Player Matchup

Rama
Rama
CPD1ROGUE
Rama
Level 94
God Stats
5W - 8L
1,346 SR
Queue Stats
318W - 370L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Decarbonized
Sylvanus
Level 66
God Stats
29W - 31L
1,483 SR
Queue Stats
173W - 199L
1,455 Elo+
Party 1
Vulcan
Vulcan
GritSandpaper
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 264L
1,440 Elo+
Party 1
Thanatos
Thanatos
JustabeagleVevo
Thanatos
Level 58
God Stats
8W - 8L
1,382 SR
Queue Stats
158W - 163L
1,453 Elo+
Party 1
Bellona
Bellona
PorpoiseVEVO
Bellona
Level 14
God Stats
3W - 1L
1,690 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 1
Team Averages
Level 60
1,480 SR
1,427 Elo+

VS

Team Averages
Level 54
1,337 SR
1,279 Elo+
Thoth
Thoth
DanMan080916
Thoth
Level 73
God Stats
0W - 2L
1,271 SR
Queue Stats
304W - 312L
1,366 Elo+
Solo
Maui
Maui
Gumm1worm
Maui
Level 41
God Stats
0W - 4L
1,123 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 2
Ravana
Ravana
HammerTools
Ravana
Level 84
God Stats
3W - 3L
1,614 SR
Queue Stats
216W - 260L
1,402 Elo+
Solo
Ullr
Ullr
Rijobi
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,077 Elo+
Party 2
Sol
Sol
Solurex
Sol
Level 43
God Stats
1W - 4L
1,176 SR
Queue Stats
10W - 21L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
9 / 1 / 6
9,188
540
12,564
12,110
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Decarbonized
Sylvanus
13
1 / 1 / 10
8,562
504
5,010
11,780
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 5
7,556
444
7,114
8,192
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
17
17 / 3 / 6
10,797
635
18,113
18,283
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
PorpoiseVEVO
Bellona
13
4 / 4 / 8
8,741
514
8,932
12,836
11,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 1
8,713
513
10,588
12,239
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maui
10
0 / 8 / 3
6,814
401
3,627
17,907
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
13
4 / 6 / 5
8,782
517
6,566
13,556
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
Rijobi
Ullr
5
0 / 5 / 0
5,094
300
2,224
6,431
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
13
4 / 7 / 4
8,994
529
8,978
14,560
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
33
Kills
15
15
Deaths
33
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
9
1
6
12
L
7
7
1
1.07
W
Sylvanus
Decarbonized
Sylvanus
1
1
10
6
W
2
6
5
0.75
L
Maui
0
8
3
0.19
L
Ravana
4
6
5
1.08
W
Thanatos
17
3
6
6.67
W
Bellona
PorpoiseVEVO
Bellona
4
4
8
2
L
Ullr
Rijobi
Ullr
0
5
0
0
L
Sol
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,733
Damage
31,983
63,201
Taken
64,693
40,864
Mitigated
33,178
32,941
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,564
9,905
0
7,003
12,110
4,543
2,307
3,843
8,267
0
63,567
L
10,588
1,304
0
859
12,239
4,355
0
3,423
8,816
63,326
0
W
Sylvanus
Decarbonized
Sylvanus
5,010
1,302
747
3,499
11,780
12,126
1,451
4,286
7,494
35,064
4,395
W
7,114
2,872
0
716
8,192
3,215
611
5,240
2,952
39,382
0
L
Maui
3,627
1,160
0
1,631
17,907
14,627
0
3,725
14,182
13,963
0
L
Ravana
6,566
1,521
0
2,391
13,556
6,964
0
2,098
11,458
0
45,963
W
Thanatos
18,113
6,122
0
17,792
18,283
9,135
296
4,570
13,713
0
77,411
W
Bellona
PorpoiseVEVO
Bellona
8,932
3,436
0
3,184
12,836
11,845
1,600
4,613
8,223
0
38,017
L
Ullr
Rijobi
Ullr
2,224
1,251
0
468
6,431
1,756
0
891
5,540
0
7,740
L
Sol
8,978
2,089
0
4,152
14,560
5,476
1,355
1,256
13,304
52,166
5,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
38,397
367
Minions Killed
309
0
Camps Cleared
0
1,480,794
Distance Traveled
1,357,098
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,188
540
88
5
0
307,730
0
L
Thoth
8,713
513
107
6
0
255,672
1
W
Sylvanus
8,562
504
65
4
0
244,069
3
W
Vulcan
7,556
444
59
3
0
297,048
1
L
Maui
6,814
401
24
1
0
305,976
0
L
Ravana
8,782
517
75
4
0
327,576
4
W
Thanatos
10,797
635
103
6
0
342,230
1
W
Bellona
8,741
514
52
3
0
289,717
1
L
Ullr
5,094
300
5
0
0
162,691
0
L
Sol
8,994
529
98
6
0
305,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role