Player Matchup

Anubis
Anubis
Hazuraagrrr
Anubis
Level 17
God Stats
3W - 0L
1,150 SR
Queue Stats
21W - 27L
1,404 Elo+
Party 1
Skadi
Skadi
Korthanhal
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
Lataya
Ne Zha
Level 21
God Stats
1W - 1L
1,261 SR
Queue Stats
51W - 45L
1,518 Elo+
Solo
Terra
Terra
Nagul
Terra
Level 158
God Stats
2W - 1L
1,540 SR
Queue Stats
169W - 170L
1,543 Elo+
Solo
Odin
Odin
hazzelmarie
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,491 Elo+
Solo
Team Averages
Level 82
1,390 SR
1,472 Elo+

VS

Team Averages
Level 130
1,373 SR
1,412 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Asthra
Odin
Level 128
God Stats
0W - 5L
1,087 SR
Queue Stats
38W - 52L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Azesal89
Cthulhu
Level 117
God Stats
2W - 3L
1,475 SR
Queue Stats
225W - 259L
1,463 Elo+
Solo
Bastet
Bastet
Krephaar
Bastet
Level 147
God Stats
0W - 2L
1,234 SR
Queue Stats
50W - 84L
1,370 Elo+
Solo
Artio
Artio
gerakakel
Artio
Level 157
God Stats
0W - 1L
1,567 SR
Queue Stats
113W - 107L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 6 / 13
12,690
846
19,372
12,895
7,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
19
3 / 3 / 18
11,420
761
22,049
16,426
8,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
Lataya
Ne Zha
20
12 / 2 / 11
12,810
854
29,640
16,329
9,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Nagul
Terra
18
2 / 3 / 15
11,953
797
9,364
25,167
26,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 5 / 17
10,972
731
5,957
15,619
16,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
12 / 7 / 4
11,835
789
16,943
31,519
32,521
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odin
Asthra
Odin
16
3 / 6 / 8
9,457
630
7,087
19,992
22,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Azesal89
Cthulhu
19
1 / 6 / 13
11,140
743
22,560
26,771
23,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Krephaar
Bastet
18
3 / 7 / 9
10,166
678
13,742
20,770
8,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
gerakakel
Artio
1
0 / 1 / 0
3,720
248
0
801
2

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
25
Kills
19
19
Deaths
27
74
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
12
7
4
2
L
Odin
Asthra
Odin
3
6
8
1.17
L
Cthulhu
Azesal89
Cthulhu
1
6
13
1.25
W
Anubis
7
6
13
2.25
W
Skadi
3
3
18
4
L
Bastet
Krephaar
Bastet
3
7
9
1.07
W
Ne Zha
Lataya
Ne Zha
12
2
11
8.75
W
Terra
Nagul
Terra
2
3
15
3.17
L
Artio
gerakakel
Artio
0
1
0
0
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,382
Damage
60,332
86,436
Taken
99,853
68,559
Mitigated
87,106
33,537
Healing
30,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
16,943
2,302
6,093
8,429
31,519
32,521
108
8,067
23,452
4,377
26,670
L
Odin
Asthra
Odin
7,087
1,313
781
1,805
19,992
22,661
27
5,696
14,296
0
12,401
L
Cthulhu
Azesal89
Cthulhu
22,560
1,414
2,201
4,851
26,771
23,781
297
9,649
17,122
51,235
0
W
Anubis
19,372
2,163
1,776
756
12,895
7,795
1,359
4,028
8,867
30,876
0
W
Skadi
22,049
12,857
1,809
2,738
16,426
8,846
2,727
5,536
10,890
0
42,061
L
Bastet
Krephaar
Bastet
13,742
2,710
1,455
4,547
20,770
8,141
0
5,324
15,446
0
26,160
W
Ne Zha
Lataya
Ne Zha
29,640
9,019
1,039
6,061
16,329
9,401
4,041
4,310
11,451
0
63,538
W
Terra
Nagul
Terra
9,364
746
8,850
7,406
25,167
26,058
190
7,164
18,003
18,883
0
L
Artio
gerakakel
Artio
0
0
0
0
801
2
0
0
801
0
0
W
5,957
630
1,413
1,689
15,619
16,459
506
3,737
11,882
0
12,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,845
Gold Earned
46,318
164
Minions Killed
113
0
Camps Cleared
0
1,261,340
Distance Traveled
902,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,835
789
22
1
0
251,317
0
L
Odin
9,457
630
15
1
0
180,094
0
L
Cthulhu
11,140
743
50
3
0
228,634
0
W
Anubis
12,690
846
14
1
0
224,907
0
W
Skadi
11,420
761
50
3
0
219,642
0
L
Bastet
10,166
678
26
2
0
242,641
0
W
Ne Zha
12,810
854
60
4
0
278,614
0
W
Terra
11,953
797
25
2
0
266,927
0
L
Artio
3,720
248
0
0
0
0
0
W
Odin
10,972
731
15
1
0
271,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role