Player Matchup

Kumbhakarna
Kumbhakarna
DannielTsu
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,941 Elo+
Party 2
Horus
Horus
DiscipleOfZ3R0
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,761 Elo+
Party 2
Fenrir
Fenrir
Hakuna Shida345
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PhantomXp21
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Yahua Star
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,464 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,633 Elo+

VS

Team Averages
Level 86
1,479 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Accalia1221
Nu Wa
Level 29
God Stats
5W - 1L
1,539 SR
Queue Stats
70W - 64L
1,562 Elo+
Party 1
Ra
Ra
KickNafka41
Ra
Level 149
God Stats
3W - 4L
1,424 SR
Queue Stats
684W - 690L
1,499 Elo+
Party 1
Atlas
Atlas
SwindleSL
Atlas
Level 129
God Stats
2W - 0L
1,754 SR
Queue Stats
322W - 309L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Uruyu
Danzaburou
Level 42
God Stats
1W - 0L
1,181 SR
Queue Stats
45W - 40L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DannielTsu
Kumbhakarna
12
2 / 3 / 2
6,579
940
7,471
7,630
3,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 3
6,799
971
5,779
11,925
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 7 / 1
5,905
844
3,686
11,859
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
9
0 / 8 / 0
5,456
779
2,184
9,654
3,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Yahua Star
Gilgamesh
10
0 / 9 / 2
5,728
818
3,743
13,216
5,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 24
7,397
1,057
3,965
4,687
2,351
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
7 / 1 / 20
8,048
1,150
8,802
5,248
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 22
8,357
1,194
12,333
8,383
5,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
SwindleSL
Atlas
14
7 / 1 / 24
8,799
1,257
9,100
14,310
14,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Uruyu
Danzaburou
14
10 / 1 / 20
9,015
1,288
14,425
5,974
3,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
141
4
Kills
31
31
Deaths
4
8
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
24
14
W
7
1
20
17
L
Kumbhakarna
DannielTsu
Kumbhakarna
2
3
2
1
L
1
4
3
0.63
L
1
7
1
0.21
W
5
1
22
16
L
Ne Zha
0
8
0
0
W
Atlas
SwindleSL
Atlas
7
1
24
19
W
Danzaburou
Uruyu
Danzaburou
10
1
20
20
L
Gilgamesh
Yahua Star
Gilgamesh
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
48,625
54,284
Taken
38,602
29,073
Mitigated
27,617
8,796
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,965
617
831
775
4,687
2,351
1,241
797
3,807
8,716
0
W
8,802
6,245
457
524
5,248
2,311
1,635
1,582
3,586
12,841
0
L
Kumbhakarna
DannielTsu
Kumbhakarna
7,471
169
436
232
7,630
3,583
0
4,554
3,076
13,336
0
L
5,779
2,083
1,735
4,662
11,925
9,723
0
6,009
5,916
0
11,392
L
3,686
846
0
954
11,859
6,969
0
8,251
3,608
0
7,729
W
12,333
2,412
5,916
2,579
8,383
5,017
1,720
1,411
6,721
26,002
0
L
Ne Zha
2,184
603
0
370
9,654
3,679
0
7,288
2,366
0
7,774
W
Atlas
SwindleSL
Atlas
9,100
3,607
2,543
2,813
14,310
14,769
1,144
1,709
12,114
17,454
0
W
Danzaburou
Uruyu
Danzaburou
14,425
9,244
0
1,407
5,974
3,169
2,595
1,972
3,960
0
25,380
L
Gilgamesh
Yahua Star
Gilgamesh
3,743
211
108
299
13,216
5,119
0
8,098
5,118
0
13,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,467
Gold Earned
41,616
51
Minions Killed
80
0
Camps Cleared
0
609,475
Distance Traveled
745,633
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,397
1,057
12
2
0
152,316
0
W
Nu Wa
8,048
1,150
7
1
0
141,304
0
L
Kumbhakarna
6,579
940
8
1
0
131,060
2
L
Horus
6,799
971
11
2
0
134,883
2
L
Fenrir
5,905
844
9
1
0
126,629
0
W
Ra
8,357
1,194
29
4
0
153,651
2
L
Ne Zha
5,456
779
6
1
0
123,869
0
W
Atlas
8,799
1,257
7
1
0
142,920
0
W
Danzaburou
9,015
1,288
25
4
0
155,442
2
L
Gilgamesh
5,728
818
17
2
0
93,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role