Player Matchup

Baron Samedi
Baron Samedi
Mateorm0503
Baron Samedi
Level 51
God Stats
8W - 7L
1,335 SR
Queue Stats
158W - 170L
1,331 Elo+
Solo
Fenrir
Fenrir
OpeningSole
Fenrir
Level 95
God Stats
10W - 11L
1,337 SR
Queue Stats
386W - 526L
1,299 Elo+
Party 2
Aphrodite
Aphrodite
SupremoDavid
Aphrodite
Level 80
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 3L
1,683 Elo+
Solo
Izanami
Izanami
francmg123
Izanami
Level 82
God Stats
15W - 24L
1,439 SR
Queue Stats
41W - 55L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
xxbotchixx
Sun Wukong
Level 69
God Stats
2W - 7L
1,026 SR
Queue Stats
203W - 341L
1,229 Elo+
Party 2
Team Averages
Level 75
1,375 SR
1,371 Elo+

VS

Team Averages
Level 71
1,439 SR
1,302 Elo+
Khepri
Khepri
Inkuto
Khepri
Level 75
God Stats
2W - 1L
1,405 SR
Queue Stats
89W - 91L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
MXJAM1212
Danzaburou
Level 29
God Stats
10W - 6L
1,550 SR
Queue Stats
34W - 42L
1,261 Elo+
Party 1
Bakasura
Bakasura
MadMoonChild233
Bakasura
Level 85
God Stats
26W - 16L
1,493 SR
Queue Stats
128W - 122L
1,349 Elo+
Solo
Mulan
Mulan
don shlomo
Mulan
Level 61
God Stats
8W - 11L
1,365 SR
Queue Stats
108W - 116L
1,274 Elo+
Solo
Chang'e
Chang'e
shacal69
Chang'e
Level 106
God Stats
63W - 46L
1,383 SR
Queue Stats
1,005W - 1,056L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mateorm0503
Baron Samedi
14
0 / 6 / 0
7,684
404
6,446
14,435
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
3 / 7 / 1
8,747
460
9,068
18,394
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
SupremoDavid
Aphrodite
13
2 / 5 / 6
8,155
429
10,300
18,527
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
francmg123
Izanami
14
5 / 2 / 3
9,282
489
13,885
19,513
7,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xxbotchixx
Sun Wukong
13
1 / 5 / 0
8,309
437
8,902
20,123
18,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Inkuto
Khepri
14
2 / 2 / 4
9,182
483
4,794
18,416
19,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MXJAM1212
Danzaburou
14
1 / 6 / 5
8,334
439
15,229
12,783
6,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
16
9 / 3 / 3
10,670
562
11,827
12,936
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
18
9 / 0 / 2
11,500
605
20,735
18,893
17,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
shacal69
Chang'e
17
4 / 0 / 1
10,200
537
7,202
9,141
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
25
25
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
Inkuto
Khepri
2
2
4
2
W
Danzaburou
MXJAM1212
Danzaburou
1
6
5
0.58
W
Bakasura
9
3
3
3.5
L
Baron Samedi
Mateorm0503
Baron Samedi
0
6
0
0
L
Fenrir
3
7
1
0.5
L
Aphrodite
SupremoDavid
Aphrodite
2
5
6
1
W
Mulan
9
0
2
10
L
Izanami
francmg123
Izanami
5
2
3
3.25
W
Chang'e
shacal69
Chang'e
4
0
1
4.5
L
Sun Wukong
xxbotchixx
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,601
Damage
59,787
90,992
Taken
72,169
49,489
Mitigated
54,789
33,643
Healing
26,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Inkuto
Khepri
4,794
585
0
2,743
18,416
19,812
276
6,321
12,095
33,811
0
W
Danzaburou
MXJAM1212
Danzaburou
15,229
7,631
0
2,231
12,783
6,363
1,494
4,436
8,347
0
56,838
W
Bakasura
11,827
8,241
0
4,479
12,936
7,018
1,596
1,531
11,405
0
75,873
L
Baron Samedi
Mateorm0503
Baron Samedi
6,446
312
288
2,632
14,435
7,155
33
5,635
8,258
56,472
0
L
Fenrir
9,068
3,534
101
2,625
18,394
8,494
0
1,014
16,803
0
68,243
L
Aphrodite
SupremoDavid
Aphrodite
10,300
1,109
5,947
10,952
18,527
8,123
182
2,328
15,839
51,385
0
W
Mulan
20,735
4,917
0
12,591
18,893
17,514
2,055
0
18,893
0
90,249
L
Izanami
francmg123
Izanami
13,885
12,047
0
5,758
19,513
7,591
1,114
3,019
16,214
0
72,599
W
Chang'e
shacal69
Chang'e
7,202
505
141
4,233
9,141
4,082
424
4,458
4,683
72,653
0
L
Sun Wukong
xxbotchixx
Sun Wukong
8,902
3,423
0
5,340
20,123
18,126
1,260
0
19,044
0
54,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
49,886
447
Minions Killed
521
0
Camps Cleared
0
1,596,379
Distance Traveled
1,789,861
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,182
483
53
3
0
347,893
4
W
Danzaburou
8,334
439
83
4
0
303,956
1
W
Bakasura
10,670
562
128
7
0
437,672
1
L
Baron Samedi
7,684
404
61
3
0
307,449
0
L
Fenrir
8,747
460
100
5
0
352,310
0
L
Aphrodite
8,155
429
75
4
0
316,029
0
W
Mulan
11,500
605
151
8
0
348,318
5
L
Izanami
9,282
489
127
7
0
306,962
1
W
Chang'e
10,200
537
106
6
0
352,022
1
L
Sun Wukong
8,309
437
84
4
0
313,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role