Player Matchup

Sobek
Sobek
Eikonoclast
Sobek
Level 83
God Stats
2W - 1L
1,481 SR
Queue Stats
16W - 20L
1,438 Elo+
Party 1
Fenrir
Fenrir
GeistInDerSH
Fenrir
Level 133
God Stats
1W - 2L
1,544 SR
Queue Stats
30W - 32L
1,493 Elo+
Party 1
Thoth
Thoth
JimbleKimble123
Thoth
Level 44
God Stats
1W - 1L
1,211 SR
Queue Stats
10W - 11L
1,487 Elo+
Party 1
Team Averages
Level 87
1,412 SR
1,472 Elo+

VS

Team Averages
Level 31
1,398 SR
1,396 Elo+
Merlin
Merlin
fnba11
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Achilles
Achilles
tyranixis
Achilles
Level 10
God Stats
9W - 8L
1,500 SR
Queue Stats
31W - 37L
1,221 Elo+
Party 2
Cabrakan
Cabrakan
xXMRCRABZXx
Cabrakan
Level 67
God Stats
1W - 5L
1,193 SR
Queue Stats
60W - 77L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 13
8,768
797
4,971
9,278
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
5 / 1 / 6
8,355
760
5,939
8,475
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 0 / 5
9,062
824
13,577
5,747
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
fnba11
Merlin
11
1 / 3 / 0
6,687
608
4,001
6,376
1,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
tyranixis
Achilles
11
0 / 5 / 1
6,429
584
5,293
9,891
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cabrakan
xXMRCRABZXx
Cabrakan
9
0 / 5 / 1
6,845
622
5,011
12,787
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
W
Fenrir
5
1
6
8
W
8
0
5
10.5
L
Merlin
fnba11
Merlin
1
3
0
0.33
L
Achilles
tyranixis
Achilles
0
5
1
0.1
L
Cabrakan
xXMRCRABZXx
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
14,305
23,500
Taken
29,054
16,483
Mitigated
20,443
7,157
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,971
396
0
3,212
9,278
9,903
401
3,247
5,546
15,945
0
W
Fenrir
5,939
2,376
0
3,070
8,475
3,957
145
3,272
5,044
0
25,096
W
13,577
1,369
0
875
5,747
2,623
62
3,015
2,607
33,240
0
L
Merlin
fnba11
Merlin
4,001
651
0
0
6,376
1,931
0
4,418
1,643
18,926
0
L
Achilles
tyranixis
Achilles
5,293
1,315
0
759
9,891
5,783
0
5,904
3,497
0
15,397
L
Cabrakan
xXMRCRABZXx
Cabrakan
5,011
637
0
1,378
12,787
12,729
0
6,939
5,135
8,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,185
Gold Earned
19,961
126
Minions Killed
70
8
Camps Cleared
1
665,953
Distance Traveled
580,417
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,768
797
28
3
0
226,814
4
W
Fenrir
8,355
760
52
5
6
227,752
1
W
Thoth
9,062
824
46
4
2
211,387
1
L
Merlin
6,687
608
24
2
0
189,191
0
L
Achilles
6,429
584
37
3
0
207,521
1
L
Cabrakan
6,845
622
9
1
1
183,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role