Player Matchup

Nemesis
Nemesis
C4ptainCharisma
Nemesis
Level 156
God Stats
1W - 1L
1,704 SR
Queue Stats
133W - 122L
1,534 Elo+
Solo
Charybdis
Charybdis
GeoRgEe___99
Charybdis
Level 122
God Stats
16W - 8L
1,705 SR
Queue Stats
681W - 666L
1,540 Elo+
Solo
Cthulhu
Cthulhu
HunterRivera
Cthulhu
Level 116
God Stats
2W - 1L
1,720 SR
Queue Stats
343W - 316L
1,531 Elo+
Solo
Vulcan
Vulcan
LazyP3rs0n14
Vulcan
Level 126
God Stats
1W - 1L
1,686 SR
Queue Stats
55W - 53L
1,525 Elo+
Solo
Ymir
Ymir
tluc220
Ymir
Level 152
God Stats
0W - 2L
1,266 SR
Queue Stats
153W - 156L
1,554 Elo+
Solo
Team Averages
Level 134
1,616 SR
1,537 Elo+

VS

Team Averages
Level 113
1,506 SR
1,545 Elo+
Charybdis
Charybdis
Chrisggggggggggg
Charybdis
Level 101
God Stats
1W - 4L
1,374 SR
Queue Stats
235W - 200L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
TheoryNS
Xing Tian
Level 108
God Stats
2W - 1L
1,680 SR
Queue Stats
61W - 56L
1,578 Elo+
Solo
King Arthur
King Arthur
Vman8353
King Arthur
Level 81
God Stats
10W - 17L
1,452 SR
Queue Stats
143W - 135L
1,565 Elo+
Solo
Chronos
Chronos
WetMoldyButt
Chronos
Level 157
God Stats
12W - 6L
1,491 SR
Queue Stats
308W - 302L
1,512 Elo+
Solo
Skadi
Skadi
oldmancreed
Skadi
Level 116
God Stats
4W - 4L
1,534 SR
Queue Stats
566W - 492L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,115
477
4,317
13,523
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
GeoRgEe___99
Charybdis
14
1 / 4 / 1
8,719
513
11,345
16,573
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
HunterRivera
Cthulhu
15
2 / 4 / 0
9,247
544
12,336
17,940
15,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
14
3 / 2 / 0
8,620
507
6,138
8,153
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
tluc220
Ymir
9
0 / 5 / 0
6,801
400
3,892
15,972
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
6 / 1 / 2
10,655
627
14,499
15,997
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheoryNS
Xing Tian
13
1 / 1 / 7
8,840
520
6,000
14,023
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Vman8353
King Arthur
13
1 / 2 / 3
8,725
513
12,483
18,336
15,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
WetMoldyButt
Chronos
14
3 / 2 / 4
8,771
516
8,501
13,245
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 0 / 5
9,832
578
10,964
7,794
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
15
15
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Charybdis
6
1
2
7
L
Charybdis
GeoRgEe___99
Charybdis
1
4
1
0.38
L
Cthulhu
HunterRivera
Cthulhu
2
4
0
0.5
L
Vulcan
3
2
0
1.5
W
Xing Tian
TheoryNS
Xing Tian
1
1
7
4.5
W
King Arthur
Vman8353
King Arthur
1
2
3
1.25
W
Chronos
WetMoldyButt
Chronos
3
2
4
2.5
W
4
0
5
6.5
L
Ymir
tluc220
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,028
Damage
52,447
72,161
Taken
69,395
42,053
Mitigated
43,994
15,464
Healing
25,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,317
1,967
0
2,390
13,523
5,383
0
1,975
11,548
0
72,859
W
Charybdis
14,499
7,390
0
10,872
15,997
6,564
0
2,490
13,507
0
109,414
L
Charybdis
GeoRgEe___99
Charybdis
11,345
4,604
0
5,956
16,573
5,414
0
1,767
14,806
0
75,274
L
Cthulhu
HunterRivera
Cthulhu
12,336
982
124
3,400
17,940
15,475
333
3,173
14,767
66,128
0
L
Vulcan
6,138
2,068
0
1,309
8,153
3,276
0
1,419
6,734
63,585
0
W
Xing Tian
TheoryNS
Xing Tian
6,000
973
606
2,992
14,023
12,753
85
2,793
11,204
28,473
1,856
W
King Arthur
Vman8353
King Arthur
12,483
2,388
0
3,831
18,336
15,398
70
10,467
7,241
0
62,534
W
Chronos
WetMoldyButt
Chronos
8,501
2,459
0
5,041
13,245
5,880
2,605
3,237
9,866
50,367
8,204
W
10,964
4,373
0
2,344
7,794
3,399
2,040
3,281
4,481
0
104,619
L
Ymir
tluc220
Ymir
3,892
1,158
0
2,285
15,972
12,505
0
5,404
10,568
17,869
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
46,823
523
Minions Killed
552
0
Camps Cleared
0
1,640,531
Distance Traveled
1,684,663
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,115
477
119
7
0
375,126
6
W
Charybdis
10,655
627
172
10
0
304,783
0
L
Charybdis
8,719
513
130
8
0
293,644
4
L
Cthulhu
9,247
544
128
8
0
346,288
1
L
Vulcan
8,620
507
117
7
0
338,022
6
W
Xing Tian
8,840
520
29
2
0
348,368
4
W
King Arthur
8,725
513
114
7
0
326,373
3
W
Chronos
8,771
516
64
4
0
376,852
7
W
Skadi
9,832
578
173
10
0
328,287
4
L
Ymir
6,801
400
29
2
0
287,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role