Player Matchup

He Bo
He Bo
AcaciaAve22
He Bo
Level 157
God Stats
0W - 1L
1,262 SR
Queue Stats
15W - 20L
1,463 Elo+
Solo
Serqet
Serqet
Deus Drago
Serqet
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 116L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HellzBellzxoxo
Tsukuyomi
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 158L
1,389 Elo+
Solo
Zeus
Zeus
Shadow Dragon M
Zeus
Level 159
God Stats
3W - 4L
1,612 SR
Queue Stats
84W - 107L
1,374 Elo+
Party 1
King Arthur
King Arthur
fortnite4lif310
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 51L
1,236 Elo+
Solo
Team Averages
Level 102
1,475 SR
1,374 Elo+

VS

Team Averages
Level 99
1,630 SR
1,402 Elo+
Odin
Odin
MrRareBreed
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,337 Elo+
Solo
Loki
Loki
Open Relations
Loki
Level 125
God Stats
2W - 0L
1,760 SR
Queue Stats
139W - 155L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
akagetmoney
Gilgamesh
Level 109
God Stats
2W - 0L
1,498 SR
Queue Stats
27W - 30L
1,425 Elo+
Solo
Arachne
Arachne
etaretilli
Arachne
Level 129
God Stats
2W - 1L
1,668 SR
Queue Stats
127W - 145L
1,430 Elo+
Party 2
Vulcan
Vulcan
minicheesebag
Vulcan
Level 102
God Stats
11W - 6L
1,724 SR
Queue Stats
446W - 443L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 12
12,915
646
23,229
20,855
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Deus Drago
Serqet
20
2 / 4 / 18
12,624
631
11,989
32,051
41,562
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
HellzBellzxoxo
Tsukuyomi
20
13 / 6 / 9
14,822
741
36,600
33,086
16,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 15
13,746
687
35,742
12,339
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
fortnite4lif310
King Arthur
16
1 / 10 / 12
11,961
598
5,465
30,327
31,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 13
14,602
730
13,909
36,965
21,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 11 / 12
13,603
680
17,123
22,825
11,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
akagetmoney
Gilgamesh
20
3 / 4 / 18
13,202
660
17,482
31,597
35,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arachne
etaretilli
Arachne
20
6 / 2 / 19
14,485
724
21,004
23,264
18,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 6 / 15
13,597
680
36,981
16,683
8,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
106
28
Kills
29
29
Deaths
28
66
Assists
77
Player
Kills
Deaths
Assists
KDA
L
6
7
12
1.71
L
Serqet
Deus Drago
Serqet
2
4
18
2.75
L
Tsukuyomi
HellzBellzxoxo
Tsukuyomi
13
6
9
2.92
W
8
5
13
2.9
W
6
11
12
1.09
L
6
2
15
6.75
W
Gilgamesh
akagetmoney
Gilgamesh
3
4
18
3
W
Arachne
etaretilli
Arachne
6
2
19
7.75
L
King Arthur
fortnite4lif310
King Arthur
1
10
12
0.7
W
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,025
Damage
106,499
128,658
Taken
131,334
105,400
Mitigated
94,848
47,548
Healing
51,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,229
578
2,780
5,583
20,855
9,721
654
3,524
17,053
47,842
0
L
Serqet
Deus Drago
Serqet
11,989
2,047
2,956
12,006
32,051
41,562
670
7,898
23,734
650
19,218
L
Tsukuyomi
HellzBellzxoxo
Tsukuyomi
36,600
6,773
1,457
12,959
33,086
16,993
1,726
10,250
22,387
0
72,153
W
13,909
3,600
1,400
13,732
36,965
21,846
2,289
17,560
19,041
0
42,713
W
17,123
5,901
2,049
2,105
22,825
11,140
439
8,959
13,716
0
32,058
L
35,742
3,437
807
3,739
12,339
5,350
671
3,279
8,802
73,704
0
W
Gilgamesh
akagetmoney
Gilgamesh
17,482
3,007
1,736
8,212
31,597
35,405
392
14,035
17,351
0
28,654
W
Arachne
etaretilli
Arachne
21,004
11,288
5,771
9,299
23,264
18,166
1,209
9,757
13,393
0
29,599
L
King Arthur
fortnite4lif310
King Arthur
5,465
808
1,525
3,736
30,327
31,774
218
12,030
17,826
0
15,134
W
36,981
18,549
3,686
3,095
16,683
8,291
2,859
9,146
6,923
73,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,068
Gold Earned
69,489
275
Minions Killed
195
0
Camps Cleared
0
1,748,816
Distance Traveled
1,801,956
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,915
646
71
4
0
336,700
9
L
Serqet
12,624
631
25
1
0
389,409
0
L
Tsukuyomi
14,822
741
66
3
0
378,536
1
W
Odin
14,602
730
63
3
0
340,352
0
W
Loki
13,603
680
24
1
0
337,951
0
L
Zeus
13,746
687
105
5
0
327,031
1
W
Gilgamesh
13,202
660
25
1
0
372,877
0
W
Arachne
14,485
724
15
1
0
399,174
0
L
King Arthur
11,961
598
8
0
0
317,140
4
W
Vulcan
13,597
680
68
3
0
351,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role