Player Matchup

Artemis
Artemis
Cbeatty1993
Artemis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,632 Elo+
Party 1
Sol
Sol
Syumii
Sol
Level 77
God Stats
13W - 23L
1,412 SR
Queue Stats
104W - 152L
1,344 Elo+
Party 1
Sobek
Sobek
WoodLmiche
Sobek
Level 158
God Stats
4W - 15L
1,363 SR
Queue Stats
139W - 206L
1,338 Elo+
Solo
Team Averages
Level 108
1,425 SR
1,438 Elo+

VS

Team Averages
Level 35
1,436 SR
1,479 Elo+
Chang'e
Chang'e
 
Chang'e
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Soul_Killaz_-
Ne Zha
Level 41
God Stats
1W - 0L
1,308 SR
Queue Stats
27W - 18L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
pluuus13-_-
Ao Kuang
Level 9
God Stats
7W - 2L
1,500 SR
Queue Stats
8W - 3L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cbeatty1993
Artemis
12
0 / 8 / 3
8,298
638
10,864
13,382
5,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Syumii
Sol
13
1 / 6 / 3
9,163
705
9,753
12,672
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
13
3 / 4 / 0
9,850
758
7,646
17,053
18,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 6
8,721
671
8,700
9,800
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 13
10,333
795
6,575
11,283
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
pluuus13-_-
Ao Kuang
17
15 / 2 / 2
11,882
914
22,262
18,652
9,639
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
18
18
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
6
4
L
Artemis
Cbeatty1993
Artemis
0
8
3
0.19
W
2
1
13
8.5
L
Sol
Syumii
Sol
1
6
3
0.42
L
Sobek
3
4
0
0.75
W
Ao Kuang
pluuus13-_-
Ao Kuang
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
37,537
43,107
Taken
39,735
29,611
Mitigated
19,010
8,197
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,700
595
1,408
2,916
9,800
4,035
276
4,295
5,505
30,026
0
L
Artemis
Cbeatty1993
Artemis
10,864
3,763
233
819
13,382
5,396
586
10,293
3,089
0
27,337
W
6,575
2,884
0
2,881
11,283
5,336
372
5,661
5,622
0
26,596
L
Sol
Syumii
Sol
9,753
2,672
0
3,042
12,672
5,386
810
9,413
3,259
31,853
3,098
L
Sobek
7,646
1,023
0
4,103
17,053
18,829
78
11,419
5,634
21,155
0
W
Ao Kuang
pluuus13-_-
Ao Kuang
22,262
8,693
0
6,614
18,652
9,639
2,373
7,208
11,444
51,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
30,936
117
Minions Killed
113
4
Camps Cleared
7
613,705
Distance Traveled
714,182
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,721
671
41
3
0
227,596
0
L
Artemis
8,298
638
37
3
1
196,471
0
W
Ne Zha
10,333
795
34
3
1
259,373
0
L
Sol
9,163
705
54
4
2
190,125
0
L
Sobek
9,850
758
26
2
1
227,109
4
W
Ao Kuang
11,882
914
38
3
6
227,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role