Player Matchup

Hou Yi
Hou Yi
Giacomo1032
Hou Yi
Level 68
God Stats
3W - 3L
1,350 SR
Queue Stats
6W - 46L
1,027 Elo+
Party 2
Ymir
Ymir
IamCheefBeef
Ymir
Level 5
God Stats
1W - 1L
1,430 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
seanbeegee
Baron Samedi
Level 110
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 39L
1,046 Elo+
Party 2
Team Averages
Level 61
1,363 SR
1,191 Elo+

VS

Team Averages
Level 62
1,431 SR
1,214 Elo+
Thanatos
Thanatos
Silvokiji
Thanatos
Level 106
God Stats
4W - 1L
1,675 SR
Queue Stats
45W - 77L
1,193 Elo+
Party 1
Zhong Kui
Zhong Kui
darkpizzaman1
Zhong Kui
Level 29
God Stats
2W - 3L
1,245 SR
Queue Stats
38W - 69L
1,172 Elo+
Party 1
Vamana
Vamana
x_Al3o
Vamana
Level 50
God Stats
1W - 1L
1,372 SR
Queue Stats
16W - 27L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 5 / 3
6,840
684
6,259
10,807
3,288
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 3
6,480
648
4,323
11,895
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
seanbeegee
Baron Samedi
11
3 / 3 / 2
7,510
751
5,771
8,178
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Silvokiji
Thanatos
13
10 / 0 / 4
9,144
914
12,113
10,249
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
darkpizzaman1
Zhong Kui
12
0 / 3 / 14
7,677
768
6,420
8,824
5,440
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
x_Al3o
Vamana
12
5 / 2 / 6
8,763
876
7,025
11,788
8,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
5
3
0.5
L
0
7
3
0.21
W
Thanatos
Silvokiji
Thanatos
10
0
4
12
W
Zhong Kui
darkpizzaman1
Zhong Kui
0
3
14
2.33
L
Baron Samedi
seanbeegee
Baron Samedi
3
3
2
1.33
W
Vamana
x_Al3o
Vamana
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,353
Damage
25,558
30,880
Taken
30,861
12,687
Mitigated
19,654
3,772
Healing
15,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,259
2,690
411
1,536
10,807
3,288
84
1,886
8,456
0
20,529
L
4,323
1,258
0
141
11,895
5,906
0
3,221
8,550
10,820
0
W
Thanatos
Silvokiji
Thanatos
12,113
2,876
0
9,586
10,249
5,503
1,541
3,470
6,671
0
30,004
W
Zhong Kui
darkpizzaman1
Zhong Kui
6,420
945
101
877
8,824
5,440
516
3,116
5,512
14,611
0
L
Baron Samedi
seanbeegee
Baron Samedi
5,771
1,509
495
1,189
8,178
3,493
0
1,462
6,414
20,178
0
W
Vamana
x_Al3o
Vamana
7,025
3,226
1,272
3,213
11,788
8,711
922
3,924
7,722
0
23,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,830
Gold Earned
25,584
81
Minions Killed
77
2
Camps Cleared
6
433,978
Distance Traveled
527,239
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,840
684
32
3
1
133,551
0
L
Ymir
6,480
648
22
2
1
148,115
0
W
Thanatos
9,144
914
26
3
4
210,085
2
W
Zhong Kui
7,677
768
22
2
0
157,347
0
L
Baron Samedi
7,510
751
27
3
0
152,312
0
W
Vamana
8,763
876
29
3
2
159,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role