Player Matchup

Maui
Maui
Kev Hyena
Maui
Level 127
God Stats
5W - 2L
1,668 SR
Queue Stats
38W - 36L
1,407 Elo+
Party 2
Rama
Rama
Leatlemons
Rama
Level 25
God Stats
1W - 0L
1,269 SR
Queue Stats
49W - 28L
1,564 Elo+
Party 2
Hera
Hera
zFenrirz
Hera
Level 131
God Stats
4W - 1L
1,734 SR
Queue Stats
63W - 72L
1,609 Elo+
Party 2
Team Averages
Level 94
1,557 SR
1,527 Elo+

VS

Team Averages
Level 71
1,694 SR
1,589 Elo+
Athena
Athena
DaddySenpaiii
Athena
Level 129
God Stats
4W - 1L
1,804 SR
Queue Stats
72W - 79L
1,555 Elo+
Party 1
Sol
Sol
Kasef
Sol
Level 66
God Stats
2W - 2L
1,583 SR
Queue Stats
76W - 50L
1,607 Elo+
Party 1
King Arthur
King Arthur
SpcyTuna
King Arthur
Level 17
God Stats
1W - 1L
1,695 SR
Queue Stats
5W - 4L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
4 / 1 / 15
9,021
752
3,734
12,773
13,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
13 / 0 / 7
10,324
860
20,935
11,014
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
14
3 / 2 / 14
9,551
796
15,925
6,944
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,490
624
5,109
21,710
23,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Kasef
Sol
11
2 / 6 / 1
7,589
632
10,938
11,944
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SpcyTuna
King Arthur
10
0 / 10 / 2
6,691
558
6,775
17,123
14,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
2
3
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Sol
Kasef
Sol
2
6
1
0.42
W
Maui
4
1
15
11.5
W
13
0
7
16.5
L
King Arthur
SpcyTuna
King Arthur
0
10
2
0.1
W
Hera
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,594
Damage
22,822
30,731
Taken
50,777
22,563
Mitigated
43,218
10,415
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,109
841
0
943
21,710
23,358
11
8,803
12,907
16,282
0
L
Sol
Kasef
Sol
10,938
2,969
0
2,538
11,944
5,664
255
6,248
5,696
27,562
2,962
W
Maui
3,734
891
396
3,332
12,773
13,965
91
5,460
7,313
8,190
0
W
20,935
14,011
0
6,187
11,014
5,409
1,804
6,258
4,756
0
46,246
L
King Arthur
SpcyTuna
King Arthur
6,775
986
0
170
17,123
14,196
0
4,683
12,440
0
15,649
W
Hera
15,925
4,985
0
500
6,944
3,189
602
3,760
3,184
48,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
21,770
145
Minions Killed
73
9
Camps Cleared
2
682,996
Distance Traveled
647,282
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,490
624
12
1
0
258,295
1
L
Sol
7,589
632
44
4
2
190,305
3
W
Maui
9,021
752
5
0
0
241,804
2
W
Rama
10,324
860
70
6
4
205,230
0
L
King Arthur
6,691
558
17
1
0
198,682
2
W
Hera
9,551
796
70
6
5
235,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role