Player Matchup

Medusa
Medusa
Fair Heulend 4
Medusa
Level 28
God Stats
2W - 5L
1,373 SR
Queue Stats
54W - 104L
1,140 Elo+
Party 2
Freya
Freya
Nacht Jager 75
Freya
Level 83
God Stats
5W - 6L
1,609 SR
Queue Stats
93W - 167L
1,146 Elo+
Party 2
Maui
Maui
tinypeen6
Maui
Level 46
God Stats
2W - 2L
1,241 SR
Queue Stats
8W - 9L
1,475 Elo+
Solo
Team Averages
Level 52
1,407 SR
1,253 Elo+

VS

Team Averages
Level 45
1,411 SR
1,142 Elo+
Bellona
Bellona
DiStrautChiCken
Bellona
Level 83
God Stats
6W - 4L
1,718 SR
Queue Stats
78W - 100L
1,303 Elo+
Solo
Nu Wa
Nu Wa
Itz_Oogway-_-
Nu Wa
Level 14
God Stats
3W - 1L
1,249 SR
Queue Stats
23W - 24L
1,000 Elo+
Party 1
Arachne
Arachne
Itz_Shifu-_-
Arachne
Level 37
God Stats
34W - 29L
1,264 SR
Queue Stats
41W - 54L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,873
716
5,823
9,511
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 8 / 1
7,602
691
7,374
14,775
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
12
0 / 5 / 5
7,186
653
5,525
12,499
6,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,452
768
9,485
10,165
8,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 11
9,305
846
10,929
3,700
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Itz_Shifu-_-
Arachne
14
7 / 2 / 8
9,128
830
11,687
11,783
7,140
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
16
16
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
2
3
3
1.17
W
5
0
11
10.5
W
Arachne
Itz_Shifu-_-
Arachne
7
2
8
5.5
L
2
8
1
0.31
L
Maui
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
32,101
36,785
Taken
25,648
15,648
Mitigated
16,930
5,449
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,485
2,728
0
2,300
10,165
8,140
136
5,165
5,000
0
17,174
L
5,823
2,870
0
1,323
9,511
3,749
0
3,308
6,203
0
24,190
W
10,929
3,531
0
0
3,700
1,650
550
1,866
1,834
40,400
0
W
Arachne
Itz_Shifu-_-
Arachne
11,687
9,345
0
3,390
11,783
7,140
716
6,536
5,247
0
20,897
L
7,374
2,525
251
2,875
14,775
5,555
0
4,025
10,750
26,158
0
L
Maui
5,525
744
381
619
12,499
6,344
0
4,111
8,388
18,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,661
Gold Earned
26,885
126
Minions Killed
103
3
Camps Cleared
8
570,972
Distance Traveled
617,139
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,452
768
30
3
1
184,134
0
L
Medusa
7,873
716
47
4
0
205,199
0
W
Nu Wa
9,305
846
52
5
5
209,625
0
W
Arachne
9,128
830
21
2
2
223,380
0
L
Freya
7,602
691
50
5
2
167,388
5
L
Maui
7,186
653
29
3
1
198,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role