Player Matchup

Kali
Kali
BizMarkie14
Kali
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
5W - 17L
1,195 Elo+
Party 1
Yemoja
Yemoja
Papimoy99
Yemoja
Level 62
God Stats
1W - 1L
1,094 SR
Queue Stats
14W - 21L
1,421 Elo+
Party 1
Anubis
Anubis
b00lenciaga
Anubis
Level 27
God Stats
0W - 1L
1,201 SR
Queue Stats
4W - 6L
1,486 Elo+
Party 1
Team Averages
Level 39
1,185 SR
1,367 Elo+

VS

Team Averages
Level 73
1,594 SR
1,466 Elo+
Baron Samedi
Baron Samedi
NeverBundy
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,411 Elo+
Party 2
Bellona
Bellona
TheLeviathan777
Bellona
Level 53
God Stats
3W - 0L
1,715 SR
Queue Stats
27W - 37L
1,365 Elo+
Party 2
Sylvanus
Sylvanus
queEmo12
Sylvanus
Level 158
God Stats
21W - 17L
1,566 SR
Queue Stats
331W - 326L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
9,229
577
7,319
16,323
9,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Papimoy99
Yemoja
15
0 / 0 / 3
9,955
622
6,818
18,675
23,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
1 / 9 / 2
9,284
580
10,075
16,937
10,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NeverBundy
Baron Samedi
16
5 / 1 / 8
11,045
690
22,280
9,410
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 6
11,820
739
9,630
17,711
19,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
queEmo12
Sylvanus
16
3 / 1 / 10
11,772
736
14,100
23,876
32,316
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Baron Samedi
NeverBundy
Baron Samedi
5
1
8
9
L
Yemoja
Papimoy99
Yemoja
0
0
3
1.5
W
5
1
6
8
L
Anubis
1
9
2
0.22
W
Sylvanus
queEmo12
Sylvanus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
46,010
51,935
Taken
50,997
43,447
Mitigated
58,623
16,358
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,319
4,297
0
785
16,323
9,541
0
10,429
5,894
0
21,646
W
Baron Samedi
NeverBundy
Baron Samedi
22,280
3,331
2,913
2,666
9,410
6,440
958
3,320
6,090
65,889
0
L
Yemoja
Papimoy99
Yemoja
6,818
2,807
6,623
7,165
18,675
23,561
0
13,584
5,091
28,253
0
W
9,630
2,667
2,600
2,920
17,711
19,867
695
5,788
11,923
341
28,611
L
Anubis
10,075
724
0
1,785
16,937
10,345
0
12,656
4,281
30,964
0
W
Sylvanus
queEmo12
Sylvanus
14,100
5,282
2,886
8,530
23,876
32,316
1,297
8,471
15,405
33,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
34,637
117
Minions Killed
165
4
Camps Cleared
8
796,673
Distance Traveled
756,667
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,229
577
40
3
3
291,546
3
W
Baron Samedi
11,045
690
95
6
6
261,811
5
L
Yemoja
9,955
622
38
2
0
260,091
4
W
Bellona
11,820
739
30
2
0
263,880
2
L
Anubis
9,284
580
39
2
1
245,036
5
W
Sylvanus
11,772
736
40
3
2
230,976
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role