Player Matchup

Neith
Neith
Billybobjoe3866
Neith
Level 49
God Stats
8W - 5L
1,458 SR
Queue Stats
18W - 23L
1,272 Elo+
Party 3
Olorun
Olorun
CombsNSB
Olorun
Level 89
God Stats
5W - 3L
1,442 SR
Queue Stats
13W - 19L
1,321 Elo+
Party 3
Fenrir
Fenrir
DDbuster271
Fenrir
Level 27
God Stats
3W - 2L
1,829 SR
Queue Stats
10W - 13L
1,332 Elo+
Party 3
Sun Wukong
Sun Wukong
Monkeymopho117
Sun Wukong
Level 86
God Stats
11W - 9L
1,425 SR
Queue Stats
38W - 28L
1,414 Elo+
Party 3
Ymir
Ymir
wideopen racin
Ymir
Level 28
God Stats
4W - 4L
1,481 SR
Queue Stats
4W - 5L
1,309 Elo+
Party 3
Team Averages
Level 56
1,527 SR
1,330 Elo+

VS

Team Averages
Level 82
1,467 SR
1,359 Elo+
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ImmortalFiller
Ishtar
Level 143
God Stats
0W - 2L
1,416 SR
Queue Stats
3W - 13L
1,191 Elo+
Party 2
Pele
Pele
Lobegdoh
Pele
Level 64
God Stats
14W - 12L
1,589 SR
Queue Stats
130W - 164L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
SnuggleWuffle
Guan Yu
Level 62
God Stats
0W - 2L
1,329 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 2
Vulcan
Vulcan
Sploon Pontoon
Vulcan
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 85L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,394
492
7,109
8,436
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
CombsNSB
Olorun
12
5 / 3 / 3
7,568
582
6,555
8,773
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
13
5 / 0 / 4
7,720
594
6,066
8,891
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Monkeymopho117
Sun Wukong
13
4 / 0 / 2
8,009
616
7,536
7,901
4,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 1
6,558
504
2,215
11,673
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 4
6,151
473
4,334
8,561
7,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 3
6,618
509
9,893
8,357
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
10
3 / 6 / 1
6,456
497
5,193
12,903
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
10
0 / 4 / 0
6,073
467
4,039
10,442
10,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 2
6,935
533
6,393
7,537
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
16
Kills
9
9
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
4
4
W
1
3
3
0.83
W
Olorun
CombsNSB
Olorun
5
3
3
2.17
W
Fenrir
5
0
4
7
L
3
3
3
1.5
L
Pele
3
6
1
0.58
W
Sun Wukong
Monkeymopho117
Sun Wukong
4
0
2
5
L
Guan Yu
0
4
0
0
L
1
3
2
0.67
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
29,852
45,674
Taken
47,800
27,810
Mitigated
28,134
8,688
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,334
48
0
920
8,561
7,039
0
1,716
6,845
22,243
0
W
7,109
3,851
0
1,029
8,436
2,923
480
2,580
5,856
0
43,308
W
Olorun
CombsNSB
Olorun
6,555
2,614
267
3,155
8,773
3,695
802
4,898
3,875
43,094
4,482
W
Fenrir
6,066
974
0
1,057
8,891
3,659
0
1,616
7,275
0
46,776
L
9,893
5,475
0
913
8,357
2,744
0
921
7,436
0
50,695
L
Pele
5,193
1,595
0
3,864
12,903
4,530
0
2,204
10,699
0
35,591
W
Sun Wukong
Monkeymopho117
Sun Wukong
7,536
2,537
0
1,404
7,901
4,804
526
0
7,901
0
56,227
L
Guan Yu
4,039
1,344
0
1,895
10,442
10,544
117
493
9,949
0
34,715
L
6,393
1,146
0
875
7,537
3,277
58
2,807
4,730
54,618
0
W
2,215
297
263
1,513
11,673
12,729
0
1,633
10,040
22,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
32,233
338
Minions Killed
331
0
Camps Cleared
0
1,283,000
Distance Traveled
1,255,504
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,151
473
47
4
0
257,100
2
W
Neith
6,394
492
67
5
0
219,322
1
W
Olorun
7,568
582
71
5
0
232,276
0
W
Fenrir
7,720
594
65
5
0
305,787
0
L
Ishtar
6,618
509
77
6
0
233,101
2
L
Pele
6,456
497
68
5
0
261,952
0
W
Sun Wukong
8,009
616
99
8
0
276,319
0
L
Guan Yu
6,073
467
58
4
0
255,276
1
L
Vulcan
6,935
533
81
6
0
248,075
2
W
Ymir
6,558
504
36
3
0
249,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role