Player Matchup

Chaac
Chaac
AlfredOnnaDL
Chaac
Level 56
God Stats
1W - 0L
1,898 SR
Queue Stats
16W - 13L
1,441 Elo+
Party 2
Neith
Neith
MaltLiquor__
Neith
Level 47
God Stats
45W - 42L
1,474 SR
Queue Stats
91W - 115L
1,383 Elo+
Solo
Ah Puch
Ah Puch
Precision_TW1Gz
Ah Puch
Level 82
God Stats
2W - 2L
1,470 SR
Queue Stats
36W - 41L
1,412 Elo+
Party 2
Team Averages
Level 62
1,614 SR
1,412 Elo+

VS

Team Averages
Level 96
1,403 SR
1,431 Elo+
He Bo
He Bo
Alien9199
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,386 Elo+
Solo
Maui
Maui
BunBunFuneral
Maui
Level 135
God Stats
0W - 2L
1,141 SR
Queue Stats
320W - 352L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
T0GGLE_16
Sun Wukong
Level 49
God Stats
18W - 17L
1,567 SR
Queue Stats
170W - 207L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
7,064
883
6,959
8,817
4,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
1 / 0 / 4
6,330
791
5,158
4,448
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 2
6,484
811
6,085
5,835
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alien9199
He Bo
7
0 / 3 / 2
4,942
618
1,019
3,665
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 3 / 2
6,251
781
4,248
12,394
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
T0GGLE_16
Sun Wukong
11
2 / 2 / 2
6,213
777
5,913
7,863
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
4
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
He Bo
Alien9199
He Bo
0
3
2
0.33
L
1
3
2
0.67
W
1
0
4
3
W
3
2
2
2
L
Sun Wukong
T0GGLE_16
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,202
Damage
11,180
19,100
Taken
23,922
8,480
Mitigated
15,665
5,817
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,959
2,434
0
3,313
8,817
4,585
755
2,423
6,069
0
20,471
L
He Bo
Alien9199
He Bo
1,019
141
0
458
3,665
962
0
1,435
2,094
4,645
0
L
4,248
1,291
0
1,305
12,394
10,028
0
2,532
9,704
13,337
0
W
5,158
2,287
0
1,312
4,448
1,796
1,071
1,564
2,719
0
16,948
W
6,085
540
0
1,192
5,835
2,099
505
1,526
4,143
18,326
0
L
Sun Wukong
T0GGLE_16
Sun Wukong
5,913
434
240
1,357
7,863
4,675
0
2,021
5,646
0
16,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,878
Gold Earned
17,406
92
Minions Killed
61
4
Camps Cleared
3
467,715
Distance Traveled
379,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,064
883
30
4
0
161,555
1
L
He Bo
4,942
618
10
1
0
69,765
0
L
Maui
6,251
781
16
2
0
144,246
2
W
Neith
6,330
791
29
4
2
151,210
2
W
Ah Puch
6,484
811
33
4
2
154,950
0
L
Sun Wukong
6,213
777
35
4
3
165,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role