Player Matchup

Yu Huang
Yu Huang
CaptTinyPickle
Yu Huang
Level 158
God Stats
0W - 1L
1,908 SR
Queue Stats
84W - 54L
1,777 Elo+
Party 1
Cernunnos
Cernunnos
Garcón
Cernunnos
Level 135
God Stats
3W - 1L
1,613 SR
Queue Stats
97W - 55L
1,796 Elo+
Party 1
Achilles
Achilles
WainChax
Achilles
Level 157
God Stats
1W - 1L
1,436 SR
Queue Stats
19W - 13L
1,739 Elo+
Party 1
Team Averages
Level 150
1,653 SR
1,771 Elo+

VS

Team Averages
Level 128
1,617 SR
1,624 Elo+
Mulan
Mulan
GiornoGiovannaRQ
Mulan
Level 160
God Stats
27W - 8L
1,752 SR
Queue Stats
107W - 40L
1,776 Elo+
Party 2
Sobek
Sobek
GiornoGioυαnnα
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Party 2
Sol
Sol
ShrekFachero
Sol
Level 159
God Stats
4W - 0L
1,599 SR
Queue Stats
78W - 30L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
4 / 3 / 5
13,513
676
30,002
15,285
8,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Garcón
Cernunnos
17
1 / 7 / 7
12,552
628
18,724
23,445
12,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
WainChax
Achilles
18
5 / 4 / 4
14,599
730
15,603
24,699
50,349
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
13,884
694
19,948
25,925
31,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
1 / 4 / 11
14,216
711
8,448
29,254
42,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 6
15,194
760
26,981
22,940
11,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
14
14
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
4
3
5
2.17
L
Cernunnos
Garcón
Cernunnos
1
7
7
0.64
W
5
3
8
3
W
1
4
11
1.63
W
8
3
6
3.67
L
Achilles
WainChax
Achilles
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,329
Damage
55,377
63,429
Taken
78,119
71,108
Mitigated
85,412
10,443
Healing
29,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
30,002
2,637
0
245
15,285
8,132
834
8,565
6,720
73,408
0
L
Cernunnos
Garcón
Cernunnos
18,724
9,073
0
6,093
23,445
12,627
860
14,065
9,380
0
74,668
W
19,948
1,787
0
7,138
25,925
31,398
0
10,064
15,861
0
50,904
W
8,448
680
0
10,412
29,254
42,568
128
11,285
17,969
28,221
0
W
26,981
7,193
0
11,962
22,940
11,446
3,181
9,460
13,480
106,769
0
L
Achilles
WainChax
Achilles
15,603
1,609
564
3,541
24,699
50,349
0
12,869
11,566
0
31,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
43,294
234
Minions Killed
227
10
Camps Cleared
8
1,068,318
Distance Traveled
1,138,769
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,513
676
85
4
6
355,787
1
L
Cernunnos
12,552
628
121
6
4
331,490
6
W
Mulan
13,884
694
63
3
2
385,810
5
W
Sobek
14,216
711
27
1
1
399,506
11
W
Sol
15,194
760
137
7
5
353,453
1
L
Achilles
14,599
730
28
1
0
381,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role