Player Matchup

Neith
Neith
Aidler
Neith
Level 106
God Stats
10W - 18L
1,354 SR
Queue Stats
169W - 170L
1,448 Elo+
Party 1
Nox
Nox
FacePump 602
Nox
Level 160
God Stats
339W - 308L
1,511 SR
Queue Stats
1,036W - 996L
1,539 Elo+
Party 1
Bacchus
Bacchus
LtWinters101st
Bacchus
Level 107
God Stats
116W - 88L
1,533 SR
Queue Stats
132W - 108L
1,466 Elo+
Party 1
Team Averages
Level 124
1,466 SR
1,484 Elo+

VS

Team Averages
Level 102
1,490 SR
1,392 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
KaiserAE
Maui
Level 101
God Stats
4W - 5L
1,469 SR
Queue Stats
49W - 56L
1,391 Elo+
Solo
Thor
Thor
XS3xYCAKE5079
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aidler
Neith
14
1 / 0 / 4
8,620
663
7,454
7,580
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 0 / 3
9,300
715
12,343
9,475
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 0 / 2
8,996
692
5,543
8,690
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 0
7,469
575
11,637
7,136
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
12
0 / 2 / 0
7,551
581
4,234
12,135
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 0
7,220
555
3,944
11,518
4,668
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Neith
Aidler
Neith
1
0
4
3
W
6
0
3
7.5
L
Maui
0
2
0
0
W
2
0
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,340
Damage
19,815
25,745
Taken
30,789
16,373
Mitigated
17,687
5,870
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,637
1,017
0
2,447
7,136
2,953
0
4,208
2,928
40,547
0
W
Neith
Aidler
Neith
7,454
2,437
0
1,908
7,580
3,147
811
3,895
3,373
0
39,732
W
12,343
891
0
1,186
9,475
4,131
0
5,488
3,289
38,868
0
L
Maui
4,234
1,233
202
2,528
12,135
10,066
0
6,069
6,066
15,862
0
W
5,543
907
0
2,776
8,690
9,095
78
4,971
2,936
9,574
0
L
3,944
860
0
0
11,518
4,668
0
8,005
3,513
0
13,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
22,240
151
Minions Killed
140
10
Camps Cleared
2
730,639
Distance Traveled
622,387
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,469
575
71
5
1
201,809
2
W
Neith
8,620
663
76
6
3
231,016
4
W
Nox
9,300
715
61
5
6
254,366
3
L
Maui
7,551
581
45
3
1
215,201
1
W
Bacchus
8,996
692
14
1
1
245,257
3
L
Thor
7,220
555
24
2
0
205,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role