Player Matchup

Thanatos
Thanatos
CubaLinkx
Thanatos
Level 155
God Stats
2W - 7L
1,241 SR
Queue Stats
199W - 206L
1,422 Elo+
Solo
Artemis
Artemis
Darth_Dioux
Artemis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
ImpyrialJackyl
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,225 Elo+
Solo
Thor
Thor
Lucky_StrikesKoH
Thor
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 148L
1,306 Elo+
Solo
Anhur
Anhur
jairingo1
Anhur
Level 149
God Stats
1W - 1L
1,681 SR
Queue Stats
128W - 139L
1,327 Elo+
Party 1
Team Averages
Level 126
1,484 SR
1,345 Elo+

VS

Team Averages
Level 107
1,422 SR
1,421 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
NBKxCupcake
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,378 Elo+
Solo
Nemesis
Nemesis
PhysicalFTW
Nemesis
Level 61
God Stats
22W - 17L
1,367 SR
Queue Stats
394W - 402L
1,436 Elo+
Party 2
Geb
Geb
UnderALunaLight
Geb
Level 160
God Stats
5W - 11L
1,241 SR
Queue Stats
1,501W - 1,624L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CubaLinkx
Thanatos
17
3 / 8 / 7
10,419
651
13,768
19,895
9,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Darth_Dioux
Artemis
17
4 / 7 / 7
10,555
660
17,855
19,807
9,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ImpyrialJackyl
Baron Samedi
20
5 / 4 / 8
11,926
745
21,528
18,438
10,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 6 / 6
11,075
692
12,101
22,440
19,014
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
jairingo1
Anhur
15
1 / 5 / 4
9,242
578
7,541
15,257
6,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
11 / 4 / 16
13,011
813
27,999
17,640
12,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
 
Chronos
19
2 / 2 / 18
11,378
711
15,730
18,085
10,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
20
6 / 4 / 18
12,417
776
16,840
15,425
9,307
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
PhysicalFTW
Nemesis
19
6 / 3 / 15
11,955
747
14,705
24,306
23,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 17
11,656
729
12,367
22,986
23,056
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
17
Kills
30
30
Deaths
18
32
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
4
16
4.75
W
Chronos
 
Chronos
2
2
18
5.5
L
Thanatos
CubaLinkx
Thanatos
3
8
7
0.81
L
Artemis
Darth_Dioux
Artemis
4
7
7
1.07
L
Baron Samedi
ImpyrialJackyl
Baron Samedi
5
4
8
2.25
L
4
6
6
1.17
W
Raijin
6
4
18
3.75
W
Nemesis
PhysicalFTW
Nemesis
6
3
15
4.5
W
5
5
17
2.7
L
Anhur
jairingo1
Anhur
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,793
Damage
87,641
95,837
Taken
98,442
55,329
Mitigated
78,587
37,744
Healing
41,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
27,999
1,951
7,752
5,243
17,640
12,272
1,872
3,685
13,955
46,688
0
W
Chronos
 
Chronos
15,730
4,968
1,962
3,721
18,085
10,615
2,535
3,978
14,107
37,762
0
L
Thanatos
CubaLinkx
Thanatos
13,768
2,808
1,653
8,276
19,895
9,275
0
16,862
3,033
0
22,279
L
Artemis
Darth_Dioux
Artemis
17,855
4,434
2,078
4,856
19,807
9,884
1,012
14,536
5,271
0
34,365
L
Baron Samedi
ImpyrialJackyl
Baron Samedi
21,528
1,309
6,781
5,750
18,438
10,978
0
13,178
5,260
44,126
0
L
12,101
2,062
2,323
3,036
22,440
19,014
621
16,555
5,885
0
20,492
W
Raijin
16,840
1,672
4,770
4,181
15,425
9,307
2,038
3,646
11,779
42,449
0
W
Nemesis
PhysicalFTW
Nemesis
14,705
4,650
0
6,261
24,306
23,337
1,087
4,197
20,109
0
23,516
W
12,367
1,163
3,105
4,055
22,986
23,056
610
6,022
16,964
20,666
0
L
Anhur
jairingo1
Anhur
7,541
3,366
1,037
1,954
15,257
6,178
0
11,805
3,452
0
15,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
60,417
144
Minions Killed
157
0
Camps Cleared
0
1,275,656
Distance Traveled
1,495,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,011
813
25
2
0
278,143
0
W
Chronos
11,378
711
47
3
0
338,636
0
L
Thanatos
10,419
651
22
1
0
277,301
0
L
Artemis
10,555
660
35
2
0
218,694
2
L
Baron Samedi
11,926
745
44
3
0
248,659
0
L
Thor
11,075
692
21
1
0
269,077
0
W
Raijin
12,417
776
46
3
0
259,485
0
W
Nemesis
11,955
747
16
1
0
312,402
2
W
Geb
11,656
729
23
1
0
306,560
0
L
Anhur
9,242
578
22
1
0
261,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role