Player Matchup

Maui
Maui
Headcrab10
Maui
Level 122
God Stats
2W - 2L
1,699 SR
Queue Stats
91W - 42L
1,755 Elo+
Party 2
Nu Wa
Nu Wa
PrincessHeresy
Nu Wa
Level 37
God Stats
11W - 1L
1,931 SR
Queue Stats
38W - 13L
1,723 Elo+
Party 2
Sol
Sol
R0b0P5yKo
Sol
Level 95
God Stats
2W - 1L
1,442 SR
Queue Stats
76W - 36L
1,711 Elo+
Party 2
Horus
Horus
TheRealHeadcrab
Horus
Level 98
God Stats
4W - 0L
1,784 SR
Queue Stats
68W - 42L
1,673 Elo+
Party 2
Apollo
Apollo
butterlord02
Apollo
Level 129
God Stats
1W - 1L
1,397 SR
Queue Stats
62W - 43L
1,641 Elo+
Party 2
Team Averages
Level 96
1,651 SR
1,701 Elo+

VS

Team Averages
Level 111
1,543 SR
1,508 Elo+
Serqet
Serqet
BooSaul
Serqet
Level 47
God Stats
11W - 9L
1,550 SR
Queue Stats
177W - 164L
1,485 Elo+
Solo
Nu Wa
Nu Wa
DirtyRat iQ
Nu Wa
Level 144
God Stats
9W - 13L
1,408 SR
Queue Stats
59W - 69L
1,492 Elo+
Party 1
Maui
Maui
KingZero1337
Maui
Level 107
God Stats
1W - 1L
1,779 SR
Queue Stats
37W - 32L
1,572 Elo+
Party 1
Hachiman
Hachiman
Nicholas50Mg
Hachiman
Level 117
God Stats
2W - 2L
1,426 SR
Queue Stats
19W - 26L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
i Anpanman
Gilgamesh
Level 139
God Stats
8W - 6L
1,555 SR
Queue Stats
54W - 60L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
7,716
772
5,661
8,543
7,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 13
7,573
757
9,475
5,404
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 0 / 8
8,639
864
10,107
4,753
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 12
7,321
732
4,080
9,880
8,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
16
8 / 0 / 8
8,834
883
13,769
8,177
4,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BooSaul
Serqet
11
0 / 6 / 0
6,325
633
2,352
9,220
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 0
6,968
697
6,663
7,435
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 1
6,654
665
2,638
10,971
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Nicholas50Mg
Hachiman
13
1 / 2 / 0
7,134
713
7,608
9,070
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
i Anpanman
Gilgamesh
12
0 / 4 / 0
6,194
619
6,104
12,999
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
2
19
Kills
1
1
Deaths
19
54
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
BooSaul
Serqet
0
6
0
0
L
0
3
0
0
W
2
0
13
8.5
L
0
4
1
0.13
L
Hachiman
Nicholas50Mg
Hachiman
1
2
0
0.5
W
3
1
13
9.5
W
6
0
8
10
W
0
0
12
6
W
Apollo
8
0
8
12
L
Gilgamesh
i Anpanman
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
25,365
36,757
Taken
49,695
25,104
Mitigated
29,340
15,695
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BooSaul
Serqet
2,352
347
0
901
9,220
6,074
0
3,659
5,561
0
13,831
L
6,663
2,620
0
167
7,435
3,180
0
3,753
3,682
30,866
0
W
5,661
1,459
771
1,204
8,543
7,855
168
1,978
6,193
13,500
0
L
2,638
418
0
702
10,971
7,905
0
6,929
4,042
6,674
0
L
Hachiman
Nicholas50Mg
Hachiman
7,608
3,748
0
2,923
9,070
3,937
0
3,492
5,578
0
29,181
W
9,475
3,453
0
422
5,404
2,347
1,197
1,696
3,708
23,980
0
W
10,107
3,297
0
1,448
4,753
2,167
3,183
1,639
3,114
44,849
0
W
4,080
1,995
3,981
4,399
9,880
8,387
160
2,248
7,313
0
10,037
W
Apollo
13,769
9,548
0
3,470
8,177
4,348
2,906
1,740
5,971
0
37,061
L
Gilgamesh
i Anpanman
Gilgamesh
6,104
1,320
342
3,171
12,999
8,244
0
7,410
5,589
0
15,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
33,275
215
Minions Killed
162
0
Camps Cleared
0
1,035,909
Distance Traveled
834,667
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,325
633
28
3
0
155,768
0
L
Nu Wa
6,968
697
59
6
0
165,781
3
W
Maui
7,716
772
11
1
0
206,808
1
L
Maui
6,654
665
8
1
0
137,420
1
L
Hachiman
7,134
713
54
5
0
180,830
1
W
Nu Wa
7,573
757
29
3
0
168,504
0
W
Sol
8,639
864
89
9
0
209,570
0
W
Horus
7,321
732
15
2
0
232,674
2
W
Apollo
8,834
883
71
7
0
218,353
2
L
Gilgamesh
6,194
619
13
1
0
194,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role