra
PBeckham
Ra
Level 25
God Stats
4W - 3L
1,617 SR
Queue Stats
16W - 23L
1,346 Elo+
Party 2
Fenrir
Fenrir
RicardoHuckabee
Fenrir
Level 133
God Stats
5W - 2L
1,579 SR
Queue Stats
121W - 130L
1,592 Elo+
Party 2
Team Averages
Level 96
1,587 SR
1,505 Elo+

VS

Team Averages
Level 61
1,526 SR
1,411 Elo+
Tyr
Tyr
BEATemDEAD
Tyr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Filconstruction
Nu Wa
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 61L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nelsrapscallions
Tsukuyomi
Level 45
God Stats
5W - 7L
1,578 SR
Queue Stats
43W - 81L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
5 / 1 / 11
14,417
721
17,083
13,138
6,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 6 / 14
13,260
663
6,996
13,070
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 5 / 6
14,459
723
15,725
17,442
9,670
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 3
14,169
708
15,332
17,872
18,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 6 / 10
12,826
641
11,861
14,941
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
17
4 / 9 / 6
12,888
644
11,137
23,961
13,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
16
Kills
12
12
Deaths
16
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
1
3
7.5
W
Ullr
5
1
11
10.5
L
2
6
10
1.17
W
2
6
14
1.5
W
9
5
6
2.4
L
Tsukuyomi
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,804
Damage
38,330
43,650
Taken
56,774
21,902
Mitigated
36,772
5,323
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,332
2,523
0
5,930
17,872
18,618
593
3,636
12,564
0
68,748
W
Ullr
17,083
7,218
0
734
13,138
6,139
1,500
4,630
8,508
0
103,615
L
11,861
3,833
0
498
14,941
4,949
1,394
1,517
13,424
43,020
0
W
6,996
761
896
693
13,070
6,093
369
3,288
9,782
53,856
0
W
15,725
3,193
0
3,000
17,442
9,670
630
4,780
12,662
0
39,330
L
Tsukuyomi
11,137
2,093
0
2,378
23,961
13,205
885
2,874
21,087
563
48,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
39,883
290
Minions Killed
223
8
Camps Cleared
11
1,132,282
Distance Traveled
1,065,819
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,169
708
131
7
4
384,718
2
W
Ullr
14,417
721
167
8
4
408,439
0
L
Nu Wa
12,826
641
47
2
4
328,310
1
W
Ra
13,260
663
92
5
2
345,774
0
W
Fenrir
14,459
723
31
2
2
378,069
4
L
Tsukuyomi
12,888
644
45
2
3
352,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role