Player Matchup

Morgan Le Fay
Morgan Le Fay
Code_Name_Five
Morgan Le Fay
Level 53
God Stats
26W - 23L
1,557 SR
Queue Stats
91W - 89L
1,495 Elo+
Party 2
Pele
Pele
Code_Name_Seven
Pele
Level 69
God Stats
41W - 25L
1,630 SR
Queue Stats
110W - 104L
1,498 Elo+
Party 2
Hades
Hades
Local_Villajah
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
The_Rat_Lord80
Danzaburou
Level 84
God Stats
3W - 4L
1,724 SR
Queue Stats
67W - 65L
1,482 Elo+
Party 2
Athena
Athena
crusading_king
Athena
Level 45
God Stats
3W - 5L
1,544 SR
Queue Stats
48W - 32L
1,523 Elo+
Party 2
Team Averages
Level 56
1,591 SR
1,497 Elo+

VS

Team Averages
Level 92
1,567 SR
1,481 Elo+
Kukulkan
Kukulkan
AutisticSp00k
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 1
Thanatos
Thanatos
Bidenscomesock
Thanatos
Level 125
God Stats
11W - 7L
1,645 SR
Queue Stats
80W - 78L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Mavikartil
Guan Yu
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 105L
1,529 Elo+
Party 1
Neith
Neith
Rednblakattak
Neith
Level 153
God Stats
4W - 4L
1,718 SR
Queue Stats
68W - 86L
1,467 Elo+
Party 3
Ymir
Ymir
ccChainGang
Ymir
Level 48
God Stats
97W - 125L
1,474 SR
Queue Stats
102W - 138L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Code_Name_Five
Morgan Le Fay
11
0 / 7 / 2
7,375
388
9,260
17,114
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
4 / 3 / 1
10,828
570
15,497
17,335
10,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 6 / 2
8,844
465
9,450
16,781
10,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
The_Rat_Lord80
Danzaburou
13
2 / 3 / 2
8,696
458
9,532
11,314
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 0
8,330
438
4,692
18,616
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AutisticSp00k
Kukulkan
17
5 / 5 / 4
10,589
557
10,181
15,835
7,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
17
9 / 1 / 5
10,754
566
13,957
17,165
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Mavikartil
Guan Yu
17
2 / 2 / 4
10,574
557
11,353
17,111
22,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 1 / 4
9,659
508
16,854
11,508
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 7
9,416
496
7,930
14,690
14,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
21
21
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AutisticSp00k
Kukulkan
5
5
4
1.4
W
Thanatos
9
1
5
11.5
L
Morgan Le Fay
Code_Name_Five
Morgan Le Fay
0
7
2
0.14
L
4
3
1
1.5
L
2
6
2
0.5
W
Guan Yu
Mavikartil
Guan Yu
2
2
4
2
W
3
1
4
5
L
Danzaburou
The_Rat_Lord80
Danzaburou
2
3
2
1
W
2
0
7
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
60,275
81,160
Taken
76,309
48,926
Mitigated
59,001
19,882
Healing
39,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AutisticSp00k
Kukulkan
10,181
1,802
101
2,738
15,835
7,661
220
9,979
5,856
79,562
0
W
Thanatos
13,957
6,094
0
17,966
17,165
9,373
0
4,536
12,629
0
83,856
L
Morgan Le Fay
Code_Name_Five
Morgan Le Fay
9,260
1,314
121
5,299
17,114
5,422
0
3,948
12,950
54,401
0
L
15,497
3,992
0
3,663
17,335
10,791
204
1,504
14,818
0
102,252
L
9,450
341
0
2,342
16,781
10,623
629
6,382
10,161
60,548
0
W
Guan Yu
Mavikartil
Guan Yu
11,353
1,898
860
9,512
17,111
22,615
479
2,882
14,229
241
83,650
W
16,854
4,458
0
2,907
11,508
4,910
372
3,535
7,973
26
82,056
L
Danzaburou
The_Rat_Lord80
Danzaburou
9,532
4,197
0
2,537
11,314
3,919
0
1,427
9,803
0
47,931
W
7,930
1,215
0
5,631
14,690
14,442
0
3,450
11,240
43,657
26,363
L
4,692
1,140
0
5,920
18,616
18,171
0
2,756
15,744
37,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
50,992
478
Minions Killed
624
0
Camps Cleared
0
1,646,772
Distance Traveled
1,748,451
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,589
557
141
7
0
271,700
0
W
Thanatos
10,754
566
108
6
0
416,687
7
L
Morgan Le Fay
7,375
388
81
4
0
333,749
0
L
Pele
10,828
570
165
9
0
351,579
2
L
Hades
8,844
465
119
6
0
303,705
0
W
Guan Yu
10,574
557
148
8
0
376,178
7
W
Neith
9,659
508
123
6
0
342,903
1
L
Danzaburou
8,696
458
74
4
0
328,611
5
W
Ymir
9,416
496
104
5
0
340,983
7
L
Athena
8,330
438
39
2
0
329,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role