Player Matchup

Atlas
Atlas
D_beat00
Atlas
Level 87
God Stats
3W - 3L
1,684 SR
Queue Stats
40W - 27L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,672 SR
Queue Stats
60W - 39L
1,532 Elo+
Party 1
Vamana
Vamana
ElCompaFluffy
Vamana
Level 119
God Stats
2W - 1L
1,800 SR
Queue Stats
49W - 31L
1,543 Elo+
Party 1
Nemesis
Nemesis
Famezei
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
enz5102
Scylla
Level 146
God Stats
11W - 17L
1,494 SR
Queue Stats
63W - 83L
1,451 Elo+
Solo
Team Averages
Level 81
1,630 SR
1,507 Elo+

VS

Team Averages
Level 108
1,504 SR
1,542 Elo+
Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Zeifeer
Yu Huang
Level 145
God Stats
5W - 4L
1,497 SR
Queue Stats
81W - 66L
1,616 Elo+
Solo
Xbalanque
Xbalanque
karmvir1234
Xbalanque
Level 89
God Stats
16W - 12L
1,262 SR
Queue Stats
42W - 34L
1,502 Elo+
Solo
Merlin
Merlin
noturdog
Merlin
Level 107
God Stats
27W - 19L
1,687 SR
Queue Stats
192W - 178L
1,543 Elo+
Solo
Ares
Ares
scubawaugh
Ares
Level 83
God Stats
9W - 2L
1,573 SR
Queue Stats
38W - 33L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D_beat00
Atlas
15
0 / 5 / 5
10,166
1,017
6,537
18,880
21,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Danny7182954
Ah Muzen Cab
16
1 / 3 / 4
10,484
1,048
11,027
13,014
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 5 / 2
10,615
1,062
10,896
18,930
16,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Famezei
Nemesis
15
0 / 7 / 4
9,262
926
2,168
12,246
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
enz5102
Scylla
15
1 / 2 / 3
9,925
993
11,879
10,576
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

152

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
7 / 1 / 12
11,411
1,141
8,938
5,546
6,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
Zeifeer
Yu Huang
17
3 / 0 / 15
10,740
1,074
11,638
7,730
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
karmvir1234
Xbalanque
17
6 / 4 / 15
11,886
1,189
22,962
14,920
10,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
noturdog
Merlin
17
3 / 0 / 13
10,734
1,073
16,373
5,166
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 1 / 16
12,145
1,215
10,356
12,497
16,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
6
Kills
22
22
Deaths
6
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
12
13
L
Atlas
D_beat00
Atlas
0
5
5
0.5
L
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
1
3
4
1
L
4
5
2
1
L
Nemesis
Famezei
Nemesis
0
7
4
0.29
W
Yu Huang
Zeifeer
Yu Huang
3
0
15
10.5
L
Scylla
enz5102
Scylla
1
2
3
1.25
W
Xbalanque
karmvir1234
Xbalanque
6
4
15
3.38
W
Merlin
noturdog
Merlin
3
0
13
9.5
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,507
Damage
70,267
73,646
Taken
45,859
53,019
Mitigated
41,609
12,461
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,938
2,117
0
2,063
5,546
6,492
0
2,358
3,188
0
14,950
L
Atlas
D_beat00
Atlas
6,537
2,247
402
3,382
18,880
21,278
0
9,941
8,939
17,170
0
L
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
11,027
3,240
0
3,305
13,014
5,928
0
6,586
6,428
0
45,473
L
10,896
5,278
0
3,945
18,930
16,216
0
9,006
9,924
0
22,777
L
Nemesis
Famezei
Nemesis
2,168
256
0
336
12,246
5,561
0
6,729
5,517
0
5,599
W
Yu Huang
Zeifeer
Yu Huang
11,638
342
0
0
7,730
4,681
0
2,963
4,767
26,898
0
L
Scylla
enz5102
Scylla
11,879
1,613
0
1,091
10,576
4,036
0
6,105
4,471
42,504
0
W
Xbalanque
karmvir1234
Xbalanque
22,962
13,046
241
2,963
14,920
10,224
0
5,793
9,127
0
53,610
W
Merlin
noturdog
Merlin
16,373
447
0
0
5,166
3,766
0
1,579
3,587
41,934
0
W
10,356
175
0
1,532
12,497
16,446
0
5,723
6,774
16,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,452
Gold Earned
56,916
207
Minions Killed
225
5
Camps Cleared
9
920,900
Distance Traveled
1,025,102
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,411
1,141
9
1
2
203,313
0
L
Atlas
10,166
1,017
17
2
0
146,405
4
L
Ah Muzen Cab
10,484
1,048
74
7
3
220,931
0
L
Vamana
10,615
1,062
27
3
1
205,313
0
L
Nemesis
9,262
926
15
2
1
143,966
1
W
Yu Huang
10,740
1,074
44
4
0
235,169
1
L
Scylla
9,925
993
74
7
0
204,285
1
W
Xbalanque
11,886
1,189
81
8
2
169,009
0
W
Merlin
10,734
1,073
83
8
4
220,843
4
W
Ares
12,145
1,215
8
1
1
196,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role