Player Matchup

Thor
Thor
AyahuaskaPR
Thor
Level 148
God Stats
44W - 48L
1,559 SR
Queue Stats
240W - 231L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElloBRUV
Cu Chulainn
Level 160
God Stats
3W - 0L
1,928 SR
Queue Stats
130W - 113L
1,605 Elo+
Solo
Sylvanus
Sylvanus
Septeviia
Sylvanus
Level 126
God Stats
16W - 13L
1,529 SR
Queue Stats
258W - 232L
1,610 Elo+
Solo
Kukulkan
Kukulkan
Viiseryonn
Kukulkan
Level 108
God Stats
176W - 181L
1,638 SR
Queue Stats
367W - 388L
1,620 Elo+
Solo
Hou Yi
Hou Yi
datboiReckless
Hou Yi
Level 88
God Stats
15W - 14L
1,763 SR
Queue Stats
265W - 284L
1,582 Elo+
Solo
Team Averages
Level 126
1,683 SR
1,603 Elo+

VS

Team Averages
Level 150
1,641 SR
1,582 Elo+
The Morrigan
The Morrigan
Lusaka13058
The Morrigan
Level 155
God Stats
3W - 1L
1,842 SR
Queue Stats
308W - 276L
1,655 Elo+
Party 1
Bellona
Bellona
SpanglyEnvelope
Bellona
Level 126
God Stats
3W - 8L
1,332 SR
Queue Stats
181W - 174L
1,565 Elo+
Solo
Skadi
Skadi
StraightBallsy
Skadi
Level 160
God Stats
8W - 5L
1,708 SR
Queue Stats
152W - 147L
1,589 Elo+
Party 1
Hades
Hades
THIZZL4MIC
Hades
Level 157
God Stats
20W - 20L
1,571 SR
Queue Stats
1,210W - 1,177L
1,544 Elo+
Solo
He Bo
He Bo
TheBeneficiary
He Bo
Level 151
God Stats
2W - 2L
1,753 SR
Queue Stats
129W - 93L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 8
14,030
825
22,169
24,167
22,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
ElloBRUV
Cu Chulainn
18
1 / 2 / 12
11,713
689
10,293
16,533
20,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Septeviia
Sylvanus
20
3 / 0 / 14
13,466
792
10,500
24,360
41,003
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
Viiseryonn
Kukulkan
20
4 / 1 / 12
13,183
775
12,968
10,639
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 12
13,082
770
16,745
17,999
12,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lusaka13058
The Morrigan
20
3 / 5 / 2
12,377
728
13,605
11,614
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 6
11,344
667
10,102
26,990
25,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 5 / 6
11,266
663
16,126
14,253
7,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
18
1 / 5 / 3
11,471
675
10,955
19,531
13,936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

19
5 / 5 / 4
12,344
726
15,070
14,440
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
23
Kills
10
10
Deaths
23
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
5
8
2.6
W
Cu Chulainn
ElloBRUV
Cu Chulainn
1
2
12
3.5
L
The Morrigan
Lusaka13058
The Morrigan
3
5
2
0.8
W
Sylvanus
Septeviia
Sylvanus
3
0
14
10
L
1
3
6
1.33
L
0
5
6
0.6
L
Hades
1
5
3
0.5
L
5
5
4
1.4
W
Kukulkan
Viiseryonn
Kukulkan
4
1
12
10
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,675
Damage
65,858
93,698
Taken
86,828
103,271
Mitigated
59,582
31,140
Healing
17,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,169
2,850
0
2,879
24,167
22,230
559
10,198
13,969
0
72,906
W
Cu Chulainn
ElloBRUV
Cu Chulainn
10,293
1,601
0
523
16,533
20,079
438
7,890
8,643
0
38,525
L
The Morrigan
Lusaka13058
The Morrigan
13,605
1,774
0
399
11,614
6,613
420
683
10,844
50,218
7,491
W
Sylvanus
Septeviia
Sylvanus
10,500
842
10,071
12,092
24,360
41,003
80
6,335
18,025
20,220
0
L
10,102
2,312
0
9,156
26,990
25,069
0
8,181
18,662
0
40,297
L
16,126
5,830
0
1,139
14,253
7,566
488
4,384
9,759
0
51,226
L
Hades
10,955
731
347
5,350
19,531
13,936
438
4,794
14,640
47,597
0
L
15,070
1,026
0
1,533
14,440
6,398
11
5,203
9,070
37,728
0
W
Kukulkan
Viiseryonn
Kukulkan
12,968
1,340
0
2,940
10,639
7,402
2,199
4,864
5,775
71,151
0
W
16,745
8,850
0
2,635
17,999
12,557
3,808
6,214
11,785
0
63,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,474
Gold Earned
58,802
350
Minions Killed
393
0
Camps Cleared
0
1,630,362
Distance Traveled
1,604,517
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,030
825
82
5
0
310,136
3
W
Cu Chulainn
11,713
689
50
3
0
329,826
0
L
The Morrigan
12,377
728
111
7
0
332,338
0
W
Sylvanus
13,466
792
27
2
0
370,142
3
L
Bellona
11,344
667
48
3
0
355,131
1
L
Skadi
11,266
663
86
5
0
334,804
2
L
Hades
11,471
675
78
5
0
271,325
1
L
He Bo
12,344
726
70
4
0
310,919
1
W
Kukulkan
13,183
775
116
7
0
357,833
8
W
Hou Yi
13,082
770
75
4
0
262,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role