Player Matchup

Artemis
Artemis
CrockOnASock
Artemis
Level 144
God Stats
5W - 1L
1,627 SR
Queue Stats
99W - 87L
1,504 Elo+
Party 3
Hercules
Hercules
SumRandomTroll
Hercules
Level 140
God Stats
28W - 27L
1,584 SR
Queue Stats
705W - 482L
1,694 Elo+
Party 1
Merlin
Merlin
Takaraka
Merlin
Level 15
God Stats
20W - 22L
1,394 SR
Queue Stats
36W - 39L
1,458 Elo+
Solo
Athena
Athena
ThaKidNabber
Athena
Level 121
God Stats
37W - 17L
1,549 SR
Queue Stats
95W - 88L
1,479 Elo+
Party 3
Tyr
Tyr
Velvoite
Tyr
Level 16
God Stats
38W - 15L
1,805 SR
Queue Stats
209W - 69L
1,786 Elo+
Party 1
Team Averages
Level 87
1,592 SR
1,584 Elo+

VS

Team Averages
Level 103
1,536 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
AlanCh
Susano
Level 112
God Stats
1W - 2L
1,647 SR
Queue Stats
176W - 161L
1,530 Elo+
Party 2
Tiamat
Tiamat
CapTionCc420
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,587 Elo+
Solo
Skadi
Skadi
lCamposI
Skadi
Level 107
God Stats
14W - 21L
1,536 SR
Queue Stats
135W - 155L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrockOnASock
Artemis
15
6 / 1 / 6
8,652
787
10,188
9,996
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
3 / 2 / 4
8,578
780
7,462
13,264
9,166
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Takaraka
Merlin
15
1 / 3 / 6
8,227
748
5,089
7,742
3,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
15
2 / 1 / 11
8,183
744
5,715
10,127
10,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 3
8,938
813
17,680
17,677
21,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 3 / 3
7,822
711
12,918
9,412
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
13
0 / 3 / 6
7,147
650
4,745
15,706
9,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
AlanCh
Susano
15
3 / 5 / 0
8,218
747
7,137
13,170
6,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
1 / 3 / 4
7,613
692
7,317
7,483
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
lCamposI
Skadi
15
2 / 3 / 3
8,205
746
7,749
8,596
4,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
17
Kills
10
10
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
3
1.83
L
Hercules
 
Hercules
0
3
6
1
L
Susano
AlanCh
Susano
3
5
0
0.6
L
Tiamat
1
3
4
1
W
Artemis
CrockOnASock
Artemis
6
1
6
9
W
Hercules
3
2
4
2.5
W
Merlin
Takaraka
Merlin
1
3
6
1.33
W
Athena
2
1
11
7.5
W
5
3
3
2.17
L
Skadi
lCamposI
Skadi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,134
Damage
39,866
58,806
Taken
54,367
49,155
Mitigated
30,241
11,435
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,918
1,848
0
1,437
9,412
5,089
0
2,135
7,277
30,277
0
L
Hercules
 
Hercules
4,745
1,147
0
4,721
15,706
9,815
0
3,338
12,368
0
12,869
L
Susano
AlanCh
Susano
7,137
933
0
512
13,170
6,734
0
863
12,307
0
24,142
L
Tiamat
7,317
485
0
787
7,483
4,570
0
3,239
4,244
16,135
0
W
Artemis
CrockOnASock
Artemis
10,188
4,243
0
2,370
9,996
4,991
851
5,019
4,770
0
25,768
W
Hercules
7,462
1,600
0
2,355
13,264
9,166
60
4,200
8,874
0
28,731
W
Merlin
Takaraka
Merlin
5,089
39
0
110
7,742
3,064
1,225
3,389
4,224
38,402
0
W
Athena
5,715
1,484
277
194
10,127
10,179
230
3,056
6,873
10,736
0
W
17,680
1,292
0
6,129
17,677
21,755
0
3,770
13,830
0
38,842
L
Skadi
lCamposI
Skadi
7,749
3,641
0
811
8,596
4,033
812
1,229
7,367
0
28,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
39,005
220
Minions Killed
185
0
Camps Cleared
0
1,155,556
Distance Traveled
1,090,448
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,822
711
43
4
0
222,206
3
L
Hercules
7,147
650
8
1
0
222,592
7
L
Susano
8,218
747
53
5
0
224,550
0
L
Tiamat
7,613
692
37
3
0
227,303
1
W
Artemis
8,652
787
46
4
0
210,550
0
W
Hercules
8,578
780
46
4
0
233,558
1
W
Merlin
8,227
748
64
6
0
208,684
1
W
Athena
8,183
744
9
1
0
264,186
1
W
Tyr
8,938
813
55
5
0
238,578
0
L
Skadi
8,205
746
44
4
0
193,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role