Player Matchup

Jing Wei
Jing Wei
Giacomo1032
Jing Wei
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 25L
1,286 Elo+
Party 1
Atlas
Atlas
IamCheefBeef
Atlas
Level 6
God Stats
5W - 10L
1,500 SR
Queue Stats
7W - 15L
1,196 Elo+
Party 1
Guan Yu
Guan Yu
MuddledMudkip
Guan Yu
Level 12
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
momosmonkeylab
Scylla
Level 27
God Stats
12W - 11L
1,256 SR
Queue Stats
19W - 26L
1,352 Elo+
Party 1
Awilix
Awilix
seanbeegee
Awilix
Level 110
God Stats
9W - 13L
1,542 SR
Queue Stats
43W - 42L
1,414 Elo+
Party 1
Team Averages
Level 45
1,402 SR
1,350 Elo+

VS

Team Averages
Level 75
1,441 SR
1,432 Elo+
Athena
Athena
Anfyre
Athena
Level 49
God Stats
6W - 3L
1,661 SR
Queue Stats
115W - 109L
1,491 Elo+
Solo
Ra
Ra
RISEABOVE369
Ra
Level 81
God Stats
3W - 6L
1,262 SR
Queue Stats
331W - 382L
1,347 Elo+
Solo
Chernobog
Chernobog
TheZzakK
Chernobog
Level 126
God Stats
2W - 6L
1,460 SR
Queue Stats
204W - 230L
1,421 Elo+
Solo
Pele
Pele
jojothetireman
Pele
Level 37
God Stats
30W - 23L
1,522 SR
Queue Stats
95W - 93L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
simbos
Cthulhu
Level 84
God Stats
1W - 2L
1,298 SR
Queue Stats
169W - 159L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Giacomo1032
Jing Wei
13
2 / 6 / 4
8,293
415
11,546
17,407
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 2
8,011
401
5,697
17,419
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
15
2 / 4 / 1
8,910
446
4,760
15,419
14,296
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 6 / 0
9,146
457
8,332
11,790
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
seanbeegee
Awilix
17
7 / 4 / 3
10,334
517
15,290
16,455
7,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anfyre
Athena
14
3 / 4 / 3
9,387
469
10,371
17,757
15,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 3
9,843
492
6,209
12,834
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TheZzakK
Chernobog
16
3 / 4 / 9
10,060
503
14,388
16,877
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 1 / 2
12,517
626
11,486
14,524
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
simbos
Cthulhu
13
1 / 3 / 7
9,067
453
11,452
22,178
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
16
Kills
24
24
Deaths
16
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
Anfyre
Athena
3
4
3
1.13
L
Jing Wei
Giacomo1032
Jing Wei
2
6
4
0.67
L
2
4
2
0.75
L
Guan Yu
2
4
1
0.63
W
2
4
3
0.88
W
Chernobog
TheZzakK
Chernobog
3
4
9
1.88
W
15
1
2
16
L
3
6
0
0.5
L
Awilix
seanbeegee
Awilix
7
4
3
2.13
W
Cthulhu
simbos
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,625
Damage
53,906
78,490
Taken
84,170
42,545
Mitigated
58,509
13,806
Healing
27,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Anfyre
Athena
10,371
3,085
0
972
17,757
15,521
712
820
16,893
48,549
0
L
Jing Wei
Giacomo1032
Jing Wei
11,546
8,691
0
5,459
17,407
5,764
587
6,131
11,274
0
47,737
L
5,697
2,815
0
3,724
17,419
11,567
0
4,639
12,768
24,084
0
L
Guan Yu
4,760
44
296
3,274
15,419
14,296
26
6,957
7,912
0
45,183
W
6,209
841
303
4,615
12,834
5,803
224
4,590
7,838
66,280
0
W
Chernobog
TheZzakK
Chernobog
14,388
9,399
0
7,066
16,877
8,274
768
2,824
14,053
0
79,701
W
11,486
2,142
0
9,284
14,524
6,780
64
893
13,549
0
99,497
L
8,332
639
0
303
11,790
3,784
0
2,754
8,990
60,877
0
L
Awilix
seanbeegee
Awilix
15,290
6,467
0
750
16,455
7,134
0
5,672
10,571
0
86,277
W
Cthulhu
simbos
Cthulhu
11,452
1,194
222
5,344
22,178
22,131
30
4,258
17,557
38,031
6,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
50,874
413
Minions Killed
529
0
Camps Cleared
0
1,745,272
Distance Traveled
1,872,832
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,387
469
83
4
0
411,574
4
L
Jing Wei
8,293
415
63
3
0
311,506
0
L
Atlas
8,011
401
32
2
0
329,650
0
L
Guan Yu
8,910
446
78
4
0
373,652
0
W
Ra
9,843
492
124
6
0
336,376
12
W
Chernobog
10,060
503
132
7
0
335,878
3
W
Pele
12,517
626
137
7
0
414,614
0
L
Scylla
9,146
457
118
6
0
342,775
4
L
Awilix
10,334
517
122
6
0
387,689
0
W
Cthulhu
9,067
453
53
3
0
374,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role